glslang-zig/Test/baseResults/spv.debuginfo.glsl.tese.out
Qingyuan Zheng 30661abd9c
Clean up the debug line info tracking and generation.
- Correctly populate the field `currentFileId` with the presence of include directive
- Support lazy OpLine/OpDebugLine generation only when a real instruction is added instead of a debug location is set
- Improve the debug location tracking to per-block instead of just per-builder
- A few bug fixes related to debug source info
2024-02-09 10:27:40 -08:00

468 lines
30 KiB
Text

spv.debuginfo.glsl.tese
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 356
Capability Tessellation
Extension "SPV_KHR_non_semantic_info"
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
3: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint TessellationEvaluation 14 "main" 47 66 93 116 143 183 300 315 323 336 343
ExecutionMode 14 Quads
ExecutionMode 14 SpacingEqual
ExecutionMode 14 VertexOrderCw
2: String ""
8: String "uint"
16: String "main"
19: String "// OpModuleProcessed auto-map-locations
// OpModuleProcessed auto-map-bindings
// OpModuleProcessed client vulkan100
// OpModuleProcessed target-env vulkan1.0
// OpModuleProcessed keep-uncalled
// OpModuleProcessed entry-point main
#line 1
"
29: String "float"
38: String "uv1"
49: String "inUV"
52: String "int"
68: String "gl_TessCoord"
77: String "uv2"
95: String "outUV"
108: String "n1"
118: String "inNormal"
129: String "n2"
145: String "outNormal"
160: String "pos1"
168: String "gl_Position"
171: String "gl_PointSize"
174: String "gl_CullDistance"
178: String "gl_PerVertex"
185: String "gl_in"
198: String "pos2"
212: String "pos"
224: String "type.2d.image"
226: String "@type.2d.image"
230: String "type.sampled.image"
231: String "@type.sampled.image"
236: String "displacementMap"
246: String "bool"
253: String "modelview"
257: String "lightPos"
260: String "frustumPlanes"
262: String "tessellatedEdgeSize"
266: String "viewportDim"
270: String "UBO"
275: String "ubo"
317: String "outViewVec"
325: String "outLightVec"
338: String "outWorldPos"
345: String "outEyePos"
Name 14 "main"
Name 36 "uv1"
Name 47 "inUV"
Name 66 "gl_TessCoord"
Name 75 "uv2"
Name 93 "outUV"
Name 106 "n1"
Name 116 "inNormal"
Name 127 "n2"
Name 143 "outNormal"
Name 158 "pos1"
Name 166 "gl_PerVertex"
MemberName 166(gl_PerVertex) 0 "gl_Position"
MemberName 166(gl_PerVertex) 1 "gl_PointSize"
MemberName 166(gl_PerVertex) 2 "gl_ClipDistance"
MemberName 166(gl_PerVertex) 3 "gl_CullDistance"
Name 183 "gl_in"
Name 196 "pos2"
Name 210 "pos"
Name 234 "displacementMap"
Name 251 "UBO"
MemberName 251(UBO) 0 "projection"
MemberName 251(UBO) 1 "modelview"
MemberName 251(UBO) 2 "lightPos"
MemberName 251(UBO) 3 "frustumPlanes"
MemberName 251(UBO) 4 "displacementFactor"
MemberName 251(UBO) 5 "tessellationFactor"
MemberName 251(UBO) 6 "viewportDim"
MemberName 251(UBO) 7 "tessellatedEdgeSize"
Name 273 "ubo"
Name 288 "gl_PerVertex"
MemberName 288(gl_PerVertex) 0 "gl_Position"
MemberName 288(gl_PerVertex) 1 "gl_PointSize"
MemberName 288(gl_PerVertex) 2 "gl_ClipDistance"
MemberName 288(gl_PerVertex) 3 "gl_CullDistance"
Name 300 ""
Name 315 "outViewVec"
Name 323 "outLightVec"
Name 336 "outWorldPos"
Name 343 "outEyePos"
Decorate 47(inUV) Location 1
Decorate 66(gl_TessCoord) BuiltIn TessCoord
Decorate 93(outUV) Location 1
Decorate 116(inNormal) Location 0
Decorate 143(outNormal) Location 0
MemberDecorate 166(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 166(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 166(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 166(gl_PerVertex) 3 BuiltIn CullDistance
Decorate 166(gl_PerVertex) Block
Decorate 234(displacementMap) DescriptorSet 0
Decorate 234(displacementMap) Binding 1
Decorate 249 ArrayStride 16
MemberDecorate 251(UBO) 0 ColMajor
MemberDecorate 251(UBO) 0 Offset 0
MemberDecorate 251(UBO) 0 MatrixStride 16
MemberDecorate 251(UBO) 1 ColMajor
MemberDecorate 251(UBO) 1 Offset 64
MemberDecorate 251(UBO) 1 MatrixStride 16
