spv.debuginfo.glsl.tese // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 356 Capability Tessellation Extension "SPV_KHR_non_semantic_info" 1: ExtInstImport "NonSemantic.Shader.DebugInfo.100" 3: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint TessellationEvaluation 14 "main" 47 66 93 116 143 183 300 315 323 336 343 ExecutionMode 14 Quads ExecutionMode 14 SpacingEqual ExecutionMode 14 VertexOrderCw 2: String "" 8: String "uint" 16: String "main" 19: String "// OpModuleProcessed auto-map-locations // OpModuleProcessed auto-map-bindings // OpModuleProcessed client vulkan100 // OpModuleProcessed target-env vulkan1.0 // OpModuleProcessed keep-uncalled // OpModuleProcessed entry-point main #line 1 " 29: String "float" 38: String "uv1" 49: String "inUV" 52: String "int" 68: String "gl_TessCoord" 77: String "uv2" 95: String "outUV" 108: String "n1" 118: String "inNormal" 129: String "n2" 145: String "outNormal" 160: String "pos1" 168: String "gl_Position" 171: String "gl_PointSize" 174: String "gl_CullDistance" 178: String "gl_PerVertex" 185: String "gl_in" 198: String "pos2" 212: String "pos" 224: String "type.2d.image" 226: String "@type.2d.image" 230: String "type.sampled.image" 231: String "@type.sampled.image" 236: String "displacementMap" 246: String "bool" 253: String "modelview" 257: String "lightPos" 260: String "frustumPlanes" 262: String "tessellatedEdgeSize" 266: String "viewportDim" 270: String "UBO" 275: String "ubo" 317: String "outViewVec" 325: String "outLightVec" 338: String "outWorldPos" 345: String "outEyePos" Name 14 "main" Name 36 "uv1" Name 47 "inUV" Name 66 "gl_TessCoord" Name 75 "uv2" Name 93 "outUV" Name 106 "n1" Name 116 "inNormal" Name 127 "n2" Name 143 "outNormal" Name 158 "pos1" Name 166 "gl_PerVertex" MemberName 166(gl_PerVertex) 0 "gl_Position" MemberName 166(gl_PerVertex) 1 "gl_PointSize" MemberName 166(gl_PerVertex) 2 "gl_ClipDistance" MemberName 166(gl_PerVertex) 3 "gl_CullDistance" Name 183 "gl_in" Name 196 "pos2" Name 210 "pos" Name 234 "displacementMap" Name 251 "UBO" MemberName 251(UBO) 0 "projection" MemberName 251(UBO) 1 "modelview" MemberName 251(UBO) 2 "lightPos" MemberName 251(UBO) 3 "frustumPlanes" MemberName 251(UBO) 4 "displacementFactor" MemberName 251(UBO) 5 "tessellationFactor" MemberName 251(UBO) 6 "viewportDim" MemberName 251(UBO) 7 "tessellatedEdgeSize" Name 273 "ubo" Name 288 "gl_PerVertex" MemberName 288(gl_PerVertex) 0 "gl_Position" MemberName 288(gl_PerVertex) 1 "gl_PointSize" MemberName 288(gl_PerVertex) 2 "gl_ClipDistance" MemberName 288(gl_PerVertex) 3 "gl_CullDistance" Name 300 "" Name 315 "outViewVec" Name 323 "outLightVec" Name 336 "outWorldPos" Name 343 "outEyePos" Decorate 47(inUV) Location 1 Decorate 66(gl_TessCoord) BuiltIn TessCoord Decorate 93(outUV) Location 1 Decorate 116(inNormal) Location 0 Decorate 143(outNormal) Location 0 MemberDecorate 166(gl_PerVertex) 0 BuiltIn Position MemberDecorate 166(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 166(gl_PerVertex) 2 BuiltIn ClipDistance MemberDecorate 166(gl_PerVertex) 3 BuiltIn CullDistance Decorate 166(gl_PerVertex) Block Decorate 234(displacementMap) DescriptorSet 0 Decorate 234(displacementMap) Binding 1 Decorate 249 ArrayStride 16 MemberDecorate 251(UBO) 0 ColMajor MemberDecorate 251(UBO) 0 Offset 0 MemberDecorate 251(UBO) 0 MatrixStride 16 MemberDecorate 251(UBO) 1 ColMajor MemberDecorate 251(UBO) 1 Offset 64 MemberDecorate 251(UBO) 1 MatrixStride 16 MemberDecorate 251(UBO) 2 Offset 128 MemberDecorate 251(UBO) 3 Offset 144 MemberDecorate 251(UBO) 4 Offset 240 MemberDecorate 251(UBO) 5 Offset 244 MemberDecorate 251(UBO) 6 Offset 248 MemberDecorate 251(UBO) 7 Offset 256 Decorate 251(UBO) Block Decorate 273(ubo) DescriptorSet 0 Decorate 273(ubo) Binding 0 MemberDecorate 288(gl_PerVertex) 0 BuiltIn Position MemberDecorate 288(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 288(gl_PerVertex) 2 BuiltIn ClipDistance MemberDecorate 288(gl_PerVertex) 3 BuiltIn CullDistance Decorate 288(gl_PerVertex) Block Decorate 315(outViewVec) Location 2 Decorate 323(outLightVec) Location 3 Decorate 336(outWorldPos) Location 5 Decorate 343(outEyePos) Location 4 4: TypeVoid 5: TypeFunction 4 7: TypeInt 32 0 10: 7(int) Constant 32 11: 7(int) Constant 6 12: 7(int) Constant 0 9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12 13: 7(int) Constant 3 6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4 18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 19 20: 7(int) Constant 53 22: 7(int) Constant 1 23: 7(int) Constant 4 24: 7(int) Constant 2 21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24 17: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20 28: TypeFloat 32 30: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 29 10 13 12 31: TypeVector 28(float) 2 32: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 30 24 33: TypePointer Function 