* Fix bug in TestFixture.h, debug info gets enabled when nonsemantic debug info is requested.
772 lines
43 KiB
Text
772 lines
43 KiB
Text
spv.debuginfo.hlsl.vert
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 518
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Capability Shader
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Extension "SPV_KHR_non_semantic_info"
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1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 6 "main" 467 470 474 477 480 483 487 491 499 503 506 509 512 515
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2: String "spv.debuginfo.hlsl.vert"
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9: String "float"
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12: String "uint"
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24: String "int"
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29: String "instanceRot"
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31: String "// OpModuleProcessed auto-map-locations
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// OpModuleProcessed auto-map-bindings
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// OpModuleProcessed entry-point main
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// OpModuleProcessed client vulkan100
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// OpModuleProcessed target-env vulkan1.0
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// OpModuleProcessed keep-uncalled
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// OpModuleProcessed hlsl-offsets
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#line 1
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/*
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The MIT License (MIT)
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Copyright (c) 2022 Google LLC
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Copyright (c) 2022 Sascha Willems
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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struct VSInput
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{
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[[vk::location(0)]] float3 Pos : POSITION0;
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[[vk::location(1)]] float3 Normal : NORMAL0;
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[[vk::location(2)]] float2 UV : TEXCOORD0;
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[[vk::location(3)]] float3 Color : COLOR0;
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// Instanced attributes
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[[vk::location(4)]] float3 instancePos : POSITION1;
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[[vk::location(5)]] float3 instanceRot : TEXCOORD1;
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[[vk::location(6)]] float instanceScale : TEXCOORD2;
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[[vk::location(7)]] int instanceTexIndex : TEXCOORD3;
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};
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struct UBO
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{
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float4x4 projection;
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float4x4 modelview;
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float4 lightPos;
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float locSpeed;
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float globSpeed;
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};
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cbuffer ubo : register(b0) { UBO ubo; }
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struct VSOutput
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{
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float4 Pos : SV_POSITION;
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[[vk::location(0)]] float3 Normal : NORMAL0;
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[[vk::location(1)]] float3 Color : COLOR0;
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[[vk::location(2)]] float3 UV : TEXCOORD0;
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[[vk::location(3)]] float3 ViewVec : TEXCOORD1;
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[[vk::location(4)]] float3 LightVec : TEXCOORD2;
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};
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VSOutput main(VSInput input)
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{
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VSOutput output = (VSOutput)0;
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output.Color = input.Color;
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output.UV = float3(input.UV, input.instanceTexIndex);
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// rotate around x
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float s = sin(input.instanceRot.x + ubo.locSpeed);
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float c = cos(input.instanceRot.x + ubo.locSpeed);
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float3x3 mx = { c, -s, 0.0,
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s, c, 0.0,
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0.0, 0.0, 1.0 };
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// rotate around y
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s = sin(input.instanceRot.y + ubo.locSpeed);
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c = cos(input.instanceRot.y + ubo.locSpeed);
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float3x3 my = { c, 0.0, -s,
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0.0, 1.0, 0.0,
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s, 0.0, c };
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// rot around z
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s = sin(input.instanceRot.z + ubo.locSpeed);
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c = cos(input.instanceRot.z + ubo.locSpeed);
