Commit graph

276 commits

Author SHA1 Message Date
John Kessenich
04bb8a01d6 SPV: Implement all matrix operators {+,-,*,/} for {matrix,scalar,vector}. 2015-12-12 12:28:14 -07:00
John Kessenich
494a02a2b0 Semantics: Geometry stage can support max_vertices = 0.
To do this, more generally use a named -1 as a not set value.
2015-12-11 17:54:35 -07:00
John Kessenich
3c24a06c8c SPV tests: Turn on some more tests related to currently pending issues. 2015-12-11 15:08:26 -07:00
John Kessenich
76f7139789 SPV: Modify last merge: Have promoteScalar() generate the correct vectorType. 2015-12-09 19:08:42 -07:00
John Kessenich
e00e72ded1 SPV: Protect getStorageClass() with a test that the thing is pointer. 2015-12-08 20:48:49 -07:00
John Kessenich
33661450c7 SPV: Implement OpImage functionality (emit before query). 2015-12-08 19:32:47 -07:00
John Kessenich
8c1c2ca0d7 Built-ins: fix mapping of packDouble2x32 and unpackDouble2x32. 2015-12-06 19:33:07 -07:00
John Kessenich
2359bd0a1d SPV: Fix extra operands when using the "struct" form of a built-in taking an 'out' param. 2015-12-06 19:29:11 -07:00
John Kessenich
e721f49dbd SPV: Distinguish between std140 and std430 layouts, and correctly use alignments as the base for strides. 2015-12-06 19:17:49 -07:00
John Kessenich
dd6ca17845 Semantics: Correct that std430 is universally disallowed with 'uniform'. 2015-12-06 18:10:27 -07:00
John Kessenich
1be8063e01 Require l-value patch-out indexing to be gl_InvocationID.
Also, generally allow ES variable indexing of in/out blocks.
2015-11-28 16:52:25 -07:00
John Kessenich
989df85dcd Array-sizing bug fix: multiple array initializers of different size in the same declaration.
Handles the case of
    float[] x = float[] (1.0, 2.0, 3.0),
            y = float[] (1.0, 2.0, 3.0, 4.0);
where a shallow copy of the type arrayness from the left-most float[]
was getting used twice.
2015-11-28 12:52:29 -07:00
John Kessenich
085371d9d4 SPV testing: Add missing test case. 2015-11-16 09:31:26 -07:00
John Kessenich
55e7d11ce8 SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2. 2015-11-15 22:31:41 -07:00
John Kessenich
fa540d1414 SPV: Remove accidental inclusion of a test. 2015-10-15 13:55:18 -06:00
John Kessenich
7c1aa1026e SPV: Implement short circuiting of && and || when emitting SPIR-V. 2015-10-15 13:50:48 -06:00
John Kessenich
da581a2b95 GL_ARB_shader_draw_parameters: From @amdrexu, implement extension. 2015-10-14 14:10:30 -06:00
John Kessenich
b5c046e58b Front-end: Fix missing tessellation shader built-in qualifiers.
The gl_in array has a special path due to context-specific
gl_MaxPatchVertices, making the code out of order for tagging built-ins.
This commit moves the tagging to the correct location.
This also fixes issue #80.
2015-10-13 17:23:10 -06:00
John Kessenich
e690332c3c SPV: Add modes for spacing, depth, depth replacing, winding, and point mode. 2015-10-13 16:29:02 -06:00
John Kessenich
716312771c SPV constants and constOffsets completion: isConstant() and disassembler to see results.
Expand to full isConstant() implementation.
Fix disassembler to generate texture look-up masks.
2015-10-13 10:45:22 -06:00
John Kessenich
820a22fcc8 Give error for calling a user-defined function at global scope. 2015-10-06 13:11:38 -06:00
John Kessenich
894c1c109f Add another frexp() test. 2015-10-05 10:00:27 -06:00
John Kessenich
eb505e4262 Allow future keywords to be accessed as members in a struct.
This fixes a bug where a token that could be a keyword in one version
is not a keyword in another version, but treated like a non-member after
a "." dereference.
2015-10-02 15:01:53 -06:00
John Kessenich
6373574b13 Front-end: Fix: Cubemap arrays only use 3-component coord when accessed as an image.
4 components are needed when used a texture, but not an image, which multiplies
layers and faces into the same coordinate.  This fixes it from using 4 everywhere,
to only using 4 for textures and 3 for images.
2015-10-01 12:40:48 -06:00
John Kessenich
3cd0024ea8 GLSL front-end: Check recursively for opaque types in a block; these are all illegal. 2015-09-30 18:57:47 -06:00
John Kessenich
ee21fc9081 SPV: Fix missing 'Member' operand to OpArrayLength. 2015-09-21 21:50:29 -06:00
John Kessenich
142d7780a4 SPV 31: Remove obsolete and unused ../SPIRV/GLSL450Lib.h. 2015-09-21 10:39:20 -06:00
John Kessenich
f82c661462 SPV: Remove old Rev. 30 header spirv.h (glslang has been using Rev. 31 spirv.hpp). 2015-09-21 08:59:47 -06:00
John Kessenich
b9cd3996c7 PP: Restore a line of code deleted by commit bb63bd5e37. 2015-09-16 18:23:20 -06:00
John Kessenich
56bab0483a SPV: Minor corrections to previous big merge for images and atomics. 2015-09-16 11:42:16 -06:00
Rex Xu
6b86d496c2 Add new test case for image functions and fix issues caught by this test 2015-09-16 17:48:22 +08:00
Rex Xu
bba5c80957 Merge master branch from upstream 2015-09-16 13:20:37 +08:00
Rex Xu
04db3f5aa4 Fix issues from review comments and those relevant to texelFetch 2015-09-16 11:44:02 +08:00
John Kessenich
2398b3a458 Full stack: implement textureQueryLod(*) and textureQueryLevels(*). 2015-09-15 19:38:56 -06:00
John Kessenich
ef0118b26e Update the Todo.txt file with recent AEP, 3.1, and textureQuery progress. 2015-09-15 19:17:30 -06:00
John Kessenich
3e60a6ff13 SPV OpAtomicCompareSwap: Generate correct operand order and number of operands. 2015-09-14 22:45:16 -06:00
John Kessenich
e770b3e6cf SPV return from main: Simplify a legacy design such returns are not jumps to exit block.
Structured control-flow rules allow leaving the middle of a construct through
a return, but not through a jump to a block that does a return.

