glslang-zig/glslang/MachineIndependent
John Kessenich 4b6ce415ef GLSL Linker: Track entry point across compilation units.
This wasn't needed until the recent generalization of "main" to "entry point",
so makes some HLSL-specific code be generic now, for GLSL functional correctness.
2016-12-09 17:14:27 -07:00
..
preprocessor Fixed processing #include's when preprocessing HLSL 2016-12-04 17:07:10 -05:00
Constant.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
gl_types.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
glslang.y Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
glslang_tab.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
glslang_tab.cpp.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
InfoSink.cpp HLSL: Change the final syntax-error printf to go to the infoLog. 2016-09-19 14:56:55 -06:00
Initialize.cpp Parser: Some function prototypes of interpolateAtXXX are incorrect. 2016-10-10 16:55:04 +08:00
Initialize.h SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses. 2016-06-16 23:31:29 -06:00
Intermediate.cpp Merge branch 'intrinsic-promotion' of https://github.com/steve-lunarg/glslang into steve-lunarg-intrinsic-promotion 2016-12-03 13:27:22 -07:00
intermOut.cpp HLSL: Enable component-wise vector comparisons from operators 2016-10-26 08:50:10 -06:00
IntermTraverse.cpp Comments only. 2016-05-06 13:06:11 -06:00
iomapper.cpp Add UAV (image) binding offset and HLSL register support 2016-11-01 14:44:54 -06:00
iomapper.h New uniform mapping handling 2016-10-28 15:43:14 +02:00
limits.cpp Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize. 2015-08-09 18:15:25 -06:00
linkValidate.cpp GLSL Linker: Track entry point across compilation units. 2016-12-09 17:14:27 -07:00
LiveTraverser.h Fix defects in uniform array flattening 2016-09-22 15:58:06 -06:00
localintermediate.h Linker: Walk the call graph to report an error on missing bodies. 2016-12-08 23:22:21 -07:00
parseConst.cpp glslang: Fix over 100 warnings from MSVC warning level 4. 2015-05-15 17:30:55 +00:00
ParseContextBase.cpp HLSL: opcode specific promotion rules for interlocked ops 2016-12-07 12:00:32 -07:00
ParseHelper.cpp HLSL: opcode specific promotion rules for interlocked ops 2016-12-07 12:00:32 -07:00
ParseHelper.h HLSL: opcode specific promotion rules for interlocked ops 2016-12-07 12:00:32 -07:00
parseVersions.h Fixed processing #include's when preprocessing HLSL 2016-12-04 17:07:10 -05:00
PoolAlloc.cpp Whitespace: Nonfunctional: fix inconsistent white space, esp. no tabs. 2016-08-05 17:34:34 -06:00
propagateNoContraction.cpp Address some compiler warnings. 2016-10-08 22:07:20 -03:00
propagateNoContraction.h Non-functional: Fix some comments English and brace formatting in recent merges. 2016-05-17 10:24:00 -06:00
reflection.cpp add reflection queries to return a TType. Fix minor issue with interface names. 2016-10-02 16:57:58 -06:00
reflection.h add reflection queries to return a TType. Fix minor issue with interface names. 2016-10-02 16:57:58 -06:00
RemoveTree.cpp Improvement to the AST traversal infrastructure. 2014-01-11 19:29:55 +00:00
RemoveTree.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
Scan.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
Scan.h Front-ends: Remove now defunct afterEOF and related, use scanner's instead. 2016-08-31 13:46:50 -06:00
ScanContext.h Refactor TParseContext into 3 level inheritance. 2016-03-12 19:08:55 -07:00
ShaderLang.cpp Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
SymbolTable.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
SymbolTable.h Add amend ability for anonymous blocks, so they can grow between function bodies. 2016-09-29 23:59:26 -06:00
Versions.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
Versions.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00