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float3x3 mz = { 1.0, 0.0, 0.0,
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0.0, c, -s,
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0.0, s, c };
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float3x3 rotMat = mul(mz, mul(my, mx));
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float4x4 gRotMat;
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s = sin(input.instanceRot.y + ubo.globSpeed);
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c = cos(input.instanceRot.y + ubo.globSpeed);
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gRotMat[0] = float4(c, 0.0, -s, 0.0);
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gRotMat[1] = float4(0.0, 1.0, 0.0, 0.0);
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gRotMat[2] = float4(s, 0.0, c, 0.0);
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gRotMat[3] = float4(0.0, 0.0, 0.0, 1.0);
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float4 locPos = float4(mul(rotMat, input.Pos.xyz), 1.0);
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float4 pos = float4((locPos.xyz * input.instanceScale) + input.instancePos, 1.0);
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output.Pos = mul(ubo.projection, mul(ubo.modelview, mul(gRotMat, pos)));
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output.Normal = mul((float3x3)mul(ubo.modelview, gRotMat), mul(rotMat, input.Normal));
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pos = mul(ubo.modelview, float4(input.Pos.xyz + input.instancePos, 1.0));
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float3 lPos = mul((float3x3)ubo.modelview, ubo.lightPos.xyz);
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output.LightVec = lPos - pos.xyz;
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output.ViewVec = -pos.xyz;
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return output;
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}
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"
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36: String "UV"
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43: String "instanceScale"
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47: String "instanceTexIndex"
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51: String "VSInput"
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63: String "Pos"
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67: String "LightVec"
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74: String "VSOutput"
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80: String "@main"
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83: String "input"
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94: String "output"
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132: String "s"
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142: String "bool"
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147: String "modelview"
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152: String "lightPos"
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156: String "globSpeed"
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160: String "UBO"
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163: String "ubo"
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170: String ""
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181: String "c"
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197: String "mx"
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232: String "my"
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266: String "mz"
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286: String "rotMat"
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299: String "gRotMat"
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346: String "locPos"
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360: String "pos"
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426: String "lPos"
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Name 6 "main"
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Name 27 "VSInput"
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MemberName 27(VSInput) 0 "Pos"
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MemberName 27(VSInput) 1 "Normal"
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MemberName 27(VSInput) 2 "UV"
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MemberName 27(VSInput) 3 "Color"
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MemberName 27(VSInput) 4 "instancePos"
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MemberName 27(VSInput) 5 "instanceRot"
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MemberName 27(VSInput) 6 "instanceScale"
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MemberName 27(VSInput) 7 "instanceTexIndex"
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Name 61 "VSOutput"
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MemberName 61(VSOutput) 0 "Pos"
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MemberName 61(VSOutput) 1 "Normal"
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MemberName 61(VSOutput) 2 "Color"
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MemberName 61(VSOutput) 3 "UV"
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MemberName 61(VSOutput) 4 "ViewVec"
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MemberName 61(VSOutput) 5 "LightVec"
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Name 78 "@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;"
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Name 77 "input"
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Name 92 "output"
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Name 130 "s"
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Name 145 "UBO"
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MemberName 145(UBO) 0 "projection"
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MemberName 145(UBO) 1 "modelview"
