glslang-zig/glslang/Include
Jeremy Hayes c9cc4845b9 Return new allocator for copied containers
Fix #2760.

Implement the optional function select_on_container_copy_contruction to
return a default-contructed allocator for containers that are
copy-constructed. This gives copy-constructed containers a pool
allocator for the current thead.

There may be a similar problem with the copy contructor which takes
allocators of type "Other" but, in practice, there is only one place
where this is being used and the allocators are always the same. (i.e.
executing from the same thread)
2021-10-25 10:59:27 -06:00
..
arrays.h Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
BaseTypes.h Add support for GL_NV_ray_tracing_motion_blur. 2021-08-10 10:40:28 -07:00
Common.h Change MINGW_HAS_SECURE_API checks. 2021-09-09 06:43:23 +10:00
ConstantUnion.h Fixes for gcc 9 / -Werror=deprecated-copy 2019-10-19 15:36:34 +03:00
glslang_c_interface.h GLSLANG_EXPORT for C APIs. 2020-08-10 22:26:41 +02:00
glslang_c_shader_types.h Fix missing enum values in the C-interface #2507 2021-01-21 02:33:16 +03:00
InfoSink.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
InitializeGlobals.h Revert changes that migrate to thread_local. 2020-07-31 07:13:24 +01:00
intermediate.h Perform update_precision on constructors and converts 2021-09-02 14:18:51 -06:00
PoolAlloc.h Return new allocator for copied containers 2021-10-25 10:59:27 -06:00
ResourceLimits.h Add support for es extension GL_EXT_blend_func_extended 2020-04-30 23:21:14 -07:00
ShHandle.h Memory: Remove the need for per-thread tear down. 2017-11-13 01:52:11 -07:00
SpirvIntrinsics.h Make modifications of GL_EXT_spirv_intrinsics 2021-10-15 20:22:36 +08:00
Types.h Auto push constant blocks (#2764) 2021-09-22 11:41:10 -06:00