68 lines
2.6 KiB
C++
68 lines
2.6 KiB
C++
/***************************************************************************
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*
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* Copyright (c) 2015-2021 The Khronos Group Inc.
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* Copyright (c) 2015-2021 Valve Corporation
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* Copyright (c) 2015-2021 LunarG, Inc.
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* Copyright (c) 2015-2021 Google Inc.
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* Copyright (c) 2021 Advanced Micro Devices, Inc.All rights reserved.
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*
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****************************************************************************/
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#pragma once
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#ifndef _INTRINSIC_EXTENSION_HEADER_H_
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#define _INTRINSIC_EXTENSION_HEADER_H_
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std::string GL_EXT_shader_realtime_clock_GLSL = R"(
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//
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// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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// Copyright (C) 2013-2016 LunarG, Inc.
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// Copyright (C) 2016-2020 Google, Inc.
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// Modifications Copyright(C) 2021 Advanced Micro Devices, Inc.All rights reserved.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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)";
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std::string getIntrinsic(const char* const* shaders, int n) {
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std::string shaderString = "";
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for (int i = 0; i < n; i++) {
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if (strstr(shaders[i], "GL_EXT_shader_realtime_clock") != nullptr) {
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shaderString.append(GL_EXT_shader_realtime_clock_GLSL);
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}
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}
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return shaderString;
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}
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#endif
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