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MemberName 145(UBO) 2 "lightPos"
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MemberName 145(UBO) 3 "locSpeed"
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MemberName 145(UBO) 4 "globSpeed"
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Name 161 "ubo"
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MemberName 161(ubo) 0 "ubo"
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Name 168 ""
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Name 179 "c"
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Name 195 "mx"
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Name 230 "my"
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Name 264 "mz"
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Name 284 "rotMat"
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Name 297 "gRotMat"
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Name 344 "locPos"
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Name 358 "pos"
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Name 424 "lPos"
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Name 465 "input"
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Name 467 "input.Pos"
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Name 470 "input.Normal"
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Name 474 "input.UV"
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Name 477 "input.Color"
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Name 480 "input.instancePos"
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Name 483 "input.instanceRot"
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Name 487 "input.instanceScale"
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Name 491 "input.instanceTexIndex"
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Name 494 "flattenTemp"
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Name 495 "param"
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Name 499 "@entryPointOutput.Pos"
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Name 503 "@entryPointOutput.Normal"
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Name 506 "@entryPointOutput.Color"
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Name 509 "@entryPointOutput.UV"
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Name 512 "@entryPointOutput.ViewVec"
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Name 515 "@entryPointOutput.LightVec"
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MemberDecorate 145(UBO) 0 RowMajor
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MemberDecorate 145(UBO) 0 MatrixStride 16
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MemberDecorate 145(UBO) 0 Offset 0
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MemberDecorate 145(UBO) 1 RowMajor
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MemberDecorate 145(UBO) 1 MatrixStride 16
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MemberDecorate 145(UBO) 1 Offset 64
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MemberDecorate 145(UBO) 2 Offset 128
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MemberDecorate 145(UBO) 3 Offset 144
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MemberDecorate 145(UBO) 4 Offset 148
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Decorate 161(ubo) Block
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MemberDecorate 161(ubo) 0 Offset 0
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Decorate 168 Binding 0
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Decorate 168 DescriptorSet 0
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Decorate 467(input.Pos) Location 0
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Decorate 470(input.Normal) Location 1
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Decorate 474(input.UV) Location 2
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Decorate 477(input.Color) Location 3
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Decorate 480(input.instancePos) Location 4
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Decorate 483(input.instanceRot) Location 5
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Decorate 487(input.instanceScale) Location 6
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Decorate 491(input.instanceTexIndex) Location 7
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Decorate 499(@entryPointOutput.Pos) BuiltIn Position
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Decorate 503(@entryPointOutput.Normal) Location 0
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Decorate 506(@entryPointOutput.Color) Location 1
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Decorate 509(@entryPointOutput.UV) Location 2
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Decorate 512(@entryPointOutput.ViewVec) Location 3
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Decorate 515(@entryPointOutput.LightVec) Location 4
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4: TypeVoid
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5: TypeFunction 4
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8: TypeFloat 32
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11: TypeInt 32 0
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14: 11(int) Constant 32
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15: 11(int) Constant 6
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16: 11(int) Constant 0
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13: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 12 14 15 16
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17: 11(int) Constant 3
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10: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 14 17 16
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18: TypeVector 8(float) 3
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19: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 17
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20: TypeVector 8(float) 2
