glslang-zig/glslang/MachineIndependent
2021-05-03 14:26:11 +02:00
..
preprocessor Fix token-pasting macros not working in preprocessor directives. (#2453) 2020-11-06 10:51:07 -07:00
attribute.cpp Web: Turn off bracket-style attributes, reflection, and IO mapping. 2019-08-20 23:21:55 -06:00
attribute.h HLSL: Fix #1912: add attribute syntax for nonreadable/nonwritable 2019-09-29 19:16:25 -06:00
Constant.cpp fix a typo 2021-02-25 15:37:40 +08:00
gl_types.h 1. fix macro definition value for unsinged-int64-vector, according to kronos spec at https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_gpu_shader_int64.txt; 2. fix typo in reflection 2021-03-15 16:54:31 +08:00
glslang.m4 Implement GL_EXT_null_initializer 2021-01-25 15:54:52 -05:00
glslang.y Implement GL_EXT_null_initializer 2021-01-25 15:54:52 -05:00
glslang_tab.cpp Implement GL_EXT_null_initializer 2021-01-25 15:54:52 -05:00
glslang_tab.cpp.h Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
InfoSink.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Initialize.cpp Add support for 64bit integer types and 64bit integer vector types to bitCount() builtin. 2021-05-03 14:26:11 +02:00
Initialize.h Comment out params instead of removing 2019-09-11 08:59:47 -04:00
Intermediate.cpp Fix precision propagation around shifts 2021-02-26 14:25:38 -07:00
intermOut.cpp Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
IntermTraverse.cpp 8. io mapping refine & qualifier member check & resolver expand (#2396) 2020-11-03 13:34:19 -07:00
iomapper.cpp Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
iomapper.h Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
limits.cpp Fix issue for new unique id system. Add level bits to help verifying symbols and split symbol tables. 2021-02-15 20:35:20 +08:00
linkValidate.cpp Don't check precision qualifiers on cross-stage checks 2021-03-22 15:06:44 -04:00
LiveTraverser.h also search global variables assignment for live variables 2020-07-20 18:43:00 -04:00
localintermediate.h Fix issue with remapping global uniform blocks 2021-03-17 19:30:22 -04:00
parseConst.cpp Fix MSVC build issue - remove invalid character 2020-03-19 15:31:31 -06:00
ParseContextBase.cpp Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
ParseHelper.cpp Merge pull request #2609 from ZhiqianXia/Feature2 2021-04-19 12:03:05 -06:00
ParseHelper.h Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
parseVersions.h Fix #2366, fix #2358, correctly separate out numerical feature checking 2020-08-14 08:40:06 -06:00
pch.h Use precompiled headers for some glslang projects 2018-10-31 15:38:08 -05:00
PoolAlloc.cpp Revert changes that migrate to thread_local. 2020-07-31 07:13:24 +01:00
propagateNoContraction.cpp Make file formatting comply with POSIX and Unix standards 2020-03-21 03:20:25 -04:00
propagateNoContraction.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
reflection.cpp 1. fix macro definition value for unsinged-int64-vector, according to kronos spec at https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_gpu_shader_int64.txt; 2. fix typo in reflection 2021-03-15 16:54:31 +08:00
reflection.h Use GLSLANG_ANGLE to strip features to what ANGLE requires 2020-07-31 12:44:49 -04:00
RemoveTree.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
RemoveTree.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
Scan.cpp Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
Scan.h SPV: Fix #1575, fix #1593: Support HLSL #line 2018-12-07 17:36:33 -07:00
ScanContext.h GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
ShaderLang.cpp Fix issue with remapping global uniform blocks 2021-03-17 19:30:22 -04:00
SymbolTable.cpp Fix issue for new unique id system. Add level bits to help verifying symbols and split symbol tables. 2021-02-15 20:35:20 +08:00
SymbolTable.h Fix warning in build 2021-02-19 16:48:50 -05:00
Versions.cpp Fix table key and whitespace 2021-04-09 17:00:40 -06:00
Versions.h Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00