..
atom.c
Pass 2 at building on linux: remove compile errors from the preprocessor.
2013-02-12 04:58:22 +00:00
atom.h
Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
2012-12-12 21:15:54 +00:00
compile.h
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
2012-12-13 00:05:26 +00:00
cpp.c
Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct.
2013-02-17 06:01:50 +00:00
cpp.h
Pass 2 at building on linux: remove compile errors from the preprocessor.
2013-02-12 04:58:22 +00:00
cppstruct.c
Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
2012-12-13 00:05:26 +00:00
Makefile
Pass 2 at building on linux: remove compile errors from the preprocessor.
2013-02-12 04:58:22 +00:00
memory.c
Pass 2 at building on linux: remove compile errors from the preprocessor.
2013-02-12 04:58:22 +00:00
memory.h
Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
2012-12-12 21:15:54 +00:00
parser.h
Support suffixes for floats and doubles (none were supported in 110).
2012-12-12 22:42:30 +00:00
preprocess.h
Pass 1 at building on linux: remove compile errors from machine independent.
2013-02-11 22:36:01 +00:00
scanner.c
Support suffixes for floats and doubles (none were supported in 110).
2012-12-12 22:42:30 +00:00
scanner.h
Pass 2 at building on linux: remove compile errors from the preprocessor.
2013-02-12 04:58:22 +00:00
slglobals.h
Support suffixes for floats and doubles (none were supported in 110).
2012-12-12 22:42:30 +00:00
symbols.c
Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
2012-12-12 21:15:54 +00:00
symbols.h
Pass 2 at building on linux: remove compile errors from the preprocessor.
2013-02-12 04:58:22 +00:00
tokens.c
Pass 1 at building on linux: remove compile errors from machine independent.
2013-02-11 22:36:01 +00:00
tokens.h
Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
2012-12-12 21:15:54 +00:00