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21: 11(int) Constant 2
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22: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 21
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23: TypeInt 32 1
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26: 11(int) Constant 4
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25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 24 14 26 16
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27(VSInput): TypeStruct 18(fvec3) 18(fvec3) 20(fvec2) 18(fvec3) 18(fvec3) 18(fvec3) 8(float) 23(int)
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30: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 31
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32: 11(int) Constant 35
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33: 11(int) Constant 40
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28: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 29 19 30 32 33 16 16 17
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34: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 29 19 30 32 33 16 16 17
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37: 11(int) Constant 30
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38: 11(int) Constant 31
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35: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 36 22 30 37 38 16 16 17
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39: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 29 19 30 32 33 16 16 17
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40: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 29 19 30 32 33 16 16 17
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41: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 29 19 30 32 33 16 16 17
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44: 11(int) Constant 36
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45: 11(int) Constant 41
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42: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 43 10 30 44 45 16 16 17
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48: 11(int) Constant 37
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49: 11(int) Constant 42
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46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 47 25 30 48 49 16 16 17
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52: 11(int) Constant 1
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53: 11(int) Constant 62
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55: 11(int) Constant 5
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54: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 52 26 30 55
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50: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 51 52 30 53 16 54 51 16 17 28 34 35 39 40 41 42 46
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56: TypePointer Function 27(VSInput)
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57: 11(int) Constant 7
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58: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 50 57 16
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59: TypeVector 8(float) 4
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60: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 26
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61(VSOutput): TypeStruct 59(fvec4) 18(fvec3) 18(fvec3) 18(fvec3) 18(fvec3) 18(fvec3)
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64: 11(int) Constant 53
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65: 11(int) Constant 13
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62: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 63 60 30 64 65 16 16 17
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68: 11(int) Constant 58
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66: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 67 19 30 68 48 16 16 17
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69: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 67 19 30 68 48 16 16 17
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70: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 67 19 30 68 48 16 16 17
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71: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 67 19 30 68 48 16 16 17
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72: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 67 19 30 68 48 16 16 17
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73: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 74 52 30 53 16 54 74 16 17 62 66 69 70 71 72
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75: TypeFunction 61(VSOutput) 56(ptr)
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76: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 73 50
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81: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 80 76 30 53 16 54 80 17 53
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82: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 83 50 30 53 16 81 26 52
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85: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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89: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 30 16 16 81
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90: TypePointer Function 61(VSOutput)
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91: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 73 57 16
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95: 11(int) Constant 63
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93: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 94 73 30 95 16 89 26
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99: 8(float) Constant 0
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100: 59(fvec4) ConstantComposite 99 99 99 99
