Adds command line options:
--invert-y
--iy
(synonyms) which invert position.Y on vertex shader output. Handles these cases:
* Direct single variable return
* Member of direct returned struct
* Single variable output parameter
* Member of struct output parameter
API:
// Enables position.Y output negation in vertex shader
void TShader::setInvertY(bool invert);
Fixes #1173
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| .. | ||
| CMakeLists.txt | ||
| DirStackFileIncluder.h | ||
| ResourceLimits.cpp | ||
| ResourceLimits.h | ||
| spirv-remap.cpp | ||
| StandAlone.cpp | ||
| Worklist.h | ||