glslang-zig/glslang/Include
2015-12-12 12:28:14 -07:00
..
arrays.h Front-end Arrays of arrays: Add ES-specific checks and tests. AoA should be quite close to done now. 2015-09-11 15:25:38 -06:00
BaseTypes.h GL_ARB_shader_draw_parameters: From @amdrexu, implement extension. 2015-10-14 14:10:30 -06:00
Common.h Merge pull request #57 from google/glslang-android 2015-08-17 10:27:11 -06:00
ConstantUnion.h Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize. 2015-08-09 18:15:25 -06:00
InfoSink.h Create a new method to return string name or number to DRY code. 2015-08-06 15:24:56 -04:00
InitializeGlobals.h Interface and naming improvements: 2013-11-01 17:41:52 +00:00
intermediate.h Add new test case for image functions and fix issues caught by this test 2015-09-16 17:48:22 +08:00
PoolAlloc.h glslang: Fix over 100 warnings from MSVC warning level 4. 2015-05-15 17:30:55 +00:00
ResourceLimits.h Implement GL_ARB_shader_texture_image_samples. Also add in gl_MaxSamples and the float imageAtomicExchange. 2014-08-13 16:54:02 +00:00
revision.h SPV: Implement all matrix operators {+,-,*,/} for {matrix,scalar,vector}. 2015-12-12 12:28:14 -07:00
revision.template Add a versioning system and tie it to the -v command-line option. System is described in glslang/Include/revision.template. 2013-12-04 04:43:40 +00:00
ShHandle.h glslang: Fix over 100 warnings from MSVC warning level 4. 2015-05-15 17:30:55 +00:00
Types.h Semantics: Geometry stage can support max_vertices = 0. 2015-12-11 17:54:35 -07:00