31(fvec2) 34: 7(int) Constant 7 35: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 32 34 12 39: 7(int) Constant 56 37: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 38 32 18 39 12 17 23 41: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression) 43: TypeArray 31(fvec2) 10 44: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 32 10 45: TypePointer Input 43 46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 44 22 12 47(inUV): 45(ptr) Variable Input 50: 7(int) Constant 8 48: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 49 44 18 39 12 21 49 47(inUV) 50 51: TypeInt 32 1 53: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 52 10 23 12 54: 51(int) Constant 0 55: TypePointer Input 31(fvec2) 56: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 32 22 12 59: 51(int) Constant 1 62: TypeVector 28(float) 3 63: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 30 13 64: TypePointer Input 62(fvec3) 65: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 22 12 66(gl_TessCoord): 64(ptr) Variable Input 67: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 68 63 18 39 12 21 68 66(gl_TessCoord) 50 69: TypePointer Input 28(float) 70: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 22 12 78: 7(int) Constant 57 76: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 77 32 18 78 12 17 23 81: 51(int) Constant 3 84: 51(int) Constant 2 91: TypePointer Output 31(fvec2) 92: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 32 13 12 93(outUV): 91(ptr) Variable Output 96: 7(int) Constant 58 94: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 95 32 18 96 12 21 95 93(outUV) 50 104: TypePointer Function 62(fvec3) 105: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 34 12 109: 7(int) Constant 60 107: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 108 63 18 109 12 17 23 112: TypeArray 62(fvec3) 10 113: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 63 10 114: TypePointer Input 112 115: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 113 22 12 116(inNormal): 114(ptr) Variable Input 117: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 118 113 18 109 12 21 118 116(inNormal) 50 130: 7(int) Constant 61 128: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 129 63 18 130 12 17 23 141: TypePointer Output 62(fvec3) 142: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 63 13 12 143(outNormal): 141(ptr) Variable Output 146: 7(int) Constant 62 144: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 145 63 18 146 12 21 145 143(outNormal) 50 154: TypeVector 28(float) 4 155: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 30 23 156: TypePointer Function 154(fvec4) 157: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 34 12 161: 7(int) Constant 65 159: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 160 155 18 161 12 17 23 164: TypeArray 28(float) 22 165: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 30 22 166(gl_PerVertex): TypeStruct 154(fvec4) 28(float) 164 164 169: 7(int) Constant 1756 167: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 168 155 18 22 169 12 12 13 172: 7(int) Constant 1774 170: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 171 30 18 22 172 12 12 13 175: 7(int) Constant 1817 173: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 175 12 12 13 176: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 175 12 12 13 177: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 178 22 18 161 12 21 178 12 13 167 170 173 176 179: TypeArray 166(gl_PerVertex) 10 180: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 177 10 181: TypePointer Input 179 182: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 180 22 12 183(gl_in): 181(ptr) Variable Input 184: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 185 180 18 161 12 21 185 183(gl_in) 50 186: TypePointer Input 154(fvec4) 187: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 22 12 199: 7(int) Constant 66 197: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 198 155 18 199 12 17 23 213: 7(int) Constant 67 211: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 212 155 18 213 12 17 23 222: TypeImage 28(float) 2D sampled format:Unknown 225: 7(int) Constant 69 227: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone) 223: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 224 12 18 225 12 21 226 227 13 228: TypeSampledImage 222 229: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 230 12 18 225 12 21 231 227 13 232: TypePointer UniformConstant 228 233: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 229 12 12 234(displacementMap): 232(ptr) Variable UniformConstant 235: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 236 229 18 225 12 21 236 234(displacementMap) 50 240: 28(float) Constant 0 243: TypeMatrix 154(fvec4) 4 245: TypeBool 247: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 246 10 24 12 248: 