Commit graph

671 commits

Author SHA1 Message Date
Sven van Haastregt
b1f7affe94 Add GL_KHR_shader_subgroup_rotate support
Co-authored-by: Neil Hickey <neil.hickey@arm.com>
Co-authored-by: Stuart Brady <stuart.brady@arm.com>
Signed-off-by: Sven van Haastregt <sven.vanhaastregt@arm.com>
2024-02-06 11:04:16 -08:00
laddoc
725017a588 Support extension EXT_shader_quad_control 2024-01-30 16:28:38 -05:00
Jeff Bolz
8066fa086b Implement GL_EXT_maximal_reconvergence 2024-01-25 13:46:25 -05:00
jimihem
db4d6f85af
The array size of gl_SampleMask and gl_SampleMaskIn is ceil(gl_MaxSamples/32)
Oes spec says:
    For the both the input array gl_SampleMaskIn[] and the output array gl_SampleMask[], bit B of mask M
    (gl_SampleMaskIn[M] or gl_SampleMask[M]) corresponds to sample 32*M+B. These arrays have
    ceil(gl_MaxSamples/32) elements, where gl_MaxSamples is the maximum number of color samples
    supported by the implementation.

    But glslang report error "array must have size before use length".

    layout(location = 0) out mediump vec4 fragColor;
    void main (void)
    {
    for (int i = 0; i < gl_SampleMask.length(); ++i)
    gl_SampleMask[i] = int(0xAAAAAAAA);

       fragColor = vec4(0.0, 1.0, 0.0, 1.0);
    }

* Add two test items, one is for gl_MaxSapmles = 32 and the other one is for gl_MaxSapmles = 64.
2023-12-29 16:23:16 -05:00
jimihem
88c5373ee4
support GL_ARB_texture_multisample extension.
This extension allows the use of "texelFetch" and "textureSize" with 2DMS sampler.
2023-12-28 18:38:39 -05:00
Nathaniel Cesario
5ad3d41364 Output 8 and 16 bit capabilities OpSpecConstantOp
OpSpecConstants with 8 or 16 width types require the corresponding
capabilities.

Fixes #3449.
2023-12-15 18:36:00 -05:00
jimihem
a7785ea1ff
Support GL_EXT_draw_instanced extension. 2023-12-12 18:22:04 -05:00
“jimihe”
07e8220d4e support GL_EXT_texture_array extention. 2023-12-12 14:31:34 -05:00
Juan Ramos
cf1fbbff44 Only install/test if PROJECT_IS_TOP_LEVEL
Further remove installing glslangtests. There isn't a need to do
that. glslangtests isn't a deliverable.
2023-12-01 18:35:36 -05:00
Juan Ramos
3b99124593 Add GLSLANG_TESTS option
1 variable instead of ENABLE_CTEST and BUILD_TESTING.

OFF by default. See README.md for explanation.
2023-12-01 13:43:54 -05:00
Arcady Goldmints-Orlov
a187f47e2c Move overflow_underflow_toinf_0 from runtests to gtest
gtest is the preferred framework for simple tests that don't require
passing special command-line options to glslang.
2023-11-30 19:10:11 -05:00
Juan Ramos
6be56e45e5 Remove OGLCompiler and HLSL stub libraries from build
Fixes ranlib warnings complaining about empty archive libraries.

Simplifie build/code.
2023-11-29 08:20:27 -05:00
FrostyLeaves
153064f2c7 fix: Support SV_ViewID keywords for hlsl. 2023-11-22 17:04:38 -05:00
Moritz Heinemann
eac012fff3 Fix spirv-tools dependency 2023-11-20 18:28:38 -05:00
Arcady Goldmints-Orlov
6f9ab3c2de Remove GlslangToSpv.h dependency on SpvTools.h
The dependency was only because of the SpvOptions struct which is used
in both, but really is part of the glslang public interface and should
be in the public GlslangToSpv.h header.
2023-11-11 08:55:43 -07:00
Nathaniel Cesario
52c59ecd3d Fix interpolant ES error
The restriction of no swizzling and no struct fields as an interpolant
were not being checked when using the ES profile.

Fixes #3277.
2023-11-11 08:53:16 -07:00
Arcady Goldmints-Orlov
0504953b35 spirv: don't emit invalid debuginfo for buffer references
Currently no debug info is emitted for buffer reference types, which
resulted in the SPIR-V backend code asserting when trying to emit the
debug info for struct member that had such a type. Instead, the code now
skips such struct members. Full debug info for buffer references may
require forward references in the debug info instructions, which is
currently prohibited by the spec.
2023-10-13 17:49:26 -04:00
Pankaj Mistry
5ff0c048b7
Clean the implementation of GL_EXT_texture_shadow_lod.
Move the parameter verifictation to a centralized place where all the builtins
are verified for correctness.