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101: 18(fvec3) ConstantComposite 99 99 99
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102:61(VSOutput) ConstantComposite 100 101 101 101 101 101
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103: 23(int) Constant 2
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104: 23(int) Constant 3
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105: TypePointer Function 18(fvec3)
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106: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 19 57 16
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109: 11(int) Constant 64
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112: TypePointer Function 20(fvec2)
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113: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 22 57 16
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116: 11(int) Constant 65
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118: 23(int) Constant 7
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119: TypePointer Function 23(int)
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120: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 25 57 16
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128: TypePointer Function 8(float)
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129: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 10 57 16
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133: 11(int) Constant 68
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131: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 132 10 30 133 16 89 26
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136: 23(int) Constant 5
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139: TypeMatrix 59(fvec4) 4
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141: TypeBool
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143: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 142 14 21 16
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144: 141(bool) ConstantTrue
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140: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 60 26 144
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145(UBO): TypeStruct 139 139 59(fvec4) 8(float) 8(float)
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148: 11(int) Constant 43
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149: 11(int) Constant 20
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146: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 147 140 30 148 149 16 16 17
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150: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 147 140 30 148 149 16 16 17
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153: 11(int) Constant 44
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154: 11(int) Constant 17
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151: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 152 60 30 153 154 16 16 17
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157: 11(int) Constant 46
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155: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 156 10 30 157 154 16 16 17
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158: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 156 10 30 157 154 16 16 17
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159: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 160 52 30 133 16 54 160 16 17 146 150 151 155 158
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161(ubo): TypeStruct 145(UBO)
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164: 11(int) Constant 49
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162: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 163 159 30 164 48 16 16 17
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165: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 163 52 30 133 16 54 163 16 17 162
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166: TypePointer Uniform 161(ubo)
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167: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 165 21 16
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168: 166(ptr) Variable Uniform
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171: 11(int) Constant 8
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169: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 170 165 30 133 16 54 170 168 171
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172: 23(int) Constant 0
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173: TypePointer Uniform 8(float)
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174: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 10 21 16
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182: 11(int) Constant 69
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180: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 181 10 30 182 16 89 26
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191: TypeMatrix 18(fvec3) 3
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192: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 19 17 144
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193: TypePointer Function 191
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194: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 192 57 16
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198: 11(int) Constant 71
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196: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 197 192 30 198 16 89 26
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206: 11(int) Constant 72
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208: 8(float) Constant 1065353216
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216: 11(int) Constant 76
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224: 11(int) Constant 77
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233: 11(int) Constant 79