245(bool) ConstantTrue 244: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 155 23 248 249: TypeArray 154(fvec4) 11 250: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 155 11 251(UBO): TypeStruct 243 243 154(fvec4) 249 28(float) 28(float) 31(fvec2) 28(float) 254: 7(int) Constant 30 252: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 253 244 18 254 34 12 12 13 255: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 253 244 18 254 34 12 12 13 258: 7(int) Constant 31 256: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 257 155 18 258 34 12 12 13 259: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 260 250 18 10 34 12 12 13 263: 7(int) Constant 36 261: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 262 30 18 263 50 12 12 13 264: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 262 30 18 263 50 12 12 13 267: 7(int) Constant 35 265: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 266 32 18 267 34 12 12 13 268: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 262 30 18 263 50 12 12 13 269: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 270 22 18 225 12 21 270 12 13 252 255 256 259 261 264 265 268 271: TypePointer Uniform 251(UBO) 272: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 269 24 12 273(ubo): 271(ptr) Variable Uniform 274: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 275 269 18 225 12 21 275 273(ubo) 50 276: 51(int) Constant 4 277: TypePointer Uniform 28(float) 278: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 24 12 282: TypePointer Function 28(float) 283: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 34 12 288(gl_PerVertex): TypeStruct 154(fvec4) 28(float) 164 164 290: 7(int) Constant 165 289: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 168 155 18 22 290 12 12 13 292: 7(int) Constant 183 291: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 171 30 18 22 292 12 12 13 294: 7(int) Constant 226 293: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 294 12 12 13 295: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 174 165 18 22 294 12 12 13 297: 7(int) Constant 71 296: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 178 22 18 297 12 21 178 12 13 289 291 293 295 298: TypePointer Output 288(gl_PerVertex) 299: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 296 13 12 300: 298(ptr) Variable Output 301: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 2 296 18 297 12 21 2 300 50 302: TypePointer Uniform 243 303: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 244 24 12 312: TypePointer Output 154(fvec4) 313: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 13 12 315(outViewVec): 141(ptr) Variable Output 318: 7(int) Constant 74 316: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 317 63 18 318 12 21 317 315(outViewVec) 50 323(outLightVec): 141(ptr) Variable Output 326: 7(int) Constant 75 324: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 325 63 18 326 12 21 325 323(outLightVec) 50 327: TypePointer Uniform 154(fvec4) 328: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 155 24 12 336(outWorldPos): 141(ptr) Variable Output 339: 7(int) Constant 76 337: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 338 63 18 339 12 21 338 336(outWorldPos) 50 343(outEyePos): 141(ptr) Variable Output 346: 7(int) Constant 77 344: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 345 63 18 346 12 21 345 343(outEyePos) 50 14(main): 4 Function None 5 15: Label 36(uv1): 33(ptr) Variable Function 75(uv2): 33(ptr) Variable Function 106(n1): 104(ptr) Variable Function 127(n2): 104(ptr) Variable Function 158(pos1): 156(ptr) Variable Function 196(pos2): 156(ptr) Variable Function 210(pos): 156(ptr) Variable Function 26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17 27: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 20 20 12 12 25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main) 42: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 39 39 12 12 40: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 37 36(uv1) 41 57: 55(ptr) AccessChain 47(inUV) 54 58: 31(fvec2) Load 57 60: 55(ptr) AccessChain 47(inUV) 59 61: 31(fvec2) Load 60 71: 69(ptr) AccessChain 66(gl_TessCoord) 12 72: 28(float) Load 71 73: 31(fvec2) CompositeConstruct 72 72 74: 31(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 58 61 73 Store 36(uv1) 74 80: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 78 78 12 12 79: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 76 75(uv2) 41 82: 55(ptr) AccessChain 47(inUV) 81 83: 31(fvec2) Load 82 85: 55(ptr) AccessChain 47(inUV) 84 86: 31(fvec2) Load 85 87: 69(ptr) AccessChain 66(gl_TessCoord) 12 88: 28(float) Load 87 89: 31(fvec2) CompositeConstruct 88 88 90: 31(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 83 86 89 Store 75(uv2) 90 98: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 96 96 12 12 97: 31(fvec2) Load 36(uv1) 