Addresses issue #58.
2015-09-14 21:08:58 -06:00
John Kessenich
5f5b205ce9 Bump up layout(location) limit from 62 to 4094, to handle bigger uniform locations. 2015-09-13 21:03:33 -06:00
John Kessenich
c9a808319a SPV arrays: Add support for runtime-sized array types and arrays of arrays.
This includes run-time block.member.length() (OpArrayLength).
2015-09-13 10:18:19 -06:00
John Kessenich
9312269d09 Front-end Arrays of arrays: Add ES-specific checks and tests. AoA should be quite close to done now. 2015-09-11 15:25:38 -06:00
John Kessenich
a06bd527ca SPV: Correct generation of transparent offsets for implicitly assigned offsets. 2015-09-11 15:15:23 -06:00
John Kessenich
31ed4830d1 SPV: Only decorate array and matrix strides for transparent types requiring explicit layouts. 2015-09-09 17:51:38 -06:00
John Kessenich
874b1f8858 Add test results for merge pull request #69. 2015-09-09 16:36:37 -06:00
John Kessenich
79807811b5 README: Update testing section. 2015-09-09 16:34:13 -06:00
John Kessenich
358dd560c5 Update test results for pull request #68, SPIRV: Decorate matrices and arrays with their strides. 2015-09-09 16:19:15 -06:00
John Kessenich
ebb7bf37fd Remove executables from the source tree. This addresses issue #48. 2015-09-09 15:33:41 -06:00
John Kessenich
c8b2e36f52 Implement GL_KHR_blend_equation_advanced. 2015-08-30 05:43:51 -06:00
John Kessenich
0fc4338f3e Implement GL_OES_shader_multisample_interpolation, as well as core desktop versions of it. 2015-08-22 13:11:12 -06:00
John Kessenich
ba01ebd5ba Link-check fix: Don't include built-in variables in the fragment output ES rule:
"No layout(location=) is required if there is only one output" should not count
built-in variables like gl_SampleMask.  This is fixed.
2015-08-21 09:19:52 -06:00
John Kessenich
78258d3d40 Fix misspelled EOpFrexp and EOpLdexp. 2015-08-19 17:30:12 -06:00