glslang-zig/glslang
John Kessenich 4b6ce415ef GLSL Linker: Track entry point across compilation units.
This wasn't needed until the recent generalization of "main" to "entry point",
so makes some HLSL-specific code be generic now, for GLSL functional correctness.
2016-12-09 17:14:27 -07:00
..
GenericCodeGen Whitespace: Nonfunctional: fix inconsistent white space, esp. no tabs. 2016-08-05 17:34:34 -06:00
Include GLSL Linker: Track entry point across compilation units. 2016-12-09 17:14:27 -07:00
MachineIndependent GLSL Linker: Track entry point across compilation units. 2016-12-09 17:14:27 -07:00
OSDependent Use a recursive mutex. 2016-10-15 15:19:59 -07:00
Public GLSL: Always define TShader::~Includer(). 2016-12-06 16:37:07 -05:00
CMakeLists.txt HLSL: Add location offsets per resource type 2016-09-20 20:31:27 -06:00
updateGrammar Bison: Non-functional: Move to revision 3.0.4. 2016-05-04 12:54:56 -06:00