99: 31(fvec2) Load 75(uv2) 100: 69(ptr) AccessChain 66(gl_TessCoord) 22 101: 28(float) Load 100 102: 31(fvec2) CompositeConstruct 101 101 103: 31(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 97 99 102 Store 93(outUV) 103 111: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 109 109 12 12 110: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 107 106(n1) 41 119: 64(ptr) AccessChain 116(inNormal) 54 120: 62(fvec3) Load 119 121: 64(ptr) AccessChain 116(inNormal) 59 122: 62(fvec3) Load 121 123: 69(ptr) AccessChain 66(gl_TessCoord) 12 124: 28(float) Load 123 125: 62(fvec3) CompositeConstruct 124 124 124 126: 62(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 120 122 125 Store 106(n1) 126 132: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 130 130 12 12 131: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 128 127(n2) 41 133: 64(ptr) AccessChain 116(inNormal) 81 134: 62(fvec3) Load 133 135: 64(ptr) AccessChain 116(inNormal) 84 136: 62(fvec3) Load 135 137: 69(ptr) AccessChain 66(gl_TessCoord) 12 138: 28(float) Load 137 139: 62(fvec3) CompositeConstruct 138 138 138 140: 62(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 134 136 139 Store 127(n2) 140 148: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 146 146 12 12 147: 62(fvec3) Load 106(n1) 149: 62(fvec3) Load 127(n2) 150: 69(ptr) AccessChain 66(gl_TessCoord) 22 151: 28(float) Load 150 152: 62(fvec3) CompositeConstruct 151 151 151 153: 62(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 147 149 152 Store 143(outNormal) 153 163: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 161 161 12 12 162: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 159 158(pos1) 41 188: 186(ptr) AccessChain 183(gl_in) 54 54 189: 154(fvec4) Load 188 190: 186(ptr) AccessChain 183(gl_in) 59 54 191: 154(fvec4) Load 190 192: 69(ptr) AccessChain 66(gl_TessCoord) 12 193: 28(float) Load 192 194: 154(fvec4) CompositeConstruct 193 193 193 193 195: 154(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 189 191 194 Store 158(pos1) 195 201: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 199 199 12 12 200: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 197 196(pos2) 41 202: 186(ptr) AccessChain 183(gl_in) 81 54 203: 154(fvec4) Load 202 204: 186(ptr) AccessChain 183(gl_in) 84 54 205: 154(fvec4) Load 204 206: 69(ptr) AccessChain 66(gl_TessCoord) 12 207: 28(float) Load 206 208: 154(fvec4) CompositeConstruct 207 207 207 207 209: 154(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 203 205 208 Store 196(pos2) 209 215: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 213 213 12 12 214: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 211 210(pos) 41 216: 154(fvec4) Load 158(pos1) 217: 154(fvec4) Load 196(pos2) 218: 69(ptr) AccessChain 66(gl_TessCoord) 22 219: 28(float) Load 218 220: 154(fvec4) CompositeConstruct 219 219 219 219 221: 154(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 216 217 220 Store 210(pos) 221 238: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 225 225 12 12 237: 228 Load 234(displacementMap) 239: 31(fvec2) Load 93(outUV) 241: 154(fvec4) ImageSampleExplicitLod 237 239 Lod 240 242: 28(float) CompositeExtract 241 0 279: 277(ptr) AccessChain 273(ubo) 276 280: 28(float) Load 279 281: 28(float) FMul 242 280 284: 282(ptr) AccessChain 210(pos) 22 285: 28(float) Load 284 286: 28(float) FSub 285 281 287: 282(ptr) AccessChain 210(pos) 22 Store 287 286 305: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 297 297 12 12 304: 302(ptr) AccessChain 273(ubo) 54 306: 243 Load 304 307: 302(ptr) AccessChain 273(ubo) 59 308: 243 Load 307 309: 243 MatrixTimesMatrix 306 308 310: 154(fvec4) Load 210(pos) 311: 154(fvec4) MatrixTimesVector 309 310 314: 312(ptr) AccessChain 300 54 Store 314 311 320: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 318 318 12 12 319: 154(fvec4) Load 210(pos) 321: 62(fvec3) VectorShuffle 319 319 0 1 2 322: 62(fvec3) FNegate 321 Store 315(outViewVec) 322 330: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 326 326 12 12 329: 327(ptr) AccessChain 273(ubo) 84 331: 154(fvec4) Load 329 332: 62(fvec3) VectorShuffle 331 331 0 1 2 333: 62(fvec3) Load 315(outViewVec) 334: 62(fvec3) FAdd 332 333 335: 62(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 334 Store 323(outLightVec) 335 341: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 339 339 12 12 340: 154(fvec4) Load 210(pos) 342: 62(fvec3) VectorShuffle 340 340 0 1 2 Store 336(outWorldPos) 342 348: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 346 346 12 12 347: 302(ptr) AccessChain 273(ubo) 59 349: 243 Load 347 350: 154(fvec4) Load 210(pos) 351: 154(fvec4) MatrixTimesVector 349 350 352: 28(float) CompositeExtract 351 0 353: 28(float) CompositeExtract 351 1 354: 28(float) CompositeExtract 351 2 355: 62(fvec3) CompositeConstruct 352 353 354 Store 343(outEyePos) 355 Return FunctionEnd