MemberDecorate 251(UBO) 2 Offset 128
MemberDecorate 251(UBO) 3 Offset 144
MemberDecorate 251(UBO) 4 Offset 240
MemberDecorate 251(UBO) 5 Offset 244
MemberDecorate 251(UBO) 6 Offset 248
MemberDecorate 251(UBO) 7 Offset 256
Decorate 251(UBO) Block
Decorate 273(ubo) DescriptorSet 0
Decorate 273(ubo) Binding 0
MemberDecorate 288(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 288(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 288(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 288(gl_PerVertex) 3 BuiltIn CullDistance
Decorate 288(gl_PerVertex) Block
Decorate 315(outViewVec) Location 2
Decorate 323(outLightVec) Location 3
Decorate 336(outWorldPos) Location 5
Decorate 343(outEyePos) Location 4
4: TypeVoid
5: TypeFunction 4
7: TypeInt 32 0
10: 7(int) Constant 32
11: 7(int) Constant 6
12: 7(int) Constant 0
9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
13: 7(int) Constant 3
6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 19
20: 7(int) Constant 53
22: 7(int) Constant 1
23: 7(int) Constant 4
24: 7(int) Constant 2
21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
17: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
28: TypeFloat 32
30: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 29 10 13 12
31: TypeVector 28(float) 2
32: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 30 24
33: TypePointer Function 31(fvec2)
34: 7(int) Constant 7
35: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 32 34 12
39: 7(int) Constant 56
37: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 38 32 18 39 12 17 23
41: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
43: TypeArray 31(fvec2) 10
44: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 32 10
45: TypePointer Input 43
46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 44 22 12
47(inUV): 45(ptr) Variable Input
50: 7(int) Constant 8
48: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 49 44 18 39 12 21 49 47(inUV) 50
51: TypeInt 32 1
53: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 52 10 23 12
54: 51(int) Constant 0
55: TypePointer Input 31(fvec2)
56: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 32 22 12
59: 51(int) Constant 1
62: TypeVector 28(float) 3
63: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 30 13
64: TypePointer Input 62(fvec3)
65: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 22 12
66(gl_TessCoord): 64(ptr) Variable Input
67: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 68 63 18 39 12 21 68 66(gl_TessCoord) 50
69: TypePointer Input 28(float)
70: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 22 12
78: 7(int) Constant 57
76: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 77 32 18 78 12 17 23
81: 51(int) Constant 3
84: 51(int) Constant 2
91: TypePointer Output 31(fvec2)
92: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 32 13 12
93(outUV): 91(ptr) Variable Output
96: 7(int) Constant 58
94: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 95 32 18 96 12 21 95 93(outUV) 50
104: TypePointer Function 62(fvec3)
105: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 34 12
109: 7(int) Constant 60
107: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 108 63 18 109 12 17 23
112: TypeArray 62(fvec3) 10
113: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 63 10
114: TypePointer Input 112
115: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 113 22 12
116(inNormal): 114(ptr) Variable Input
117: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 118 113 18 109 12 21 118 116(inNormal) 50
130: 7(int) Constant 61
128: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 129 63 18 130 12 17 23
141: TypePointer Output 62(fvec3)
142: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 13 12
143(outNormal): 141(ptr) Variable Output
146: 7(int) Constant 62
144: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 145 63 18 146 12 21 145 143(outNormal) 50
154: TypeVector 28(float) 4
155: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 30 23
