There is apparently a hole in the initialization of sampler in TType
so that a simple comparison which should pass might fail. Until the
hole is found, also test that both types are samplers before comparing
the sampler field for equality.
Fixes#2875
Specifically, make GLSL link error messages more specific and output
only information relevant to the error.
Also change type printing to more closely reflect GLSL syntax. This
is the default for link error messages, but must me enabled with the
new option --enhanced-msgs for compilation error messages.
Also with --enhanced-msgs, only emit one error message per source
line.
Also update known goods to Vulkan 1.3 support
Also re-enable SPIR-V 1.6 tests with vulkan1.3 target
Also re-cache SPIRV 1.6 header which somehow regressed back to 1.5
Add command line support which enables the following behavior:
- Remap discard
Map discard to DemoteToHelperInvocation for HLSL shaders. Map to
OpTerminateInvocation for GLSL shaders.
- Decorate HelperInvocation with Volatile
- Use localSizeId for execution mode
WorkGroupSize is deprecated in spirv1.6
Also update known goods to SPIRV 1.6
- Removed vulkan_rules_relaxed from glslang_input_s
- Added GLSLANG_SHADER_VULKAN_RULES_RELAXED to glslang_shader_options_t
- Modified glslang_shader_set_options to handle new enum value
- Corrected enum value for GLSLANG_SHADER_AUTO_MAP_LOCATIONS
* Support for automap options
- Added glslang_shader_options_t with enums for auto map bindings and
auto map locations.
- Added options param to glslang_shader_parse.
- Modified glslang_shader_parse to call appropriate auto map function if
auto map bits are set.
* Refactored auto map for C interface
- Added glslang_shader_set_options to independently set options instead
of being a param on an existing function.
- Added glslang_program_map_io to call mapIO so auto map location
actually works.
* Added support for shifting resource bindings
- Added resource binding shift functions to match C++ interface
* Uncommented preprocessor call that was commented out for debugging
1. The test cases of OpReadClockKHR is invalid. The return type is
unsigned integer rather than signed integer.
2. When SPIR-V decorate or SPIR-V type is specified, we should avoid
auto location mapping because the semantics are totally decided by
SPIR-V tokens.
There were two implementations of isInf() and isNan(), in Constant.cpp
and in intermOut.cpp. The former only works on little-endian systems,
the latter is a wrapper for library functions and works regardless of
endianness. Move the second version into Common.h and adopt it in both
places. Thereby avoid the duplication and fix for big-endian systems.
A previous commit with the same intent and purpose had missed a required
header for builds on Windows.
On s390x, this fixes the test case
Glsl/CompileToAstTest.FromFile/constFold_frag.
Fixes#2802
There were two implementations of isInf() and isNan(), in Constant.cpp
and in intermOut.cpp. The former only works on little-endian systems,
the latter is a wrapper for library functions and works regardless of
endianness. Move the second version into Common.h and adopt it in both
places. Thereby avoid the duplication and fix for big-endian systems.
On s390x, this fixes the test case
Glsl/CompileToAstTest.FromFile/constFold_frag.
Fixes#2802
Fix#2760.
Implement the optional function select_on_container_copy_contruction to
return a default-contructed allocator for containers that are
copy-constructed. This gives copy-constructed containers a pool
allocator for the current thead.
There may be a similar problem with the copy contructor which takes
allocators of type "Other" but, in practice, there is only one place
where this is being used and the allocators are always the same. (i.e.
executing from the same thread)
1. spirv_execution_mode_id and spirv_decorate_id could support
specialization constants. The original implementation always
assume only normal frontend constants are valid. It is not true.
2. spirv_type donesn't support type_specifier as an option of
spirv_type_parameter. At present, only constant_expression is the
valid option.
* add ability to upgrade uniform block to push constants assuming it fits within the size limit imposed by the caller
* allow selecting the packing for the auto push constants
* check the size using the potential layout packing of the push constants
MINGW_HAS_SECURE_API can be defined as 0, but this will be ignored here without this change.
Without these *_s "safe" functions, this code will also build on Windows XP.
- Add support of SPIR-V execution mode qualifiers.
- Add support of SPIR-V storage class qualifier.
- Add support of SPIR-V decorate qualifiers.
- Add support of SPIR-V type specifier.
- Add support of SPIR-V intruction qualifiers.
- Add support of spirv_by_reference/spirv_literal parameter qualifier.
- Add shader stage macros introduced by this extension.