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231: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 232 192 30 233 16 89 26
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241: 11(int) Constant 81
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250: 11(int) Constant 84
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258: 11(int) Constant 85
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267: 11(int) Constant 87
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265: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 266 192 30 267 16 89 26
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272: 11(int) Constant 88
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277: 11(int) Constant 89
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287: 11(int) Constant 91
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285: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 286 192 30 287 16 89 26
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295: TypePointer Function 139
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296: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 140 57 16
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300: 11(int) Constant 93
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298: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 299 140 30 300 16 89 26
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305: 11(int) Constant 94
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307: 23(int) Constant 4
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314: 11(int) Constant 95
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322: 11(int) Constant 96
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326: TypePointer Function 59(fvec4)
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327: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 60 57 16
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329: 23(int) Constant 1
|
|
330: 59(fvec4) ConstantComposite 99 208 99 99
|
|
333: 11(int) Constant 97
|
|
336: 11(int) Constant 98
|
|
340: 59(fvec4) ConstantComposite 99 99 99 208
|
|
343: 11(int) Constant 99
|
|
347: 11(int) Constant 101
|
|
345: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 346 60 30 347 16 89 26
|
|
361: 11(int) Constant 102
|
|
359: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 360 60 30 361 16 89 26
|
|
366: 23(int) Constant 6
|
|
379: 11(int) Constant 104
|
|
382: TypePointer Uniform 139
|
|
383: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 140 21 16
|
|
393: 11(int) Constant 105
|
|
412: 11(int) Constant 107
|
|
427: 11(int) Constant 108
|
|
425: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 426 19 30 427 16 89 26
|
|
430: TypePointer Uniform 59(fvec4)
|
|
431: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 60 21 16
|
|
447: 11(int) Constant 109
|
|
454: 11(int) Constant 110
|
|
460: 11(int) Constant 111
|
|
466: TypePointer Input 18(fvec3)
|
|
467(input.Pos): 466(ptr) Variable Input
|
|
470(input.Normal): 466(ptr) Variable Input
|
|
473: TypePointer Input 20(fvec2)
|
|
474(input.UV): 473(ptr) Variable Input
|
|
477(input.Color): 466(ptr) Variable Input
|
|
480(input.instancePos): 466(ptr) Variable Input
|
|
483(input.instanceRot): 466(ptr) Variable Input
|
|
486: TypePointer Input 8(float)
|
|
487(input.instanceScale): 486(ptr) Variable Input
|
|
490: TypePointer Input 23(int)
|
|
491(input.instanceTexIndex): 490(ptr) Variable Input
|
|
498: TypePointer Output 59(fvec4)
|
|
499(@entryPointOutput.Pos): 498(ptr) Variable Output
|
|
502: TypePointer Output 18(fvec3)
|
|
503(@entryPointOutput.Normal): 502(ptr) Variable Output
|
|
506(@entryPointOutput.Color): 502(ptr) Variable Output
|
|
509(@entryPointOutput.UV): 502(ptr) Variable Output
|
|
512(@entryPointOutput.ViewVec): 502(ptr) Variable Output
|
|
515(@entryPointOutput.LightVec): 502(ptr) Variable Output
|
|
6(main): 4 Function None 5
|
|
7: Label
|
|
465(input): 56(ptr) Variable Function
|
|
494(flattenTemp): 90(ptr) Variable Function
|
|
495(param): 56(ptr) Variable Function
|
|
468: 18(fvec3) Load 467(input.Pos)
|
|
469: 105(ptr) AccessChain 465(input) 172
|
|
Store 469 468
|
|
471: 18(fvec3) Load 470(input.Normal)
|
|
472: 105(ptr) AccessChain 465(input) 329
|
|
Store 472 471
|
|
475: 20(fvec2) Load 474(input.UV)
|
|
476: 112(ptr) AccessChain 465(input) 103
|
|
Store 476 475
|
|
478: 18(fvec3) Load 477(input.Color)
|
|
479: 105(ptr) AccessChain 465(input) 104
|
|
Store 479 478
|
|
481: 18(fvec3) Load 480(input.instancePos)
|
|
482: 105(ptr) AccessChain 465(input) 307
|
|
Store 482 481
|
|
484: 18(fvec3) Load 483(input.instanceRot)
|
|
485: 105(ptr) AccessChain 465(input) 136
|
|
Store 485 484
|
|
488: 8(float) Load 487(input.instanceScale)
|
|
489: 128(ptr) AccessChain 465(input) 366
|
|
Store 489 488
|
|
492: 23(int) Load 491(input.instanceTexIndex)
|
|
493: 119(ptr) AccessChain 465(input) 118
|
|
Store 493 492
|
|
496: 27(VSInput) Load 465(input)
|
|
Store 495(param) 496
|
|
497:61(VSOutput) FunctionCall 78(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;) 495(param)
|
|
Store 494(flattenTemp) 497
|
|
500: 326(ptr) AccessChain 494(flattenTemp) 172
|
|
501: 59(fvec4) Load 500
|
|
Store 499(@entryPointOutput.Pos) 501
|
|
504: 105(ptr) AccessChain 494(flattenTemp) 329
|
|
505: 18(fvec3) Load 504
|
|
Store 503(@entryPointOutput.Normal) 505
|
|
507: 105(ptr) AccessChain 494(flattenTemp) 103
|
|
508: 18(fvec3) Load 507
|
|
Store 506(@entryPointOutput.Color) 508
|
|
510: 105(ptr) AccessChain 494(flattenTemp) 104
|
|
511: 18(fvec3) Load 510
|
|
Store 509(@entryPointOutput.UV) 511
|
|
513: 105(ptr) AccessChain 494(flattenTemp) 307
|
|
514: 18(fvec3) Load 513
|
|
Store 512(@entryPointOutput.ViewVec) 514
|
|
516: 105(ptr) AccessChain 494(flattenTemp) 136
|
|
517: 18(fvec3) Load 516
|
|
Store 515(@entryPointOutput.LightVec) 517
|
|
Return
|
|
FunctionEnd
|
|
78(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;):61(VSOutput) Function None 75
|
|
77(input): 56(ptr) FunctionParameter
|
|
79: Label
|
|
92(output): 90(ptr) Variable Function
|
|
130(s): 128(ptr) Variable Function
|
|