156: TypePointer Function 154(fvec4)
157: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 34 12
161: 7(int) Constant 65
159: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 160 155 18 161 12 17 23
164: TypeArray 28(float) 22
165: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 30 22
166(gl_PerVertex): TypeStruct 154(fvec4) 28(float) 164 164
169: 7(int) Constant 1756
167: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 168 155 18 22 169 12 12 13
172: 7(int) Constant 1774
170: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 171 30 18 22 172 12 12 13
175: 7(int) Constant 1817
173: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 175 12 12 13
176: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 175 12 12 13
177: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 178 22 18 161 12 21 178 12 13 167 170 173 176
179: TypeArray 166(gl_PerVertex) 10
180: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 177 10
181: TypePointer Input 179
182: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 180 22 12
183(gl_in): 181(ptr) Variable Input
184: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 185 180 18 161 12 21 185 183(gl_in) 50
186: TypePointer Input 154(fvec4)
187: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 22 12
199: 7(int) Constant 66
197: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 198 155 18 199 12 17 23
213: 7(int) Constant 67
211: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 212 155 18 213 12 17 23
222: TypeImage 28(float) 2D sampled format:Unknown
225: 7(int) Constant 69
227: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
223: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 224 12 18 225 12 21 226 227 13
228: TypeSampledImage 222
229: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 230 12 18 225 12 21 231 227 13
232: TypePointer UniformConstant 228
233: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 229 12 12
234(displacementMap): 232(ptr) Variable UniformConstant
235: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 236 229 18 225 12 21 236 234(displacementMap) 50
240: 28(float) Constant 0
243: TypeMatrix 154(fvec4) 4
245: TypeBool
247: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 246 10 24 12
248: 245(bool) ConstantTrue
244: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 155 23 248
249: TypeArray 154(fvec4) 11
250: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 155 11
251(UBO): TypeStruct 243 243 154(fvec4) 249 28(float) 28(float) 31(fvec2) 28(float)
254: 7(int) Constant 30
252: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 253 244 18 254 34 12 12 13
255: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 253 244 18 254 34 12 12 13
258: 7(int) Constant 31
256: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 257 155 18 258 34 12 12 13
259: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 260 250 18 10 34 12 12 13
263: 7(int) Constant 36
261: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 262 30 18 263 50 12 12 13
264: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 262 30 18 263 50 12 12 13
267: 7(int) Constant 35
265: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 266 32 18 267 34 12 12 13
268: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 262 30 18 263 50 12 12 13
269: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 270 22 18 225 12 21 270 12 13 252 255 256 259 261 264 265 268
271: TypePointer Uniform 251(UBO)
272: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 269 24 12
273(ubo): 271(ptr) Variable Uniform
274: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 275 269 18 225 12 21 275 273(ubo) 50
276: 51(int) Constant 4
277: TypePointer Uniform 28(float)
278: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 24 12
282: TypePointer Function 28(float)
283: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 34 12
288(gl_PerVertex): TypeStruct 154(fvec4) 28(float) 164 164
290: 7(int) Constant 165
289: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 168 155 18 22 290 12 12 13
