The glsl spec says:A shader will fail to compile if the value passed to the mem argument of an atomic memory function does not correspond to a buffer or shared variable. |
||
|---|---|---|
| .. | ||
| CInterface | ||
| GenericCodeGen | ||
| HLSL | ||
| Include | ||
| MachineIndependent | ||
| OSDependent | ||
| Public | ||
| CMakeLists.txt | ||
| updateGrammar | ||