glslang-zig/glslang/MachineIndependent/preprocessor
Rex Xu 8ff43de891 Implement the extension GL_ARB_gpu_shader_int64
- Add new keyword int64_t/uint64_t/i64vec/u64vec.
- Support 64-bit integer literals (dec/hex/oct).
- Support built-in operators for 64-bit integer type.
- Add implicit and explicit type conversion for 64-bit integer type.
- Add new built-in functions defined in this extension.
2016-04-30 13:34:34 +08:00
..
Pp.cpp Implement the extension GL_ARB_gpu_shader_int64 2016-04-30 13:34:34 +08:00
PpAtom.cpp Compile fixes for gcc -Wall 2015-08-05 21:04:23 +02:00
PpContext.cpp Merge branch 'master' into hlsl-frontend 2016-04-03 20:36:48 -06:00
PpContext.h Implement the extension GL_ARB_gpu_shader_int64 2016-04-30 13:34:34 +08:00
PpMemory.cpp glslang: Fix a few more warnings, and see it using nullptr causes anyone problems (testing c++11 portability). 2015-05-18 01:59:45 +00:00
PpScanner.cpp Implement the extension GL_ARB_gpu_shader_int64 2016-04-30 13:34:34 +08:00
PpSymbols.cpp Compile fixes for gcc -Wall 2015-08-05 21:04:23 +02:00
PpTokens.cpp Implement the extension GL_ARB_gpu_shader_int64 2016-04-30 13:34:34 +08:00
PpTokens.h Implement the extension GL_ARB_gpu_shader_int64 2016-04-30 13:34:34 +08:00