292: 7(int) Constant 183
291: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 171 30 18 22 292 12 12 13
294: 7(int) Constant 226
293: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 294 12 12 13
295: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 294 12 12 13
297: 7(int) Constant 71
296: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 178 22 18 297 12 21 178 12 13 289 291 293 295
298: TypePointer Output 288(gl_PerVertex)
299: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 296 13 12
300: 298(ptr) Variable Output
301: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 2 296 18 297 12 21 2 300 50
302: TypePointer Uniform 243
303: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 244 24 12
312: TypePointer Output 154(fvec4)
313: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 13 12
315(outViewVec): 141(ptr) Variable Output
318: 7(int) Constant 74
316: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 317 63 18 318 12 21 317 315(outViewVec) 50
323(outLightVec): 141(ptr) Variable Output
326: 7(int) Constant 75
324: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 325 63 18 326 12 21 325 323(outLightVec) 50
327: TypePointer Uniform 154(fvec4)
328: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 24 12
336(outWorldPos): 141(ptr) Variable Output
339: 7(int) Constant 76
337: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 338 63 18 339 12 21 338 336(outWorldPos) 50
343(outEyePos): 141(ptr) Variable Output
346: 7(int) Constant 77
344: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 345 63 18 346 12 21 345 343(outEyePos) 50
14(main): 4 Function None 5
15: Label
36(uv1): 33(ptr) Variable Function
75(uv2): 33(ptr) Variable Function
106(n1): 104(ptr) Variable Function
127(n2): 104(ptr) Variable Function
158(pos1): 156(ptr) Variable Function
196(pos2): 156(ptr) Variable Function
210(pos): 156(ptr) Variable Function
26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
27: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 20 20 12 12
25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
42: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 39 39 12 12
40: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 37 36(uv1) 41
57: 55(ptr) AccessChain 47(inUV) 54
58: 31(fvec2) Load 57
60: 55(ptr) AccessChain 47(inUV) 59
61: 31(fvec2) Load 60
71: 69(ptr) AccessChain 66(gl_TessCoord) 12
72: 28(float) Load 71
73: 31(fvec2) CompositeConstruct 72 72
74: 31(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 58 61 73
Store 36(uv1) 74
80: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 78 78 12 12
79: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 76 75(uv2) 41
82: 55(ptr) AccessChain 47(inUV) 81
83: 31(fvec2) Load 82
85: 55(ptr) AccessChain 47(inUV) 84
86: 31(fvec2) Load 85
87: 69(ptr) AccessChain 66(gl_TessCoord) 12
88: 28(float) Load 87
89: 31(fvec2) CompositeConstruct 88 88
90: 31(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 83 86 89
Store 75(uv2) 90
98: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 96 96 12 12
97: 31(fvec2) Load 36(uv1)
99: 31(fvec2) Load 75(uv2)
100: 69(ptr) AccessChain 66(gl_TessCoord) 22
101: 28(float) Load 100
102: 31(fvec2) CompositeConstruct 101 101
103: 31(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 97 99 102
Store 93(outUV) 103
111: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 109 109 12 12
110: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 107 106(n1) 41
119: 64(ptr) AccessChain 116(inNormal) 54
120: 62(fvec3) Load 119
121: 64(ptr) AccessChain 116(inNormal) 59
122: 62(fvec3) Load 121
123: 69(ptr) AccessChain 66(gl_TessCoord) 12
124: 28(float) Load 123
125: 62(fvec3) CompositeConstruct 124 124 124
126: 62(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 120 122 125
Store 106(n1) 126
132: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 130 130 12 12
131: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 128 127(n2) 41
133: 64(ptr) AccessChain 116(inNormal) 81