179(c): 128(ptr) Variable Function
|
|
195(mx): 193(ptr) Variable Function
|
|
230(my): 193(ptr) Variable Function
|
|
264(mz): 193(ptr) Variable Function
|
|
284(rotMat): 193(ptr) Variable Function
|
|
297(gRotMat): 295(ptr) Variable Function
|
|
344(locPos): 326(ptr) Variable Function
|
|
358(pos): 326(ptr) Variable Function
|
|
424(lPos): 105(ptr) Variable Function
|
|
86: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 81
|
|
87: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 53 53 16 16
|
|
84: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 82 77(input) 85
|
|
88: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 81 78(@main(struct-VSInput-vf3-vf3-vf2-vf3-vf3-vf3-f1-i11;)
|
|
97: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 89
|
|
98: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 95 95 16 16
|
|
96: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 93 92(output) 85
|
|
Store 92(output) 102
|
|
108: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 109 109 16 16
|
|
107: 105(ptr) AccessChain 77(input) 104
|
|
110: 18(fvec3) Load 107
|
|
111: 105(ptr) AccessChain 92(output) 103
|
|
Store 111 110
|
|
115: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 116 116 16 16
|
|
114: 112(ptr) AccessChain 77(input) 103
|
|
117: 20(fvec2) Load 114
|
|
121: 119(ptr) AccessChain 77(input) 118
|
|
122: 23(int) Load 121
|
|
123: 8(float) ConvertSToF 122
|
|
124: 8(float) CompositeExtract 117 0
|
|
125: 8(float) CompositeExtract 117 1
|
|
126: 18(fvec3) CompositeConstruct 124 125 123
|
|
127: 105(ptr) AccessChain 92(output) 104
|
|
Store 127 126
|
|
135: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 133 133 16 16
|
|
134: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 131 130(s) 85
|
|
137: 128(ptr) AccessChain 77(input) 136 16
|
|
138: 8(float) Load 137
|
|
175: 173(ptr) AccessChain 168 172 104
|
|
176: 8(float) Load 175
|
|
177: 8(float) FAdd 138 176
|
|
178: 8(float) ExtInst 3(GLSL.std.450) 13(Sin) 177
|
|
Store 130(s) 178
|
|
184: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 182 182 16 16
|
|
183: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 180 179(c) 85
|
|
185: 128(ptr) AccessChain 77(input) 136 16
|
|
186: 8(float) Load 185
|
|
187: 173(ptr) AccessChain 168 172 104
|
|
188: 8(float) Load 187
|
|
189: 8(float) FAdd 186 188
|
|
190: 8(float) ExtInst 3(GLSL.std.450) 14(Cos) 189
|
|
Store 179(c) 190
|
|
200: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 198 198 16 16
|
|
199: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 196 195(mx) 85
|
|
201: 8(float) Load 179(c)
|
|
202: 8(float) Load 130(s)
|
|
203: 8(float) FNegate 202
|
|
205: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 206 206 16 16
|
|
204: 8(float) Load 130(s)
|
|
207: 8(float) Load 179(c)
|
|
210: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 198 198 16 16
|
|
209: 18(fvec3) CompositeConstruct 201 203 99
|
|
211: 18(fvec3) CompositeConstruct 204 207 99
|
|
212: 18(fvec3) CompositeConstruct 99 99 208
|
|
213: 191 CompositeConstruct 209 211 212
|
|
Store 195(mx) 213
|
|
215: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 216 216 16 16
|
|
214: 128(ptr) AccessChain 77(input) 136 52
|
|
217: 8(float) Load 214
|
|
218: 173(ptr) AccessChain 168 172 104
|
|
219: 8(float) Load 218
|
|
220: 8(float) FAdd 217 219
|
|
221: 8(float) ExtInst 3(GLSL.std.450) 13(Sin) 220
|
|
Store 130(s) 221
|
|
223: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 224 224 16 16
|
|
222: 128(ptr) AccessChain 77(input) 136 52
|
|
225: 8(float) Load 222
|
|
226: 173(ptr) AccessChain 168 172 104
|
|
227: 8(float) Load 226
|
|
228: 8(float) FAdd 225 227
|
|
229: 8(float) ExtInst 3(GLSL.std.450) 14(Cos) 228
|
|
Store 179(c) 229
|
|
235: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 233 233 16 16
|
|
234: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 231 230(my) 85
|
|
236: 8(float) Load 179(c)
|
|
237: 8(float) Load 130(s)
|
|
238: 8(float) FNegate 237
|
|
240: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 241 241 16 16
|
|
239: 8(float) Load 130(s)
|
|
242: 8(float) Load 179(c)
|
|
244: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 233 233 16 16
|
|
243: 18(fvec3) CompositeConstruct 236 99 238
|
|
245: 18(fvec3) CompositeConstruct 99 208 99
|
|
246: 18(fvec3) CompositeConstruct 239 99 242
|
|
247: 191 CompositeConstruct 243 245 246
|
|
Store 230(my) 247
|
|
249: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 250 250 16 16
|
|
248: 128(ptr) AccessChain 77(input) 136 21
|
|
251: 8(float) Load 248
|
|
252: 173(ptr) AccessChain 168 172 104
|
|
253: 8(float) Load 252
|
|
254: 8(float) FAdd 251 253
|
|
255: 8(float) ExtInst 3(GLSL.std.450) 13(Sin) 254
|
|
Store 130(s) 255
|
|
257: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 258 258 16 16
|
|
256: 128(ptr) AccessChain 77(input) 136 21
|
|
259: 8(float) Load 256
|
|
260: 173(ptr) AccessChain 168 172 104
|
|
261: 8(float) Load 260
|
|
262: 8(float) FAdd 259 261
|
|
263: 8(float) ExtInst 3(GLSL.std.450) 14(Cos) 262
|
|
Store 179(c) 263
|
|
269: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 267 267 16 16
|
|
268: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 265 264(mz) 85
|
|
271: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 272 272 16 16
|
|
270: 8(float) Load 179(c)
|
|
273: 8(float) Load 130(s)
|
|
274: 8(float) FNegate 273
|
|
276: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 277 277 16 16
|
|
275: 8(float) Load 130(s)
|
|
278: 8(float) Load 179(c)
|
|
280: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 267 267 16 16
|
|
279: 18(fvec3) CompositeConstruct 208 99 99
|
|
281: 18(fvec3) CompositeConstruct 99 270 274
|
|
282: 18(fvec3) CompositeConstruct 99 275 278
|
|
283: 191 CompositeConstruct 279 281 282
|
|
Store 264(mz) 283
|
|
289: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 287 287 16 16
|
|
288: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 285 284(rotMat) 85
|
|
290: 191 Load 195(mx)
|
|
291: 191 Load 230(my)
|
|
292: 191 MatrixTimesMatrix 290 291
|
|
293: 191 Load 264(mz)
|
|
