glslang-zig/glslang
Nathaniel Cesario 8fa46582ec Remove debugOptions from internal classes
The debug options passed down from the public ShConstruct* functions to
internal code is unused. This change removes the internal debugOptions
fields and attempts to make it more obvious these fields are not used.

This change does not change the public-facing interface.

This change also adds the -Wshorten-64-to-32 warning to the StandAlone
build in order to avoid unwanted 64-to-32 bit conversions in the future.

Closes #3348.
2023-10-25 20:13:20 -04:00
..
CInterface Use custom callbacks if they are available in 'i->callbacks' 2023-05-09 10:38:08 -06:00
ExtensionHeaders Revert port of GL_EXT_shader_realtime_clock to GL_EXT_spirv_intrinsics 2021-11-11 23:39:47 -07:00
GenericCodeGen Remove debugOptions from internal classes 2023-10-25 20:13:20 -04:00
HLSL Add --no-link option 2023-09-18 17:31:05 -04:00
Include Add support for GL_NV_displacement_micromap. 2023-10-02 15:07:50 -04:00
MachineIndependent Remove debugOptions from internal classes 2023-10-25 20:13:20 -04:00
OSDependent Replace GlobalLock functions with std::mutex 2023-07-31 20:12:51 -06:00
Public Remove debugOptions from internal classes 2023-10-25 20:13:20 -04:00
ResourceLimits move ResourceLimits from StandAlone to glslang dir (Fix #3064) 2023-02-15 20:06:26 +01:00
CMakeLists.txt Revert "CMake: Make glslang-default-resource-limits STATIC" 2023-09-05 15:53:50 -04:00
updateGrammar Remove glslang.m4 2023-07-28 15:14:48 -06:00