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preprocessor
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Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions.
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2012-12-13 00:05:26 +00:00 |
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glslang.l
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Have non-ES profiles always use EpqNone (no precision qualifier) rather than using highp. This keeps precision qualifiers out of error messages, IL dumps, etc., and avoids the precision propagation algorithm.
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2013-01-29 17:24:14 +00:00 |
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glslang.y
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Have non-ES profiles always use EpqNone (no precision qualifier) rather than using highp. This keeps precision qualifiers out of error messages, IL dumps, etc., and avoids the precision propagation algorithm.
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2013-01-29 17:24:14 +00:00 |
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InfoSink.cpp
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Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
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2012-12-12 21:15:54 +00:00 |
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Initialize.cpp
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Update copyrights to 2013 for files with real change in them.
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2013-01-11 18:40:40 +00:00 |
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Initialize.h
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Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
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2012-12-12 21:15:54 +00:00 |
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Intermediate.cpp
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Have non-ES profiles always use EpqNone (no precision qualifier) rather than using highp. This keeps precision qualifiers out of error messages, IL dumps, etc., and avoids the precision propagation algorithm.
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2013-01-29 17:24:14 +00:00 |
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intermOut.cpp
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Put in basic propagation algorithm for precision qualifiers. Some corner cases are document as TODO.
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2013-01-28 23:52:49 +00:00 |
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IntermTraverse.cpp
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Remove the pack/unpack languages and bring grammar up from 1.1 to 4.2 and fix the affected 1.1 productions and semantics to still work correctly for 1.1 shaders.
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2012-12-12 21:23:55 +00:00 |
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localintermediate.h
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Remove the pack/unpack languages and bring grammar up from 1.1 to 4.2 and fix the affected 1.1 productions and semantics to still work correctly for 1.1 shaders.
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2012-12-12 21:23:55 +00:00 |
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Makefile
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Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
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2012-12-12 21:15:54 +00:00 |
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MMap.h
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Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
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2012-12-12 21:15:54 +00:00 |
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parseConst.cpp
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Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers.
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2013-01-24 23:10:51 +00:00 |
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ParseHelper.cpp
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Have non-ES profiles always use EpqNone (no precision qualifier) rather than using highp. This keeps precision qualifiers out of error messages, IL dumps, etc., and avoids the precision propagation algorithm.
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2013-01-29 17:24:14 +00:00 |
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ParseHelper.h
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Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers.
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2013-01-24 23:10:51 +00:00 |
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PoolAlloc.cpp
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Bring up to date with VS 10 express.
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2012-12-12 21:21:23 +00:00 |
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QualifierAlive.cpp
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Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers.
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2013-01-24 23:10:51 +00:00 |
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QualifierAlive.h
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Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers.
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2013-01-24 23:10:51 +00:00 |
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RemoveTree.cpp
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Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
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2012-12-12 21:15:54 +00:00 |
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RemoveTree.h
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Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
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2012-12-12 21:15:54 +00:00 |
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ShaderLang.cpp
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Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers.
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2013-01-24 23:10:51 +00:00 |
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SymbolTable.cpp
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Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers.
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2013-01-24 23:10:51 +00:00 |
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SymbolTable.h
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Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers.
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2013-01-24 23:10:51 +00:00 |
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unistd.h
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Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
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2012-12-12 21:15:54 +00:00 |
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Versions.cpp
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Update copyrights to 2013 for files with real change in them.
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2013-01-11 18:40:40 +00:00 |
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Versions.h
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Update copyrights to 2013 for files with real change in them.
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2013-01-11 18:40:40 +00:00 |