Replace uses of floating point log2 when we want an integer result from
an integer operand. This avoids concerns about accuracy of floating
point library functions.
gl_SecondaryPositionNV and gl_PositionPerViewNV are inconsistently
declared inside and outside of gl_PerVertex. This breaks interface block
matching. For now ignore these errors since it should be fixed with how
they are declared.
* Fix traceRay/executeCallable to have id instead of constant.
Update to final (non-provisional) SPIR-V capabilities
(includes review feedback)
- Change visibilty of findLinkerObjects.
See merge request GLSL/glslang!78
* Add support for OpConvertUToAccelerationStructureKHR.
GLSL : https://gitlab.khronos.org/GLSL/GLSL/-/merge_requests/60
SPV : https://gitlab.khronos.org/spirv/spirv-extensions/-/merge_requests/182
See merge request GLSL/glslang!77
* Add volatile qualifier to certain builtins for ray tracing.
See merge request GLSL/glslang!81
* make gl_RayTmaxEXT volatile in intersection shader
Vulkan Issue #2268
* Add testing for layouts on SBT
vulkan/vulkan#2230
- no layout specified should be same as std430
- explicitly test std140, std430, scalar layouts
See merge request GLSL/glslang!86
* Support for new opcodes OpIgnoreIntersectionKHR and OpTerminateRayKHR
vulkan/vulkan#2374
Add support for ignoreIntersectionEXT and terminateRayEXT as block
terminator statements.
See merge request GLSL/glslang!87
* Fix code-generation issues with global ray query variables
See merge request GLSL/glslang!88
* update dependencies for spirv-headers and tools
And update mesh shader results
* Fix indeterminate argument ordering
Authored-by: David Neto <dneto@google.com>
Co-authored-by: Ashwin Lele (NVIDIA Corporation) <alele@nvidia.com>
Co-authored-by: Neslisah <Neslisah.Torosdagli@amd.com>
* Implement GL_EXT_terminate_invocation.
* terminateInvocation: declare the SPV extension
* Update test results for spirv-tools and bison version bumps
Co-authored-by: John Kessenich <cepheus@frii.com>
* Code refine and adding missing features
1. Add new level for built in symbols.
2. Fix issues for structure members' qualifiers.
3. Global qualifier fix.
4. IO Mapper refine. Add support for checking with mangle names.
* Additional missing features
* Invariant member. (Only check non-interface).
* Split block nesting level and struct nesting level. To fix issues of checking 'invariant' qualifier.
Current grammar would check block/struct member without its parent class's information.
So we split nesting level, and 'invariant' would only be checked within a struct.
* Format anonymous block names. Refine codes for symbols from all kinds of resouces.
* Fix writeonly check.
* Use LValueBase to find operator.
* Fix random null ptr issue.
* invariant check, stage in io mapping, reference parameter should be used and remove wrong codes introduced with ordering vector.
* Remained: to be fixed with double check link.vk.multiblocksValid
* Fix version error.
invariant
* Revert loc modification.
Translate printf() to what GL_EXT_debug_printf has done. HLSL could
define non-constant string variable and we don't have such features
in SPIR-V, so just support constant string variable.
iOS 8 does not support `thread_local`, which is still in use.
Another approach will have to be found.
This change is a revert of the following changes:
a3845240 - "Simplify PoolAlloc with use of thread_local."
abf92c80 - "Deprecate InitializeDll functions"
33585c87 - "Limit visibility of symbols for internal libraries"
Issue: #2346
glslang is using C++ 11, which has first class support for variables of the `thread_local` storage class.
By dropping the use of the `OS_[GS]etTLSValue`, we can simplify the logic, and have it support a thread-local default allocator if none is provided.
Issue: #2346
When a return value's type has no precision qualification (e.g., the return
expression is formed from a constructor), and the formal function return type
has a precision qualification, back propagate that from the return type to the
type of the return value's expression.
currently, due to
```c++
\#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/) || defined MINGW_HAS_SECURE_API
#include <basetsd.h>
#ifndef snprintf
#define snprintf sprintf_s
#endif
#define safe_vsprintf(buf,max,format,args) vsnprintf_s((buf), (max), (max), (format), (args))
```
defining `snprintf` to `sprintf_s` essentially unconditionally, this will break the
stdio.h+cstdio system header for mingw-w64 g++ in msys2 with shaderc
https://github.com/google/shaderc/issues/1065
an alternative change would be
https://raw.githubusercontent.com/shinchiro/mpv-winbuild-cmake/master/packages/glslang-0001-fix-gcc-10.1-error.patch
in which the `|| defined MINGW_HAS_SECURE_API` part is removed
Signed-off-by: Christopher Degawa <ccom@randomderp.com>