134: 62(fvec3) Load 133
135: 64(ptr) AccessChain 116(inNormal) 84
136: 62(fvec3) Load 135
137: 69(ptr) AccessChain 66(gl_TessCoord) 12
138: 28(float) Load 137
139: 62(fvec3) CompositeConstruct 138 138 138
140: 62(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 134 136 139
Store 127(n2) 140
148: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 146 146 12 12
147: 62(fvec3) Load 106(n1)
149: 62(fvec3) Load 127(n2)
150: 69(ptr) AccessChain 66(gl_TessCoord) 22
151: 28(float) Load 150
152: 62(fvec3) CompositeConstruct 151 151 151
153: 62(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 147 149 152
Store 143(outNormal) 153
163: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 161 161 12 12
162: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 159 158(pos1) 41
188: 186(ptr) AccessChain 183(gl_in) 54 54
189: 154(fvec4) Load 188
190: 186(ptr) AccessChain 183(gl_in) 59 54
191: 154(fvec4) Load 190
192: 69(ptr) AccessChain 66(gl_TessCoord) 12
193: 28(float) Load 192
194: 154(fvec4) CompositeConstruct 193 193 193 193
195: 154(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 189 191 194
Store 158(pos1) 195
201: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 199 199 12 12
200: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 197 196(pos2) 41
202: 186(ptr) AccessChain 183(gl_in) 81 54
203: 154(fvec4) Load 202
204: 186(ptr) AccessChain 183(gl_in) 84 54
205: 154(fvec4) Load 204
206: 69(ptr) AccessChain 66(gl_TessCoord) 12
207: 28(float) Load 206
208: 154(fvec4) CompositeConstruct 207 207 207 207
209: 154(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 203 205 208
Store 196(pos2) 209
215: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 213 213 12 12
214: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 211 210(pos) 41
216: 154(fvec4) Load 158(pos1)
217: 154(fvec4) Load 196(pos2)
218: 69(ptr) AccessChain 66(gl_TessCoord) 22
219: 28(float) Load 218
220: 154(fvec4) CompositeConstruct 219 219 219 219
221: 154(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 216 217 220
Store 210(pos) 221
238: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 225 225 12 12
237: 228 Load 234(displacementMap)
239: 31(fvec2) Load 93(outUV)
241: 154(fvec4) ImageSampleExplicitLod 237 239 Lod 240
242: 28(float) CompositeExtract 241 0
279: 277(ptr) AccessChain 273(ubo) 276
280: 28(float) Load 279
281: 28(float) FMul 242 280
284: 282(ptr) AccessChain 210(pos) 22
285: 28(float) Load 284
286: 28(float) FSub 285 281
287: 282(ptr) AccessChain 210(pos) 22
Store 287 286
305: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 297 297 12 12
304: 302(ptr) AccessChain 273(ubo) 54
306: 243 Load 304
307: 302(ptr) AccessChain 273(ubo) 59
308: 243 Load 307
309: 243 MatrixTimesMatrix 306 308
310: 154(fvec4) Load 210(pos)
311: 154(fvec4) MatrixTimesVector 309 310
314: 312(ptr) AccessChain 300 54
Store 314 311
320: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 318 318 12 12
319: 154(fvec4) Load 210(pos)
321: 62(fvec3) VectorShuffle 319 319 0 1 2
322: 62(fvec3) FNegate 321
Store 315(outViewVec) 322
330: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 326 326 12 12
329: 327(ptr) AccessChain 273(ubo) 84
331: 154(fvec4) Load 329
332: 62(fvec3) VectorShuffle 331 331 0 1 2
333: 62(fvec3) Load 315(outViewVec)
334: 62(fvec3) FAdd 332 333
335: 62(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 334
Store 323(outLightVec) 335
341: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 339 339 12 12
340: 154(fvec4) Load 210(pos)
342: 62(fvec3) VectorShuffle 340 340 0 1 2
Store 336(outWorldPos) 342
348: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 346 346 12 12
347: 302(ptr) AccessChain 273(ubo) 59
349: 243 Load 347
350: 154(fvec4) Load 210(pos)
351: 154(fvec4) MatrixTimesVector 349 350
352: 28(float) CompositeExtract 351 0
353: 28(float) CompositeExtract 351 1
354: 28(float) CompositeExtract 351 2
355: 62(fvec3) CompositeConstruct 352 353 354
Store 343(outEyePos) 355
Return
FunctionEnd