Commit graph

826 commits

Author SHA1 Message Date
John Kessenich
bcf6a2430e Move to SPIR-V 1.5 Rev. 3, bump revision, remove a status from README. 2020-04-27 02:12:05 -06:00
John Kessenich
52d34b4c65 Move to latest SPIR-V header, and bump glslang revision. 2020-04-24 08:46:32 -06:00
Malcolm Bechard
0b66fa3b62
Shader interface matching rework to fix #2136 (#2156)
* rework how shader interface block naming rules are handled

* Fixes 2136

According to the spec, shader interfaces (uniform blocks, buffer
blocks, input blocks, output blocks) all should be matched up via
their block names across all compilation units, not instance names.
Also, all block names can be re-used between all 4 interface types
without conflict. This change makes it so all of these blocks are
matched and remapped using block name and not by instance name.
Additional the rule that matched uniform and buffer blocks must
either be anonymous or named (but not nessearily the same name) is
now imposed.

* add warning if instance names differ between matched shader interfaces

* Add test cases from #2137 which is now fixed as well.

* replace some tab characters with spaces

* buffer blocks and uniform blocks now share the same block namespace
2020-04-02 02:03:53 -06:00
John Kessenich
e157435c1e Bump revision. 2020-03-31 00:02:31 -06:00
Neslisah Torosdagli
7d37a68ad7 pass-by-reference updates 2020-03-26 11:08:28 -04:00
John Kessenich
8e26c5f50e
Merge pull request #2139 from neslimsah/master
GL_EXT_ray_query updates
2020-03-25 08:18:33 -06:00
Neslisah Torosdagli
ae64363b19 rayQueryEXT function parameter 2020-03-23 21:05:26 -04:00
Kai Ninomiya
16bb8881e6 Fix build on CMake 2.8, and fix Web build
And suppress some warnings that are too verbose in Web builds.
2020-03-23 12:34:55 -07:00
Aaron Franke
c8274e941e
Make file formatting comply with POSIX and Unix standards
UTF-8, LF, no BOM, and newlines at the end of files
2020-03-21 03:20:25 -04:00
Torosdagli
74d6d6a208 GL_EXT_ray_query updates 2020-03-19 11:09:57 -04:00
John Kessenich
4b420b4ffc Bump version (also fix line endings the grammar). 2020-03-18 08:35:40 -06:00
Daniel Koch
db32b243ff Add support for GLSL_EXT_ray_tracing
and SPV_KHR_ray_tracing
2020-03-17 20:42:47 -04:00
Chow
9b620aa0c1
Add flag to check whether offset is implicit or explicit (#2031)
When we use unsized array in shader storage buffer, glslang calculate the offset during delcaring the block, it may lead to incorrect block offsets when its implicit array size changed.

So here is what we do:
1. For GLSL, we add flag explicitOffset in TQualifier, and set it when layout offset is specified explicitly
2. By using this flag we could tell difference as whether it is an explicit offset, and recalculate the block member offset conditionally in OpenGL.
2020-03-11 03:59:25 -06:00
John Kessenich
6861ea4e10
Merge pull request #2101 from travisfoo/master
add c wrapper for standalone ResourceLimits and remove that dependency from glslang_c_interface
2020-03-09 01:53:41 -06:00
Travis Fort
fd37e0c0f1 add c wrapper for standalone ResourceLimits and remove that dependency from glslang_c_interface 2020-03-06 10:06:47 -05:00
John Kessenich
aa95c80e1a
Merge pull request #2100 from travisfoo/master
Fix for #2099: add c interface support for TBuiltInResource and glslang::DefaultTBuiltInResource
2020-03-06 00:14:41 -07:00
Travis Fort
48556b8471 add stdbool.h to properly support bool type 2020-03-05 20:49:49 -05:00
Travis Fort
bdcfc48466 add c interface support for TBuiltInResource and glslang::DefaultTBuiltInResource 2020-03-05 16:05:07 -05:00
Jeff Bolz
04d73731de GL_EXT_debug_printf implementation 2020-03-05 13:41:34 -06:00
Sergey Kosarevsky
a7ff36e6bd Fix for #2075: removed DefaultTBuiltInResource from glslang_c_interface.cpp 2020-02-28 02:18:37 +03:00
John Kessenich
d5f2f7b93d
Merge pull request #1940 from tsuoranta/fix-gcc9
Fix for GCC 9 / Werror=deprecated-copy
2020-01-27 01:02:08 -07:00
John Kessenich
965bd4d966
Merge pull request #2038 from corporateshark/c_interface
Implemented C-language interface for glslang
2020-01-24 04:10:09 -07:00
Sergey Kosarevsky
e33f4e7bbb CInterface: replaced tabs with spaces 2020-01-08 14:25:56 +03:00
John Kessenich
8db9eccc0b Bump revision 2020-01-06 07:50:40 -07:00
Sergey Kosarevsky
6944b38a78 CInterface: added static asserts to compare C/C++ enums 2019-12-30 11:13:16 +03:00
Sergey Kosarevsky
b80a63a0ba CInterface: replaced SH_ prefix with GLSLANG_ 2019-12-26 21:17:37 +03:00
Sergey Kosarevsky
d7f09317f7 CInterface: added glslang_program_SPIRV_get_ptr() 2019-12-25 01:01:06 +03:00
Sergey Kosarevsky
e9ddba8fd8 CInterface: added _BIT suffix to glslang_messages_t and glslang_reflection_options_t, fixed const-correctness 2019-12-25 00:05:41 +03:00
Sergey Kosarevsky
ca593a98f9 CInterface: reformatted according to .clang-format rules 2019-12-25 00:00:23 +03:00
Sergey Kosarevsky
8cded6ccb9 Added original glslang_c_interface implementation by Viktor Latypov 2019-12-24 23:53:05 +03:00
John Kessenich
1843c0c415 Fix #2020: PR #1977 broke HLSL member consistency, this finishes it...
using an unitialized member.  This commit consistently does not use those
HLSL members unless ENABLE_HLSL is on.
2019-12-09 23:48:50 -07:00
Reid Kleckner
24b3e8384e Remove glslang::pool_allocator::setAllocator
TPoolAllocator is not copy assignable, so this setter could never have
been used. After a recent change (878a24ee2), new versions of Clang
reject this code outright.
2019-12-04 14:09:03 -08:00
Ian Romanick
fbcdcac254 INTEL_shader_integer_functions2: Add compiler front-end support
The changes to glslang/glslang/MachineIndependent/ParseHelper.cpp exist
purely to prevent even more instances of "warning: enumeration value
‘EOp...’ not handled in switch"

