glslang-zig/glslang
2013-01-29 17:24:14 +00:00
..
GenericCodeGen Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Include Put in basic propagation algorithm for precision qualifiers. Some corner cases are document as TODO. 2013-01-28 23:52:49 +00:00
MachineIndependent Have non-ES profiles always use EpqNone (no precision qualifier) rather than using highp. This keeps precision qualifiers out of error messages, IL dumps, etc., and avoids the precision propagation algorithm. 2013-01-29 17:24:14 +00:00
OSDependent Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Public Support in/out for stage inputs/outputs, tied to being desktop version 150 or ES 300. 2013-01-10 01:47:54 +00:00