Update for Vulkan-Docs 1.3.226

This commit is contained in:
Jon Leech 2022-09-01 02:48:05 -07:00
parent 715673702f
commit 9f4c61a314
17 changed files with 4252 additions and 326 deletions

View file

@ -72,7 +72,7 @@ extern "C" {
#define VK_API_VERSION_1_0 VK_MAKE_API_VERSION(0, 1, 0, 0)// Patch version should always be set to 0
// Version of this file
#define VK_HEADER_VERSION 225
#define VK_HEADER_VERSION 226
// Complete version of this file
#define VK_HEADER_VERSION_COMPLETE VK_MAKE_API_VERSION(0, 1, 3, VK_HEADER_VERSION)
@ -499,6 +499,9 @@ typedef enum VkStructureType {
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
VK_STRUCTURE_TYPE_VIDEO_DECODE_CAPABILITIES_KHR = 1000024001,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
VK_STRUCTURE_TYPE_VIDEO_DECODE_USAGE_INFO_KHR = 1000024002,
#endif
VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV = 1000026000,
VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV = 1000026001,
@ -889,6 +892,9 @@ typedef enum VkStructureType {
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
VK_STRUCTURE_TYPE_VIDEO_ENCODE_CAPABILITIES_KHR = 1000299003,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
VK_STRUCTURE_TYPE_VIDEO_ENCODE_USAGE_INFO_KHR = 1000299004,
#endif
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DIAGNOSTICS_CONFIG_FEATURES_NV = 1000300000,
VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV = 1000300001,
@ -919,6 +925,8 @@ typedef enum VkStructureType {
VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_MOTION_TRIANGLES_DATA_NV = 1000327000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_MOTION_BLUR_FEATURES_NV = 1000327001,
VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_MOTION_INFO_NV = 1000327002,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXT = 1000328000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_EXT = 1000328001,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_2_PLANE_444_FORMATS_FEATURES_EXT = 1000330000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_FEATURES_EXT = 1000332000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_PROPERTIES_EXT = 1000332001,
@ -985,6 +993,7 @@ typedef enum VkStructureType {
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_SET_HOST_MAPPING_FEATURES_VALVE = 1000420000,
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_BINDING_REFERENCE_VALVE = 1000420001,
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_HOST_MAPPING_INFO_VALVE = 1000420002,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLAMP_ZERO_ONE_FEATURES_EXT = 1000421000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_NON_SEAMLESS_CUBE_MAP_FEATURES_EXT = 1000422000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_OFFSET_FEATURES_QCOM = 1000425000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_OFFSET_PROPERTIES_QCOM = 1000425001,
@ -1664,6 +1673,7 @@ typedef enum VkQueryType {
#ifdef VK_ENABLE_BETA_EXTENSIONS
VK_QUERY_TYPE_VIDEO_ENCODE_BITSTREAM_BUFFER_RANGE_KHR = 1000299000,
#endif
VK_QUERY_TYPE_MESH_PRIMITIVES_GENERATED_EXT = 1000328000,
VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT = 1000382000,
VK_QUERY_TYPE_ACCELERATION_STRUCTURE_SERIALIZATION_BOTTOM_LEVEL_POINTERS_KHR = 1000386000,
VK_QUERY_TYPE_ACCELERATION_STRUCTURE_SIZE_KHR = 1000386001,
@ -2284,14 +2294,16 @@ typedef enum VkPipelineStageFlagBits {
VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT = 0x00040000,
VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR = 0x02000000,
VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR = 0x00200000,
VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV = 0x00080000,
VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV = 0x00100000,
VK_PIPELINE_STAGE_FRAGMENT_DENSITY_PROCESS_BIT_EXT = 0x00800000,
VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00400000,
VK_PIPELINE_STAGE_COMMAND_PREPROCESS_BIT_NV = 0x00020000,
VK_PIPELINE_STAGE_TASK_SHADER_BIT_EXT = 0x00080000,
VK_PIPELINE_STAGE_MESH_SHADER_BIT_EXT = 0x00100000,
VK_PIPELINE_STAGE_SHADING_RATE_IMAGE_BIT_NV = VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR,
VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_NV = VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR,
VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_NV = VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV = VK_PIPELINE_STAGE_TASK_SHADER_BIT_EXT,
VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV = VK_PIPELINE_STAGE_MESH_SHADER_BIT_EXT,
VK_PIPELINE_STAGE_NONE_KHR = VK_PIPELINE_STAGE_NONE,
VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VkPipelineStageFlagBits;
@ -2338,6 +2350,8 @@ typedef enum VkQueryPipelineStatisticFlagBits {
VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 0x00000100,
VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 0x00000200,
VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 0x00000400,
VK_QUERY_PIPELINE_STATISTIC_TASK_SHADER_INVOCATIONS_BIT_EXT = 0x00000800,
VK_QUERY_PIPELINE_STATISTIC_MESH_SHADER_INVOCATIONS_BIT_EXT = 0x00001000,
VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VkQueryPipelineStatisticFlagBits;
typedef VkFlags VkQueryPipelineStatisticFlags;
@ -2490,8 +2504,8 @@ typedef enum VkShaderStageFlagBits {
VK_SHADER_STAGE_MISS_BIT_KHR = 0x00000800,
VK_SHADER_STAGE_INTERSECTION_BIT_KHR = 0x00001000,
VK_SHADER_STAGE_CALLABLE_BIT_KHR = 0x00002000,
VK_SHADER_STAGE_TASK_BIT_NV = 0x00000040,
VK_SHADER_STAGE_MESH_BIT_NV = 0x00000080,
VK_SHADER_STAGE_TASK_BIT_EXT = 0x00000040,
VK_SHADER_STAGE_MESH_BIT_EXT = 0x00000080,
VK_SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI = 0x00004000,
VK_SHADER_STAGE_RAYGEN_BIT_NV = VK_SHADER_STAGE_RAYGEN_BIT_KHR,
VK_SHADER_STAGE_ANY_HIT_BIT_NV = VK_SHADER_STAGE_ANY_HIT_BIT_KHR,
@ -2499,6 +2513,8 @@ typedef enum VkShaderStageFlagBits {
VK_SHADER_STAGE_MISS_BIT_NV = VK_SHADER_STAGE_MISS_BIT_KHR,
VK_SHADER_STAGE_INTERSECTION_BIT_NV = VK_SHADER_STAGE_INTERSECTION_BIT_KHR,
VK_SHADER_STAGE_CALLABLE_BIT_NV = VK_SHADER_STAGE_CALLABLE_BIT_KHR,
VK_SHADER_STAGE_TASK_BIT_NV = VK_SHADER_STAGE_TASK_BIT_EXT,
VK_SHADER_STAGE_MESH_BIT_NV = VK_SHADER_STAGE_MESH_BIT_EXT,
VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VkShaderStageFlagBits;
@ -6443,6 +6459,8 @@ static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE
static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_FRAGMENT_DENSITY_PROCESS_BIT_EXT = 0x00800000ULL;
static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_NV = 0x00080000ULL;
static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_NV = 0x00100000ULL;
static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT = 0x00080000ULL;
static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT = 0x00100000ULL;
static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_SUBPASS_SHADING_BIT_HUAWEI = 0x8000000000ULL;
static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_INVOCATION_MASK_BIT_HUAWEI = 0x10000000000ULL;
static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_COPY_BIT_KHR = 0x10000000ULL;
@ -12989,6 +13007,7 @@ typedef enum VkIndirectCommandsTokenTypeNV {
VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_INDEXED_NV = 5,
VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_NV = 6,
VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_TASKS_NV = 7,
VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_MESH_TASKS_NV = 1000328000,
VK_INDIRECT_COMMANDS_TOKEN_TYPE_MAX_ENUM_NV = 0x7FFFFFFF
} VkIndirectCommandsTokenTypeNV;
@ -14296,6 +14315,17 @@ VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetHostMappingVALVE(
#endif
#define VK_EXT_depth_clamp_zero_one 1
#define VK_EXT_DEPTH_CLAMP_ZERO_ONE_SPEC_VERSION 1
#define VK_EXT_DEPTH_CLAMP_ZERO_ONE_EXTENSION_NAME "VK_EXT_depth_clamp_zero_one"
typedef struct VkPhysicalDeviceDepthClampZeroOneFeaturesEXT {
VkStructureType sType;
void* pNext;
VkBool32 depthClampZeroOne;
} VkPhysicalDeviceDepthClampZeroOneFeaturesEXT;
#define VK_EXT_non_seamless_cube_map 1
#define VK_EXT_NON_SEAMLESS_CUBE_MAP_SPEC_VERSION 1
#define VK_EXT_NON_SEAMLESS_CUBE_MAP_EXTENSION_NAME "VK_EXT_non_seamless_cube_map"
@ -14987,6 +15017,87 @@ typedef struct VkPhysicalDeviceRayQueryFeaturesKHR {
} VkPhysicalDeviceRayQueryFeaturesKHR;
#define VK_EXT_mesh_shader 1
#define VK_EXT_MESH_SHADER_SPEC_VERSION 1
#define VK_EXT_MESH_SHADER_EXTENSION_NAME "VK_EXT_mesh_shader"
typedef struct VkPhysicalDeviceMeshShaderFeaturesEXT {
VkStructureType sType;
void* pNext;
VkBool32 taskShader;
VkBool32 meshShader;
VkBool32 multiviewMeshShader;
VkBool32 primitiveFragmentShadingRateMeshShader;
VkBool32 meshShaderQueries;
} VkPhysicalDeviceMeshShaderFeaturesEXT;
typedef struct VkPhysicalDeviceMeshShaderPropertiesEXT {
VkStructureType sType;
void* pNext;
uint32_t maxTaskWorkGroupTotalCount;
uint32_t maxTaskWorkGroupCount[3];
uint32_t maxTaskWorkGroupInvocations;
uint32_t maxTaskWorkGroupSize[3];
uint32_t maxTaskPayloadSize;
uint32_t maxTaskSharedMemorySize;
uint32_t maxTaskPayloadAndSharedMemorySize;
uint32_t maxMeshWorkGroupTotalCount;
uint32_t maxMeshWorkGroupCount[3];
uint32_t maxMeshWorkGroupInvocations;
uint32_t maxMeshWorkGroupSize[3];
uint32_t maxMeshSharedMemorySize;
uint32_t maxMeshPayloadAndSharedMemorySize;
uint32_t maxMeshOutputMemorySize;
uint32_t maxMeshPayloadAndOutputMemorySize;
uint32_t maxMeshOutputComponents;
uint32_t maxMeshOutputVertices;
uint32_t maxMeshOutputPrimitives;
uint32_t maxMeshOutputLayers;
uint32_t maxMeshMultiviewViewCount;
uint32_t meshOutputPerVertexGranularity;
uint32_t meshOutputPerPrimitiveGranularity;
uint32_t maxPreferredTaskWorkGroupInvocations;
uint32_t maxPreferredMeshWorkGroupInvocations;
VkBool32 prefersLocalInvocationVertexOutput;
VkBool32 prefersLocalInvocationPrimitiveOutput;
VkBool32 prefersCompactVertexOutput;
VkBool32 prefersCompactPrimitiveOutput;
} VkPhysicalDeviceMeshShaderPropertiesEXT;
typedef struct VkDrawMeshTasksIndirectCommandEXT {
uint32_t groupCountX;
uint32_t groupCountY;
uint32_t groupCountZ;
} VkDrawMeshTasksIndirectCommandEXT;
typedef void (VKAPI_PTR *PFN_vkCmdDrawMeshTasksEXT)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
typedef void (VKAPI_PTR *PFN_vkCmdDrawMeshTasksIndirectEXT)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
typedef void (VKAPI_PTR *PFN_vkCmdDrawMeshTasksIndirectCountEXT)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
#ifndef VK_NO_PROTOTYPES
VKAPI_ATTR void VKAPI_CALL vkCmdDrawMeshTasksEXT(
VkCommandBuffer commandBuffer,
uint32_t groupCountX,
uint32_t groupCountY,
uint32_t groupCountZ);
VKAPI_ATTR void VKAPI_CALL vkCmdDrawMeshTasksIndirectEXT(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset,
uint32_t drawCount,
uint32_t stride);
VKAPI_ATTR void VKAPI_CALL vkCmdDrawMeshTasksIndirectCountEXT(
VkCommandBuffer commandBuffer,
VkBuffer buffer,
VkDeviceSize offset,
VkBuffer countBuffer,
VkDeviceSize countBufferOffset,
uint32_t maxDrawCount,
uint32_t stride);
#endif
#ifdef __cplusplus
}
#endif