glslang-zig/glslang/Include
John Kessenich c36e1d8e51 Interface and naming improvements:
- the new C++ style interface now stands on its own, with the addition of glslang::InitializeProcess() and glslang::FinalizeProcess()
 - more "global" pool names from a decade ago are fixed to be thread names
 - StandAlone.cpp fully uses one of the old-style interface or new C++ style interface


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23851 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-11-01 17:41:52 +00:00
..
BaseTypes.h Add function "const", where the initializer does not have to be a compile-time constant. 2013-10-17 20:55:30 +00:00
Common.h Memory management hygiene: Use compare() instead of substr(), and put a few more things intrinsically in the memory pool. 2013-10-11 16:28:43 +00:00
ConstantUnion.h Add C-style curly-brace initializers. 2013-10-17 19:43:43 +00:00
InfoSink.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
InitializeGlobals.h Interface and naming improvements: 2013-11-01 17:41:52 +00:00
intermediate.h Interface and naming improvements: 2013-11-01 17:41:52 +00:00
PoolAlloc.h Interface and naming improvements: 2013-11-01 17:41:52 +00:00
ResourceLimits.h Add built-in constants through version 440. Some still need to be consumed when initializing the symbol table. 2013-10-22 01:50:39 +00:00
ShHandle.h Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end. 2013-09-04 21:19:27 +00:00
Types.h Implement 1.20 style function signature matching under implicit conversion. This was the last key unimplemented feature of versions 120 through 330. 2013-10-30 23:17:34 +00:00