v2: Remove 8-bit types.  Overzealous copy-and-paste led to adding
support for a bunch of types that the extension doesn't actually enable.

v3: Update expected test results file.  Just changing an expected
results file to make a test pass seems sketchy to me, but I'm not sure
what else to do.

v4: Add missing entry for EOpAbsDifference in
TOutputTraverser::visitBinary.  Noticed by JohnK.
2019-12-03 11:06:34 -08:00
John Kessenich
3c0d2e5b67 HLSL: Fix #1976: Don't let ENABLE_HLSL change struct/class layout. 2019-11-15 05:01:27 -07:00
John Kessenich
31c3370d83 Bump up the generator version, which is exposed in SPV test results. 2019-11-02 21:26:40 -06:00
John Kessenich
7f77b2e866 Bump version. 2019-11-01 10:51:21 -06:00
John Kessenich
f8d1d7442b Web: Reclaim more space and make all work w/wo GLSLANG_WEB. 2019-10-23 03:15:55 -06:00
John Kessenich
61c22e255d Web: Add separate texture/sampler, exclude *CubeArray*.
Looks like will add about 1K compressed size to executable footprint.
2019-10-23 00:25:38 -06:00
Timo Suoranta
f0a85fc744 Fixes for gcc 9 / -Werror=deprecated-copy
Also enable -Werror-deprecated-copy for GCC version 9 and later.
2019-10-19 15:36:34 +03:00
Ryan Harrison
7c9accb653 Remove unnecessary semi-colons and add warning about them
These are causing integration issues with Chromium down stream since
it is more strict about these.
2019-10-11 11:25:04 -04:00
John Kessenich
696703800e
Merge pull request #1888 from Roy-AMD/Adjusting-code-interface
Adjusting code interface
2019-10-11 01:56:05 -06:00
John Kessenich
90e402f42b SPV_KHR_physical_storage_buffer/SPV: Add GL_EXT_buffer_reference_uvec2
Adds uvec2 <-> reference constructor support.
Switches from EXT to KHR for physical_storage_buffer.
2019-09-18 23:52:36 -06:00
Chow
352e668a6d Add flags for local size values ( compute shader )
Purpose :

According to GLSL SPEC 4.6 ( 4.4.1.4 Compute Shader Inputs), for compute shader input qualifiers, we should declare such qualifiers with same values in the same shader (local_size_x, y and z).
"If such a layout qualifier is declared more than once in the same shader, all those declarations must set the same set of local work-group sizes and set them to the same values; otherwise a compile-time error results."

Why this fix:

If we manually set "local_size_x = 1" and directly following a declaration like "local_size_x = 2", this would not be detected. That is because currently we treat all the '1' as default value and could not restrictly detect whether those are default values.

Test case:
......
layout(local_size_x=1) in;
layout(local_size_x=2) in;
......

So I add test cases for this fix:
1. set local_size_y = 1 => success
2. set local_size_y = 2 => error
3. set local_size_y = 1 => success
2019-09-16 16:39:54 +08:00
John Kessenich
664ad418f8 Fix #1879: Check for valid variable before checking for unsized arrays.
The order of error checking was not quite being correct (maybe there is no correct
ordering, when many checks must be done and they affect each other).
So, check for block-name reuse twice.
2019-09-05 02:30:27 -06:00
Roy
b69e8f3aca Adjusting code interface
glslang/include/intermediate.h -> Add a new interface to set TIntermBranch's expression.

glslang/include/Types.h -> Add interface to set Type's basicType and add interface to get basicType form a TSampler.

glslang/MachineIndependent/intermediate.cpp -> Part of the code in createConversion been encapsulating as a new function called buildConvertOp

glslang/MachineIndependent/localintermediate.h -> Export createConversion and
buildConvertOp as a public function

glslang/Public/ShaderLang.h -> Add interface to get shader object and shader source.
2019-09-02 15:01:06 +08:00
Jeff Bolz
387657e4cf GL_NV_integer_cooperative_matrix support 2019-08-22 20:37:59 -05:00
John Kessenich
a3bc04b278 Bump revision. 2019-08-22 11:20:40 -06:00
John Kessenich
9a5689f632 GLSL: Inherit memory qualifiers, both declaratively and in execution.
Fixes #1870, probably others.
2019-08-22 08:54:22 -06:00
John Kessenich
c817600491 Bump version. 2019-08-21 11:12:43 -06:00
John Kessenich
deec1933e9 Web: Turn off includes, independent preprocessing path, fine tune all.
Saved about 21K, size down to 380K of MSVC x86 code.
Fixed one bug that needs to be looked at on the master branch:
The test for needing a Vulkan binding has a bug in it, "!layoutAttachment"
which does not mean "no layoutAttachment", because that is non-zero.
This is why some test and test results changed.
2019-08-20 23:21:56 -06:00