Move overflow_underflow_toinf_0 from runtests to gtest
gtest is the preferred framework for simple tests that don't require passing special command-line options to glslang.
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3 changed files with 32 additions and 2 deletions
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@ -26,3 +26,34 @@ Shader version: 320
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0:? Linker Objects
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0:? 'my_FragColor' ( out highp 4-component vector of float)
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Linked fragment stage:
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Shader version: 320
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0:? Sequence
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0:4 Function Definition: main( ( global void)
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0:4 Function Parameters:
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0:9 Sequence
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0:9 Sequence
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0:9 move second child to first child ( temp highp float)
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0:9 'correct' ( temp highp float)
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0:9 Constant:
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0:9 1.000000
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0:10 Sequence
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0:10 move second child to first child ( temp highp float)
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0:10 'correct1' ( temp highp float)
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0:10 Constant:
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0:10 1.000000
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0:11 move second child to first child ( temp highp 4-component vector of float)
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0:11 'my_FragColor' ( out highp 4-component vector of float)
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0:11 Construct vec4 ( temp highp 4-component vector of float)
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0:11 Constant:
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0:11 0.000000
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0:11 'correct' ( temp highp float)
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0:11 'correct1' ( temp highp float)
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0:11 Constant:
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0:11 1.000000
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0:? Linker Objects
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0:? 'my_FragColor' ( out highp 4-component vector of float)
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@ -343,8 +343,6 @@ run --enhanced-msgs -V --target-env vulkan1.2 --amb --aml enhanced.7.vert enhanc
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diff -b $BASEDIR/enhanced.7.link.out $TARGETDIR/enhanced.7.link.out || HASERROR=1
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run --enhanced-msgs -V --target-env vulkan1.2 --amb --aml spv.textureError.frag > $TARGETDIR/spv.textureError.frag.out
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diff -b $BASEDIR/spv.textureError.frag.out $TARGETDIR/spv.textureError.frag.out || HASERROR=1
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run -i overflow_underflow_toinf_0.frag > $TARGETDIR/overflow_underflow_toinf_0.out
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diff -b $BASEDIR/overflow_underflow_toinf_0.out $TARGETDIR/overflow_underflow_toinf_0.out || HASERROR=1
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#
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# Final checking
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@ -301,6 +301,7 @@ INSTANTIATE_TEST_SUITE_P(
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"coord_conventions.frag",
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"gl_FragCoord.frag",
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"glsl.interpOp.error.frag",
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"overflow_underflow_toinf_0.frag",
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})),
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FileNameAsCustomTestSuffix
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);
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