glslang-zig/glslang/Include
2016-03-01 08:43:17 -07:00
..
arrays.h SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
BaseTypes.h SPV: Fix 'location' inheritance bug. 2016-02-19 12:21:50 -07:00
Common.h Fix compilation issues with MSVC 2010 2016-02-23 22:17:38 +01:00
ConstantUnion.h Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize. 2015-08-09 18:15:25 -06:00
InfoSink.h Create a new method to return string name or number to DRY code. 2015-08-06 15:24:56 -04:00
InitializeGlobals.h Interface and naming improvements: 2013-11-01 17:41:52 +00:00
intermediate.h SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
PoolAlloc.h glslang: Fix over 100 warnings from MSVC warning level 4. 2015-05-15 17:30:55 +00:00
ResourceLimits.h Implement GL_ARB_shader_texture_image_samples. Also add in gl_MaxSamples and the float imageAtomicExchange. 2014-08-13 16:54:02 +00:00
revision.h SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
revision.template Add a versioning system and tie it to the -v command-line option. System is described in glslang/Include/revision.template. 2013-12-04 04:43:40 +00:00
ShHandle.h Fix warnings/errors for strict aliasing & function prototypes 2016-02-23 12:17:11 -05:00
Types.h Syntax: correct spelling of rgb10_a2ui. 2016-03-01 08:43:17 -07:00