Add builtin constants: gl_MaxFragmentUniformVectors and gl_MaxVertexUniformVectors. They should both be available since version 410 for core. |
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|---|---|---|
| .. | ||
| GenericCodeGen | ||
| Include | ||
| MachineIndependent | ||
| OSDependent | ||
| Public | ||
| CMakeLists.txt | ||
| updateGrammar | ||
Add builtin constants: gl_MaxFragmentUniformVectors and gl_MaxVertexUniformVectors. They should both be available since version 410 for core. |
||
|---|---|---|
| .. | ||
| GenericCodeGen | ||
| Include | ||
| MachineIndependent | ||
| OSDependent | ||
| Public | ||
| CMakeLists.txt | ||
| updateGrammar | ||