The gl_in array has a special path due to context-specific gl_MaxPatchVertices, making the code out of order for tagging built-ins. This commit moves the tagging to the correct location. This also fixes issue #80. |
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| .. | ||
| arrays.h | ||
| BaseTypes.h | ||
| Common.h | ||
| ConstantUnion.h | ||
| InfoSink.h | ||
| InitializeGlobals.h | ||
| intermediate.h | ||
| PoolAlloc.h | ||
| ResourceLimits.h | ||
| revision.h | ||
| revision.template | ||
| ShHandle.h | ||
| Types.h | ||