Additional semantic checking for tessellation shaders and related clean up:
- non-arrayed geometry inputs and tessellation-control outputs - include user blocks in i/o array resizing based on primitive type - things belonging only to 'in' or 'out' are verified only on 'in' or 'out' - invocation number changing - move shader-scoped qualifier checking into its class - remove an incidental union of two levels of the node hierarchy in the yacc stack - remove layout(location=) default tracking when setting on a variable git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24551 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -9,5 +9,5 @@
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// source have to figure out how to create revision.h just to get a build
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// going. However, if it is not updated, it can be a version behind.
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#define GLSLANG_REVISION "24522"
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#define GLSLANG_DATE "2013/12/13 12:26:54"
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#define GLSLANG_REVISION "24530"
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#define GLSLANG_DATE "2013/12/16 16:58:15"
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