glslang-zig/glslang/Include
Chow 93b400f267 Fix issue for new unique id system. Add level bits to help verifying symbols and split symbol tables.
For intermediates rebuilding, now need manually amending level bits for redeclaring built-ins.
2021-02-15 20:35:20 +08:00
..
arrays.h Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
BaseTypes.h Add GL_EXT_fragment_shading_rate 2020-10-20 13:46:13 +01:00
Common.h Common: include standard headers before doing any defines 2020-07-12 00:06:35 +00:00
ConstantUnion.h Fixes for gcc 9 / -Werror=deprecated-copy 2019-10-19 15:36:34 +03:00
glslang_c_interface.h GLSLANG_EXPORT for C APIs. 2020-08-10 22:26:41 +02:00
glslang_c_shader_types.h Add Shared/Std140 SSBO process & top-level array elements related (#2231) 2020-06-04 01:47:18 -06:00
InfoSink.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
InitializeGlobals.h Revert changes that migrate to thread_local. 2020-07-31 07:13:24 +01:00
intermediate.h Fix issue for new unique id system. Add level bits to help verifying symbols and split symbol tables. 2021-02-15 20:35:20 +08:00
PoolAlloc.h Remove glslang::pool_allocator::setAllocator 2019-12-04 14:09:03 -08:00
ResourceLimits.h Add support for es extension GL_EXT_blend_func_extended 2020-04-30 23:21:14 -07:00
ShHandle.h Memory: Remove the need for per-thread tear down. 2017-11-13 01:52:11 -07:00
Types.h Add GL_EXT_shader_image_int64 support (#2409) 2020-11-04 09:24:23 -07:00