38 lines
1.6 KiB
CMake
38 lines
1.6 KiB
CMake
if(ENABLE_GLSLANG_JS)
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add_executable(glslang.js "glslang.js.cpp")
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glslang_set_link_args(glslang.js)
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target_link_libraries(glslang.js glslang SPIRV)
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# Link library names that start with "-" are treated as link flags.
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# "-Os" should be OK in MSVC; don't use /Os because CMake won't
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# treat it as a link flag.
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target_link_libraries(glslang.js "-Os")
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if(EMSCRIPTEN)
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set_target_properties(glslang.js PROPERTIES
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OUTPUT_NAME "glslang"
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SUFFIX ".js")
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em_link_pre_js(glslang.js "${CMAKE_CURRENT_SOURCE_DIR}/glslang.pre.js")
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target_link_libraries(glslang.js "--llvm-lto 1")
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target_link_libraries(glslang.js "--closure 1")
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target_link_libraries(glslang.js "-s MODULARIZE=1")
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target_link_libraries(glslang.js "-s ALLOW_MEMORY_GROWTH=1")
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target_link_libraries(glslang.js "-s FILESYSTEM=0")
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if(ENABLE_EMSCRIPTEN_SINGLE_FILE)
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target_link_libraries(glslang.js "-s SINGLE_FILE=1")
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endif(ENABLE_EMSCRIPTEN_SINGLE_FILE)
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if(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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target_link_libraries(glslang.js "-s ENVIRONMENT=node -s BINARYEN_ASYNC_COMPILATION=0")
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else()
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target_link_libraries(glslang.js "-s ENVIRONMENT=web,worker")
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endif()
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if(NOT ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE)
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add_custom_command(TARGET glslang.js POST_BUILD
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COMMAND cat ${CMAKE_CURRENT_SOURCE_DIR}/glslang.after.js >> ${CMAKE_CURRENT_BINARY_DIR}/glslang.js)
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endif()
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endif(EMSCRIPTEN)
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endif(ENABLE_GLSLANG_JS)
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