The debug options passed down from the public ShConstruct* functions to internal code is unused. This change removes the internal debugOptions fields and attempts to make it more obvious these fields are not used. This change does not change the public-facing interface. This change also adds the -Wshorten-64-to-32 warning to the StandAlone build in order to avoid unwanted 64-to-32 bit conversions in the future. Closes #3348.
72 lines
2.5 KiB
C++
72 lines
2.5 KiB
C++
//
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// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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#include "../Include/Common.h"
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#include "../Include/ShHandle.h"
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#include "../MachineIndependent/Versions.h"
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//
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// Here is where real machine specific high-level data would be defined.
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//
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class TGenericCompiler : public TCompiler {
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public:
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TGenericCompiler(EShLanguage l) : TCompiler(l, infoSink) {}
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virtual bool compile(TIntermNode* root, int version = 0, EProfile profile = ENoProfile);
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TInfoSink infoSink;
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};
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//
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// This function must be provided to create the actual
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// compile object used by higher level code. It returns
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// a subclass of TCompiler.
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//
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TCompiler* ConstructCompiler(EShLanguage language, int) { return new TGenericCompiler(language); }
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//
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// Delete the compiler made by ConstructCompiler
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//
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void DeleteCompiler(TCompiler* compiler)
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{
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delete compiler;
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}
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//
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// Generate code from the given parse tree
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//
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bool TGenericCompiler::compile(TIntermNode* /*root*/, int /*version*/, EProfile /*profile*/)
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{
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haveValidObjectCode = true;
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return haveValidObjectCode;
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}
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