294: 191 MatrixTimesMatrix 292 293
|
|
Store 284(rotMat) 294
|
|
302: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 300 300 16 16
|
|
301: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 298 297(gRotMat) 85
|
|
304: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 305 305 16 16
|
|
303: 128(ptr) AccessChain 77(input) 136 52
|
|
306: 8(float) Load 303
|
|
308: 173(ptr) AccessChain 168 172 307
|
|
309: 8(float) Load 308
|
|
310: 8(float) FAdd 306 309
|
|
311: 8(float) ExtInst 3(GLSL.std.450) 13(Sin) 310
|
|
Store 130(s) 311
|
|
313: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 314 314 16 16
|
|
312: 128(ptr) AccessChain 77(input) 136 52
|
|
315: 8(float) Load 312
|
|
316: 173(ptr) AccessChain 168 172 307
|
|
317: 8(float) Load 316
|
|
318: 8(float) FAdd 315 317
|
|
319: 8(float) ExtInst 3(GLSL.std.450) 14(Cos) 318
|
|
Store 179(c) 319
|
|
321: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 322 322 16 16
|
|
320: 8(float) Load 179(c)
|
|
323: 8(float) Load 130(s)
|
|
324: 8(float) FNegate 323
|
|
325: 59(fvec4) CompositeConstruct 320 99 324 99
|
|
328: 326(ptr) AccessChain 297(gRotMat) 172
|
|
Store 328 325
|
|
332: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 333 333 16 16
|
|
331: 326(ptr) AccessChain 297(gRotMat) 329
|
|
Store 331 330
|
|
335: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 336 336 16 16
|
|
334: 8(float) Load 130(s)
|
|
337: 8(float) Load 179(c)
|
|
338: 59(fvec4) CompositeConstruct 334 99 337 99
|
|
339: 326(ptr) AccessChain 297(gRotMat) 103
|
|
Store 339 338
|
|
342: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 343 343 16 16
|
|
341: 326(ptr) AccessChain 297(gRotMat) 104
|
|
Store 341 340
|
|
349: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 347 347 16 16
|
|
348: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 345 344(locPos) 85
|
|
350: 105(ptr) AccessChain 77(input) 172
|
|
351: 18(fvec3) Load 350
|
|
352: 191 Load 284(rotMat)
|
|
353: 18(fvec3) VectorTimesMatrix 351 352
|
|
354: 8(float) CompositeExtract 353 0
|
|
355: 8(float) CompositeExtract 353 1
|
|
356: 8(float) CompositeExtract 353 2
|
|
357: 59(fvec4) CompositeConstruct 354 355 356 208
|
|
Store 344(locPos) 357
|
|
363: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 361 361 16 16
|
|
362: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 359 358(pos) 85
|
|
364: 59(fvec4) Load 344(locPos)
|
|
365: 18(fvec3) VectorShuffle 364 364 0 1 2
|
|
367: 128(ptr) AccessChain 77(input) 366
|
|
368: 8(float) Load 367
|
|
369: 18(fvec3) VectorTimesScalar 365 368
|
|
370: 105(ptr) AccessChain 77(input) 307
|
|
371: 18(fvec3) Load 370
|
|
372: 18(fvec3) FAdd 369 371
|
|
373: 8(float) CompositeExtract 372 0
|
|
374: 8(float) CompositeExtract 372 1
|
|
375: 8(float) CompositeExtract 372 2
|
|
376: 59(fvec4) CompositeConstruct 373 374 375 208
|
|
Store 358(pos) 376
|
|
378: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 379 379 16 16
|
|
377: 59(fvec4) Load 358(pos)
|
|
380: 139 Load 297(gRotMat)
|
|
381: 59(fvec4) VectorTimesMatrix 377 380
|
|
384: 382(ptr) AccessChain 168 172 329
|
|
385: 139 Load 384
|
|
386: 59(fvec4) VectorTimesMatrix 381 385
|
|
387: 382(ptr) AccessChain 168 172 172
|
|
388: 139 Load 387
|
|
389: 59(fvec4) VectorTimesMatrix 386 388
|
|
390: 326(ptr) AccessChain 92(output) 172
|
|
Store 390 389
|
|
392: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 393 393 16 16
|
|
391: 105(ptr) AccessChain 77(input) 329
|
|
394: 18(fvec3) Load 391
|
|
395: 191 Load 284(rotMat)
|
|
396: 18(fvec3) VectorTimesMatrix 394 395
|
|
397: 139 Load 297(gRotMat)
|
|
398: 382(ptr) AccessChain 168 172 329
|
|
399: 139 Load 398
|
|
400: 139 MatrixTimesMatrix 397 399
|
|
401: 59(fvec4) CompositeExtract 400 0
|
|
402: 18(fvec3) VectorShuffle 401 401 0 1 2
|
|
403: 59(fvec4) CompositeExtract 400 1
|
|
404: 18(fvec3) VectorShuffle 403 403 0 1 2
|
|
405: 59(fvec4) CompositeExtract 400 2
|
|
406: 18(fvec3) VectorShuffle 405 405 0 1 2
|
|
407: 191 CompositeConstruct 402 404 406
|
|
408: 18(fvec3) VectorTimesMatrix 396 407
|
|
409: 105(ptr) AccessChain 92(output) 329
|
|
Store 409 408
|
|
411: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 412 412 16 16
|
|
410: 105(ptr) AccessChain 77(input) 172
|
|
413: 18(fvec3) Load 410
|
|
414: 105(ptr) AccessChain 77(input) 307
|
|
415: 18(fvec3) Load 414
|
|
416: 18(fvec3) FAdd 413 415
|
|
417: 8(float) CompositeExtract 416 0
|
|
418: 8(float) CompositeExtract 416 1
|
|
419: 8(float) CompositeExtract 416 2
|
|
420: 59(fvec4) CompositeConstruct 417 418 419 208
|
|
421: 382(ptr) AccessChain 168 172 329
|
|
422: 139 Load 421
|
|
423: 59(fvec4) VectorTimesMatrix 420 422
|
|
Store 358(pos) 423
|
|
429: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 427 427 16 16
|
|
428: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 425 424(lPos) 85
|
|
432: 430(ptr) AccessChain 168 172 103
|
|
433: 59(fvec4) Load 432
|
|
434: 18(fvec3) VectorShuffle 433 433 0 1 2
|
|
435: 382(ptr) AccessChain 168 172 329
|
|
436: 139 Load 435
|
|
437: 59(fvec4) CompositeExtract 436 0
|
|
438: 18(fvec3) VectorShuffle 437 437 0 1 2
|
|
439: 59(fvec4) CompositeExtract 436 1
|
|
440: 18(fvec3) VectorShuffle 439 439 0 1 2
|
|
441: 59(fvec4) CompositeExtract 436 2
|
|
442: 18(fvec3) VectorShuffle 441 441 0 1 2
|
|
443: 191 CompositeConstruct 438 440 442
|
|
444: 18(fvec3) VectorTimesMatrix 434 443
|
|
Store 424(lPos) 444
|
|
446: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 447 447 16 16
|
|
445: 18(fvec3) Load 424(lPos)
|
|
448: 59(fvec4) Load 358(pos)
|
|
449: 18(fvec3) VectorShuffle 448 448 0 1 2
|
|
450: 18(fvec3) FSub 445 449
|
|
451: 105(ptr) AccessChain 92(output) 136
|
|
Store 451 450
|
|
453: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 454 454 16 16
|
|
452: 59(fvec4) Load 358(pos)
|
|
455: 18(fvec3) VectorShuffle 452 452 0 1 2
|
|
456: 18(fvec3) FNegate 455
|
|
457: 105(ptr) AccessChain 92(output) 307
|
|
Store 457 456
|
|
459: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 30 460 460 16 16
|
|
458:61(VSOutput) Load 92(output)
|
|
ReturnValue 458
|
|
FunctionEnd
|