Update for Vulkan-Docs 1.3.278

This commit is contained in:
Jon Leech 2024-02-16 02:32:27 -08:00 committed by Jon Leech
parent 5ac36269f5
commit 31aa7f634b
16 changed files with 3388 additions and 916 deletions

View file

@ -1163,6 +1163,11 @@ namespace VULKAN_HPP_NAMESPACE
struct MemoryMapInfoKHR;
struct MemoryUnmapInfoKHR;
//=== VK_EXT_map_memory_placed ===
struct PhysicalDeviceMapMemoryPlacedFeaturesEXT;
struct PhysicalDeviceMapMemoryPlacedPropertiesEXT;
struct MemoryMapPlacedInfoEXT;
//=== VK_EXT_shader_atomic_float2 ===
struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT;
@ -1815,6 +1820,9 @@ namespace VULKAN_HPP_NAMESPACE
//=== VK_NV_descriptor_pool_overallocation ===
struct PhysicalDeviceDescriptorPoolOverallocationFeaturesNV;
//=== VK_NV_shader_atomic_float16_vector ===
struct PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV;
//===================================
//=== HANDLE forward declarations ===
//===================================
@ -12754,12 +12762,12 @@ namespace VULKAN_HPP_NAMESPACE
#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
Result unmapMemory2KHR( const VULKAN_HPP_NAMESPACE::MemoryUnmapInfoKHR * pMemoryUnmapInfo,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
VULKAN_HPP_NODISCARD Result unmapMemory2KHR( const VULKAN_HPP_NAMESPACE::MemoryUnmapInfoKHR * pMemoryUnmapInfo,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE
template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
void unmapMemory2KHR( const VULKAN_HPP_NAMESPACE::MemoryUnmapInfoKHR & memoryUnmapInfo,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
typename ResultValueType<void>::type unmapMemory2KHR( const VULKAN_HPP_NAMESPACE::MemoryUnmapInfoKHR & memoryUnmapInfo,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
//=== VK_EXT_swapchain_maintenance1 ===
@ -13167,8 +13175,8 @@ namespace VULKAN_HPP_NAMESPACE
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE
template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
VULKAN_HPP_NODISCARD ResultValue<std::pair<VULKAN_HPP_NAMESPACE::DeviceFaultCountsEXT, VULKAN_HPP_NAMESPACE::DeviceFaultInfoEXT>>
getFaultInfoEXT( Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
VULKAN_HPP_NODISCARD typename ResultValueType<std::pair<VULKAN_HPP_NAMESPACE::DeviceFaultCountsEXT, VULKAN_HPP_NAMESPACE::DeviceFaultInfoEXT>>::type
getFaultInfoEXT( Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
#if defined( VK_USE_PLATFORM_FUCHSIA )
@ -13318,7 +13326,7 @@ namespace VULKAN_HPP_NAMESPACE
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE
template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
VULKAN_HPP_NODISCARD ResultValue<VULKAN_HPP_NAMESPACE::Extent2D>
VULKAN_HPP_NODISCARD typename ResultValueType<VULKAN_HPP_NAMESPACE::Extent2D>::type
getSubpassShadingMaxWorkgroupSizeHUAWEI( VULKAN_HPP_NAMESPACE::RenderPass renderpass, Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
@ -13736,44 +13744,44 @@ namespace VULKAN_HPP_NAMESPACE
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE
template <typename ShaderEXTAllocator = std::allocator<VULKAN_HPP_NAMESPACE::ShaderEXT>, typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator>>::type
createShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
VULKAN_HPP_NODISCARD ResultValue<std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator>>
createShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
template <typename ShaderEXTAllocator = std::allocator<VULKAN_HPP_NAMESPACE::ShaderEXT>,
typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE,
typename std::enable_if<std::is_same<typename ShaderEXTAllocator::value_type, VULKAN_HPP_NAMESPACE::ShaderEXT>::value, int>::type = 0>
VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator>>::type
createShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator,
ShaderEXTAllocator & shaderEXTAllocator,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
VULKAN_HPP_NODISCARD ResultValue<std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator>>
createShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator,
ShaderEXTAllocator & shaderEXTAllocator,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
VULKAN_HPP_NODISCARD typename ResultValueType<VULKAN_HPP_NAMESPACE::ShaderEXT>::type
createShaderEXT( const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT & createInfo,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
VULKAN_HPP_NODISCARD ResultValue<VULKAN_HPP_NAMESPACE::ShaderEXT>
createShaderEXT( const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT & createInfo,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
# ifndef VULKAN_HPP_NO_SMART_HANDLE
template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE,
typename ShaderEXTAllocator = std::allocator<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>>>
VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator>>::type
createShadersEXTUnique( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
VULKAN_HPP_NODISCARD ResultValue<std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator>>
createShadersEXTUnique( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE,
typename ShaderEXTAllocator = std::allocator<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>>,
typename std::enable_if<std::is_same<typename ShaderEXTAllocator::value_type, UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>>::value,
int>::type = 0>
VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator>>::type
createShadersEXTUnique( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator,
ShaderEXTAllocator & shaderEXTAllocator,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
VULKAN_HPP_NODISCARD ResultValue<std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator>>
createShadersEXTUnique( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator,
ShaderEXTAllocator & shaderEXTAllocator,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
VULKAN_HPP_NODISCARD typename ResultValueType<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>>::type
createShaderEXTUnique( const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT & createInfo,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
VULKAN_HPP_NODISCARD ResultValue<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>>
createShaderEXTUnique( const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT & createInfo,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT,
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
# endif /* VULKAN_HPP_NO_SMART_HANDLE */
#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */