glslang-zig/glslang/Include/revision.h
John Kessenich 7c908d2543 Additional semantic checking for tessellation shaders and related clean up:
- non-arrayed geometry inputs and tessellation-control outputs
 - include user blocks in i/o array resizing based on primitive type
 - things belonging only to 'in' or 'out' are verified only on 'in' or 'out'
 - invocation number changing
 - move shader-scoped qualifier checking into its class
 - remove an incidental union of two levels of the node hierarchy in the yacc stack
 - remove layout(location=) default tracking when setting on a variable


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24551 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-12-18 03:06:24 +00:00

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// The file revision.h should be updated to the latest version, somehow, on
// check-in, if glslang has changed.
//
// revision.template is the source for revision.h when using SubWCRev as the
// method of updating revision.h. You don't have to do it this way, the
// requirement is only that revision.h gets updated.
//
// revision.h is under source control so that not all consumers of glslang
// source have to figure out how to create revision.h just to get a build
// going. However, if it is not updated, it can be a version behind.
#define GLSLANG_REVISION "24530"
#define GLSLANG_DATE "2013/12/16 16:58:15"