headers: Remove VK_LAYER_EXPORT
- It hasn't been handling windows (so it's been half implemented) - It's a suboptimal method for exporting symbols for vulkan layers since `--version-script` and `.def` files exists. Both of these methods also don't risk name mangling. - `--version-script` also has perf benefits since you can silence exports from code you didn't intend to export
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2 changed files with 1 additions and 10 deletions
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@ -28,14 +28,6 @@
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#include "vulkan_core.h"
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#include "vulkan_core.h"
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#if defined(__GNUC__) && __GNUC__ >= 4
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#define VK_LAYER_EXPORT __attribute__((visibility("default")))
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#elif defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)
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#define VK_LAYER_EXPORT __attribute__((visibility("default")))
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#else
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#define VK_LAYER_EXPORT
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#endif
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#define MAX_NUM_UNKNOWN_EXTS 250
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#define MAX_NUM_UNKNOWN_EXTS 250
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// Loader-Layer version negotiation API. Versions add the following features:
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// Loader-Layer version negotiation API. Versions add the following features:
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@ -1,7 +1,6 @@
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#include "vulkan/vk_layer.h"
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#include "vulkan/vk_layer.h"
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// Use helper macro intended for vulkan layers to export functions
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int foobar()
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VK_LAYER_EXPORT int foobar()
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{
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{
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return 0;
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return 0;
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}
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}
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