glslang-zig/glslang/MachineIndependent
2013-06-13 23:56:04 +00:00
..
preprocessor Implement __VERSION__ macro, make ftransform() non-ES only, add more tests. 2013-06-13 23:56:04 +00:00
Constant.cpp Fix a linux build issue. 2013-06-11 18:30:26 +00:00
glslang.l Implement __VERSION__ macro, make ftransform() non-ES only, add more tests. 2013-06-13 23:56:04 +00:00
glslang.y Semantic checks: ES doesn't have unsized arrays or noise*(). 2013-06-13 20:16:43 +00:00
InfoSink.cpp Pass 1 at building on linux: remove compile errors from machine independent. 2013-02-11 22:36:01 +00:00
Initialize.cpp Implement __VERSION__ macro, make ftransform() non-ES only, add more tests. 2013-06-13 23:56:04 +00:00
Initialize.h Implement modern (130 and above) texturing. About 250 functions for 3.0, over 500 for 4.3, created programmatically. Handles all 3.0 functions, almost all 4.3 functions. 2013-02-25 19:44:56 +00:00
Intermediate.cpp Unify constant floats and constant doubles; they can all be constant doubles. 2013-06-10 21:56:23 +00:00
intermOut.cpp Unify constant floats and constant doubles; they can all be constant doubles. 2013-06-10 21:56:23 +00:00
IntermTraverse.cpp Change warning to error for use of double underscore. 2013-05-29 22:40:31 +00:00
localintermediate.h Add anonymous members as a new symbol table type, so the infrastructure can handle blocks with no names. 2013-04-10 20:15:16 +00:00
Makefile Another round of gcc/g++ fixes. 2013-03-08 23:14:42 +00:00
MMap.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
parseConst.cpp Unify constant floats and constant doubles; they can all be constant doubles. 2013-06-10 21:56:23 +00:00
ParseHelper.cpp Semantic checks: ES doesn't have unsized arrays or noise*(). 2013-06-13 20:16:43 +00:00
ParseHelper.h Semantic checks: ES doesn't have unsized arrays or noise*(). 2013-06-13 20:16:43 +00:00
PoolAlloc.cpp Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct. 2013-02-17 06:01:50 +00:00
QualifierAlive.cpp Add anonymous members as a new symbol table type, so the infrastructure can handle blocks with no names. 2013-04-10 20:15:16 +00:00
QualifierAlive.h Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers. 2013-01-24 23:10:51 +00:00
RemoveTree.cpp Minor changes: remove use of 'auto', plug obscure memory leak, update copyright. 2013-04-12 16:50:28 +00:00
RemoveTree.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
ShaderLang.cpp Get all the scoping rules right for ES and non ES, name hiding, built-in overriding, etc. 2013-06-12 06:13:17 +00:00
SymbolTable.cpp Get all the scoping rules right for ES and non ES, name hiding, built-in overriding, etc. 2013-06-12 06:13:17 +00:00
SymbolTable.h Get all the scoping rules right for ES and non ES, name hiding, built-in overriding, etc. 2013-06-12 06:13:17 +00:00
unistd.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Versions.cpp Simply compile-time error handling: mostly removed the need to test an error occurred and the need to call recover(). 2013-06-12 22:41:21 +00:00
Versions.h Update copyrights to 2013 for files with real change in them. 2013-01-11 18:40:40 +00:00