gtest is the preferred framework for simple tests that don't require passing special command-line options to glslang.
59 lines
2 KiB
Text
59 lines
2 KiB
Text
overflow_underflow_toinf_0.frag
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Shader version: 320
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0:? Sequence
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0:4 Function Definition: main( ( global void)
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0:4 Function Parameters:
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0:9 Sequence
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0:9 Sequence
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0:9 move second child to first child ( temp highp float)
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0:9 'correct' ( temp highp float)
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0:9 Constant:
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0:9 1.000000
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0:10 Sequence
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0:10 move second child to first child ( temp highp float)
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0:10 'correct1' ( temp highp float)
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0:10 Constant:
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0:10 1.000000
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0:11 move second child to first child ( temp highp 4-component vector of float)
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0:11 'my_FragColor' ( out highp 4-component vector of float)
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0:11 Construct vec4 ( temp highp 4-component vector of float)
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0:11 Constant:
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0:11 0.000000
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0:11 'correct' ( temp highp float)
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0:11 'correct1' ( temp highp float)
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0:11 Constant:
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0:11 1.000000
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0:? Linker Objects
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0:? 'my_FragColor' ( out highp 4-component vector of float)
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Linked fragment stage:
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Shader version: 320
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0:? Sequence
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0:4 Function Definition: main( ( global void)
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0:4 Function Parameters:
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0:9 Sequence
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0:9 Sequence
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0:9 move second child to first child ( temp highp float)
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0:9 'correct' ( temp highp float)
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0:9 Constant:
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0:9 1.000000
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0:10 Sequence
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0:10 move second child to first child ( temp highp float)
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0:10 'correct1' ( temp highp float)
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0:10 Constant:
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0:10 1.000000
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0:11 move second child to first child ( temp highp 4-component vector of float)
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0:11 'my_FragColor' ( out highp 4-component vector of float)
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0:11 Construct vec4 ( temp highp 4-component vector of float)
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0:11 Constant:
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0:11 0.000000
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0:11 'correct' ( temp highp float)
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0:11 'correct1' ( temp highp float)
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0:11 Constant:
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0:11 1.000000
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0:? Linker Objects
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0:? 'my_FragColor' ( out highp 4-component vector of float)
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