glslang-zig/glslang
John Kessenich c36e1d8e51 Interface and naming improvements:
- the new C++ style interface now stands on its own, with the addition of glslang::InitializeProcess() and glslang::FinalizeProcess()
 - more "global" pool names from a decade ago are fixed to be thread names
 - StandAlone.cpp fully uses one of the old-style interface or new C++ style interface


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23851 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-11-01 17:41:52 +00:00
..
GenericCodeGen Add and use ability to tell the backend compiler what version/profile the source shader was. 2013-03-12 17:53:55 +00:00
Include Interface and naming improvements: 2013-11-01 17:41:52 +00:00
MachineIndependent Interface and naming improvements: 2013-11-01 17:41:52 +00:00
OSDependent Make ES 100 gl_FragData be a mediump, and fix some warnings from g++. 2013-10-04 03:05:45 +00:00
Public Interface and naming improvements: 2013-11-01 17:41:52 +00:00