- Add support of SPIR-V execution mode qualifiers.
- Add support of SPIR-V storage class qualifier.
- Add support of SPIR-V decorate qualifiers.
- Add support of SPIR-V type specifier.
- Add support of SPIR-V intruction qualifiers.
- Add support of spirv_by_reference/spirv_literal parameter qualifier.
- Add shader stage macros introduced by this extension.
Replace uses of floating point log2 when we want an integer result from
an integer operand. This avoids concerns about accuracy of floating
point library functions.
Avoid adding global uniform blocks to stages that don't already have it.
Otherwise multiple stages point to the same block object, and a
remapping that occurs later on will change the mapping on multiple
stages.
UBSAN rightly complains on `push_front` here:
glslang/MachineIndependent/localintermediate.h💯8: runtime error: load of value 160, which is not a valid value for type 'bool'
#0 in glslang::TCall::TCall(glslang::TCall&&) glslang/MachineIndependent/localintermediate.h:100
#1 in void __gnu_cxx::new_allocator<std::_List_node<glslang::TCall> >::construct<glslang::TCall, glslang::TCall>(glslang::TCall*, glslang::TCall&&) /usr/include/c++/10/ext/new_allocator.h:150
#2 in void std::allocator_traits<std::allocator<std::_List_node<glslang::TCall> > >::construct<glslang::TCall, glslang::TCall>(std::allocator<std::_List_node<glslang::TCall> >&, glslang::TCall*, glslang::TCall&&) /usr/include/c++/10/bits/alloc_traits.h:512
#3 in std::_List_node<glslang::TCall>* std::__cxx11::list<glslang::TCall, std::allocator<glslang::TCall> >::_M_create_node<glslang::TCall>(glslang::TCall&&) (...)
#4 in void std::__cxx11::list<glslang::TCall, std::allocator<glslang::TCall> >::_M_insert<glslang::TCall>(std::_List_iterator<glslang::TCall>, glslang::TCall&&) /usr/include/c++/10/bits/stl_list.h:1911
#5 in std::__cxx11::list<glslang::TCall, std::allocator<glslang::TCall> >::push_front(glslang::TCall&&) /usr/include/c++/10/bits/stl_list.h:1167
#6 in glslang::TIntermediate::addToCallGraph(TInfoSink&, std::__cxx11::basic_string<char, std::char_traits<char>, glslang::pool_allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, glslang::pool_allocator<char> > const&) glslang/MachineIndependent/Intermediate.cpp:2860
What happens here:
1. TCall's bool fields are not initialized on construction.
2. `push_front` move the `TCall` passed into it.
3. The move constructor copies unitialized bool, which may have an
out-of-range value.
What this fix does:
Calls `emplace_back` to ensure no copy/move constructor is called.
Fixes#2222
Refs #2112