glslang-zig/glslang/MachineIndependent
Daniel Koch ffccefddfd
Updates for final Vulkan ray tracing extensions (#2466)
* Fix traceRay/executeCallable to have id instead of constant.

Update to final (non-provisional) SPIR-V capabilities
(includes review feedback)
- Change visibilty of findLinkerObjects.

See merge request GLSL/glslang!78

* Add support for OpConvertUToAccelerationStructureKHR.

GLSL : https://gitlab.khronos.org/GLSL/GLSL/-/merge_requests/60

SPV : https://gitlab.khronos.org/spirv/spirv-extensions/-/merge_requests/182

See merge request GLSL/glslang!77

* Add volatile qualifier to certain builtins for ray tracing.

See merge request GLSL/glslang!81

* make gl_RayTmaxEXT volatile in intersection shader

Vulkan Issue #2268

* Add testing for layouts on SBT

vulkan/vulkan#2230

- no layout specified should be same as std430
- explicitly test std140, std430, scalar layouts

See merge request GLSL/glslang!86

* Support for new opcodes OpIgnoreIntersectionKHR and OpTerminateRayKHR

vulkan/vulkan#2374

Add support for ignoreIntersectionEXT and terminateRayEXT as block
terminator statements.

See merge request GLSL/glslang!87

* Fix code-generation issues with global ray query variables

See merge request GLSL/glslang!88

* update dependencies for spirv-headers and tools

And update mesh shader results

* Fix indeterminate argument ordering

Authored-by: David Neto <dneto@google.com>

Co-authored-by: Ashwin Lele (NVIDIA Corporation) <alele@nvidia.com>
Co-authored-by: Neslisah <Neslisah.Torosdagli@amd.com>
2020-11-23 13:41:27 -07:00
..
preprocessor Fix token-pasting macros not working in preprocessor directives. (#2453) 2020-11-06 10:51:07 -07:00
attribute.cpp Web: Turn off bracket-style attributes, reflection, and IO mapping. 2019-08-20 23:21:55 -06:00
attribute.h HLSL: Fix #1912: add attribute syntax for nonreadable/nonwritable 2019-09-29 19:16:25 -06:00
Constant.cpp Copyright update, mostly to trigger bots again. 2020-03-01 04:51:40 -07:00
gl_types.h Preprocessor related issue fix (#2378) 2020-09-14 21:46:24 -06:00
glslang.m4 Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
glslang.y Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
glslang_tab.cpp Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
glslang_tab.cpp.h Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
InfoSink.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Initialize.cpp Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
Initialize.h Comment out params instead of removing 2019-09-11 08:59:47 -04:00
Intermediate.cpp Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
intermOut.cpp Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
IntermTraverse.cpp 8. io mapping refine & qualifier member check & resolver expand (#2396) 2020-11-03 13:34:19 -07:00
iomapper.cpp Fix warning in iomapper. (#2449) 2020-11-05 10:33:45 -07:00
iomapper.h 8. io mapping refine & qualifier member check & resolver expand (#2396) 2020-11-03 13:34:19 -07:00
limits.cpp Web: Turn off includes, independent preprocessing path, fine tune all. 2019-08-20 23:21:56 -06:00
linkValidate.cpp Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
LiveTraverser.h also search global variables assignment for live variables 2020-07-20 18:43:00 -04:00
localintermediate.h Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
parseConst.cpp Fix MSVC build issue - remove invalid character 2020-03-19 15:31:31 -06:00
ParseContextBase.cpp 8. io mapping refine & qualifier member check & resolver expand (#2396) 2020-11-03 13:34:19 -07:00
ParseHelper.cpp Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
ParseHelper.h 8. io mapping refine & qualifier member check & resolver expand (#2396) 2020-11-03 13:34:19 -07:00
parseVersions.h Fix #2366, fix #2358, correctly separate out numerical feature checking 2020-08-14 08:40:06 -06:00
pch.h Use precompiled headers for some glslang projects 2018-10-31 15:38:08 -05:00
PoolAlloc.cpp Revert changes that migrate to thread_local. 2020-07-31 07:13:24 +01:00
propagateNoContraction.cpp Make file formatting comply with POSIX and Unix standards 2020-03-21 03:20:25 -04:00
propagateNoContraction.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
reflection.cpp 8. io mapping refine & qualifier member check & resolver expand (#2396) 2020-11-03 13:34:19 -07:00
reflection.h Use GLSLANG_ANGLE to strip features to what ANGLE requires 2020-07-31 12:44:49 -04:00
RemoveTree.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
RemoveTree.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
Scan.cpp Updates for final Vulkan ray tracing extensions (#2466) 2020-11-23 13:41:27 -07:00
Scan.h SPV: Fix #1575, fix #1593: Support HLSL #line 2018-12-07 17:36:33 -07:00
ScanContext.h GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
ShaderLang.cpp Fix uninitialized use of TIntermediate::resource (#2424) 2020-10-19 15:21:12 -06:00
SymbolTable.cpp Add GL_EXT_shader_image_int64 support (#2409) 2020-11-04 09:24:23 -07:00
SymbolTable.h 8. io mapping refine & qualifier member check & resolver expand (#2396) 2020-11-03 13:34:19 -07:00
Versions.cpp Implement GL_EXT_terminate_invocation (#2454) 2020-11-09 09:30:01 -07:00
Versions.h Implement GL_EXT_terminate_invocation (#2454) 2020-11-09 09:30:01 -07:00