Add verification for the new builtins with version and extension check
These builtins are supported on GLSL since version 130 and GLES since
version 300.
2023-10-02 15:10:11 -04:00
alelenv
3f02132668
Add support for GL_NV_displacement_micromap.
* Add support for GL_NV_displacement_micromap.
* Update known_good for spirv-headers and spirv-tools.
2023-10-02 15:07:50 -04:00
Nathaniel Cesario
4c57db1595 Add --no-link option
Adds the --no-link option which outputs the compiled shader binaries
without linking them. This is a first step towards allowing users to
create SPIR-v binary, non-executable libraries.

When using the --no-link option, all functions are decorated with the
Export linkage attribute.
2023-09-18 17:31:05 -04:00
Nathaniel Cesario
efc33d1ee5 Fix segfault with atomic arg check
Makes sure that we have an l-value before checking the storage type of
the mem argument passed to an atomic memory operation.

Fixes #3332.
2023-09-15 17:43:04 -04:00
Sajjad Mirza
afe6e781bd
Emit correct nonsemantic debug info for explicitly sized types
Previously, the type names in the nonsemantic shader debug info would be
"int", "uint", or "float" for all numeric types. This change makes the
correct names such as "int8_t" or "float16_t" get emitted.
2023-09-11 20:11:22 -04:00
Nathaniel Cesario
f3f23fece3 Add a generic texel fetch test
Test all core sampler functions.
2023-09-11 16:51:11 -04:00
Nathaniel Cesario
ffefbcd9f3 Add GL_EXT_texture_shadow_lod support
Closes #3302.
2023-09-05 19:00:10 -04:00
Nathaniel Cesario
a1f8cd429f Fix ByteAddressBuffer as function parameter
Make sure that an id represents a variable before adding it to an entry
point's interface.

Fixes #3297.
2023-08-31 16:22:03 -06:00
Wooyoung Kim
db8719ae07
extension: GL_QCOM_image_processing support 2023-08-21 18:14:52 -06:00
Rex Xu
b70669a059 Spirv_intrinsics: Remove early return in layoutTypeCheck
Previously, when GL_EXT_spirv_intrinsics are enabled, we disable all
checks in layoutTypeCheck. This is too coarse because we can use nothing
in GL_EXT_spirv_intrinsics in a shader while the necessary processing is
skipped, such as addUsedLocation.

In this change, we apply fine check and more might be added if we
encounter new cases in the future.
2023-08-15 09:37:26 -06:00
Arseny Kapoulkine
34d4f78f03
Fix interaction between GL_EXT_mesh_shader and GL_EXT_fragment_shading_rate
Before this change, using gl_MeshPrimitivesEXT in mesh shader would
unconditionally create gl_MeshPrimitivesEXT.gl_PrimitiveShadingRateEXT
field and add PrimitiveShadingRateKHR capability to the output SPIRV
file, which would subsequently trigger validation errors when creating
the shader module unless the application requested primitive shading
rate feature.

What should happen instead is that unless GL_EXT_fragment_shading_rate
extension is enabled, we should not allow using
gl_PrimitiveShadingRateEXT and should not emit the associated fields
into the output.

This change fixes this by using existing filterMember mechanism that is
already used in a few other cases like this, and adjusting the required
extension on the field member which will generate an error when
gl_PrimitiveShadingRateEXT is used without enabling the extension.
2023-08-07 11:38:17 -06:00
dan sinclair
d291b15911
Remove GLSLANG_WEB and GLSLANG_WEB_DEVEL
This CL removes the GLSLANG_WEB and GLSLANG_WEB_DEVEL
cmake build options and their usage in the codebase.

Issue #2958
2023-07-28 11:49:10 -06:00
Boris Zanin
808c7ed17c Implement support for GL_KHR_cooperative_matrix extension 2023-07-26 16:39:17 -06:00
Nathaniel Cesario
856e280502 cmake: Rename glslang to glslangValidator
Rename glslangValidator to glslang and adds a glslangValidator symlink
to the build and install directories.

Closes #47.
2023-07-18 15:23:50 -06:00
Dawid-Lorenz-Mobica
d5f3ad6c9a
HLSL: support binary literals
Fixes #3089
2023-07-18 09:35:36 -06:00
Rex Xu
051f18c0cc Spirv_intrinsics: Add support of type specifier to spirv_type
Previously, spirv_type doesn't accept type specifier as its parameter.
With this change, we can input non-array type specifier. This is because
some SPIR-V type definition intructions often need to reference other
SPIR-V types as its source operands. We add the support to facilitate
such usage.
2023-07-11 13:26:22 -04:00
janharaldfredriksen-arm
0bbec2e8f6 Add GLSL_EXT_shader_tile_image 2023-05-08 19:49:25 -06:00
Chuang Zhu
dfc97740ff Use CMAKE_INSTALL_FULL_LIBDIR in compat cmake files
According to
https://cmake.org/cmake/help/v3.25/module/GNUInstallDirs.html,
CMAKE_INSTALL_LIBDIR can be an absolute path. For instance, Nixpkgs
[defined it to an absolute path in /nix/store](3d17b4c305/pkgs/development/tools/build-managers/cmake/setup-hook.sh (L101)).
The output in this case is:

	# result-glslang/lib/cmake/glslangTargets.cmake:5
	include("${CMAKE_CURRENT_LIST_DIR}/../..//nix/store/3mif2zibig0cilk5dbz334278n0vlq9s-glslang-1.3.231.0/lib/glslang/glslang-targets.cmake")

Signed-off-by: Chuang Zhu <git@chuang.cz>
2023-05-02 15:46:45 -06:00
Arcady Goldmints-Orlov
68f073b195 Add a test for empty structs in HLSL hull shaders 2023-04-13 09:49:00 -04:00
Rex Xu
77f7cdfb1e Fix an issue when we merge multiple spirv_decorate_xxx directives
There is a typo.
2023-04-03 18:02:49 -04:00
Rex Xu
8ff8b45131 Parameters of spirv_decorate_id should accept variables
spirv_decorate_id will generate OpDecorateId. The parameter list should
accept variables as part of decorations. This is because OpDecorateId
allows this. The spec says:

  All such <id> Extra Operands must be constant instructions or
  OpVariable instructions.
2023-04-03 18:02:49 -04:00
Arcady Goldmints-Orlov
adcc7e8163 Add tests for conditionals that return a struct value
There are 3 separate tests added to cover the 3 cases in
visitSelection(). With SPIR-V versions prior to 1.4, control flow is
generated, with GLSL generating code to execute only the appropriate
branch of the conditional while HLSL executes both branches and uses the
control flow to select the appropriate one. Finally, with SPIR-V
versions newer than 1.4, OpSelect can be used on structs.

Note that the hlsl.structcopy.comp and hlsl.structcopylogical.comp tests
have identical shader code, but are compiled with different versions of
SPIR-V and result in different codepaths being used and different SPIR-V
generated.
2023-04-03 12:33:59 -04:00
Maciej
d604f26843 Add test 2023-02-02 16:33:32 -07:00
Greg Fischer
9b67d41b85 Fix crash on bad structure member reference
Fixes #3105
2023-01-11 16:53:39 -07:00
Greg Fischer
1d978158de
Merge pull request #3100 from daniel-story/fix-dual-src-draw-buffers
Fix issues with MaxDualSourceDrawBuffersEXT
2022-12-29 12:09:46 -07:00
Jeremy Hayes
bec8359bf7 Fix const parameter debug types
Constant qualified parameter types were not being correctly added to
the DebugTypeFunction instruction.

Fix #3095.
2022-12-21 14:20:44 -07:00
Daniel Story
a88f674124 Fix issues with MaxDualSourceDrawBuffersEXT 2022-12-21 11:53:50 -08:00
Chow
f9b760e6c7
[glslang] Refine implicit array size interfaces. (#3074)
* [glslang] Refine implicit array size interfaces.

Help to check builtin and other variables if across stages.
2022-12-13 11:20:28 -07:00
alelenv
4fc43cd3c1
Add support for GL_NV_shader_invocation_reorder. (#3054) 2022-12-09 13:19:08 -07:00
Greg Fischer
ed257e2bdf
Merge pull request #3066 from ShchchowAMD/shaochi/bindless
[glslang][extension] Add support for ARB_bindless_texture.
2022-12-07 14:38:31 -07:00
Zhou
16526fd9d2 [glslang][EXT] Support extension ARB_bindless_texture.
Add missing callgraph clean for bindless status flag.

Add test cases. Add support to check special extensions not be available for Vulkan when using GLSL.
2022-12-07 13:32:39 +08:00
Gilad Ben-Yossef
0464ff4515 GL_ARM_shader_core_builtins support
Add support for GL_ARM_shader_core_builtins and SPV_ARM_core_builtins,
including initial tests
2022-12-05 14:15:47 +02:00
Sven-Hendrik Haase
88fd417b0b Fix locations of cmake files in side compat shims
In https://github.com/KhronosGroup/glslang/pull/3027, the installed cmake files were
stuck into a /cmake subdir but this isn't reflected in these compatibility shims.
2022-11-16 16:54:09 -07:00