* Fix bug in TestFixture.h, debug info gets enabled when nonsemantic debug info is requested.
595 lines
35 KiB
Text
595 lines
35 KiB
Text
spv.debuginfo.hlsl.geom
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 373
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Capability Geometry
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Capability MultiViewport
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Extension "SPV_KHR_non_semantic_info"
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1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Geometry 6 "main" 270 279 284 291 296 301 306 322 329 334 358 361
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ExecutionMode 6 Triangles
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ExecutionMode 6 Invocations 2
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ExecutionMode 6 OutputTriangleStrip
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ExecutionMode 6 OutputVertices 3
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2: String "spv.debuginfo.hlsl.geom"
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9: String "float"
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12: String "uint"
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25: String "Pos"
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27: String "// OpModuleProcessed auto-map-locations
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// OpModuleProcessed auto-map-bindings
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// OpModuleProcessed entry-point main
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// OpModuleProcessed client vulkan100
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// OpModuleProcessed target-env vulkan1.0
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// OpModuleProcessed keep-uncalled
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// OpModuleProcessed hlsl-offsets
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#line 1
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/*
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The MIT License (MIT)
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Copyright (c) 2022 Google LLC
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Copyright (c) 2022 Sascha Willems
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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struct UBO
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{
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float4x4 projection[2];
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float4x4 modelview[2];
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float4 lightPos;
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};
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cbuffer ubo : register(b0) { UBO ubo; }
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struct VSOutput
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{
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float4 Pos : SV_POSITION;
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[[vk::location(0)]] float3 Normal : NORMAL0;
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[[vk::location(1)]] float3 Color : COLOR0;
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};
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struct GSOutput
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{
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float4 Pos : SV_POSITION;
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uint ViewportIndex : SV_ViewportArrayIndex;
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uint PrimitiveID : SV_PrimitiveID;
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[[vk::location(0)]] float3 Normal : NORMAL0;
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[[vk::location(1)]] float3 Color : COLOR0;
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[[vk::location(2)]] float3 ViewVec : TEXCOOR1;
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[[vk::location(3)]] float3 LightVec : TEXCOOR2;
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};
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[maxvertexcount(3)]
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[instance(2)]
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void main(triangle VSOutput input[3], inout TriangleStream<GSOutput> outStream, uint InvocationID : SV_GSInstanceID, uint PrimitiveID : SV_PrimitiveID)
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{
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for(int i = 0; i < 3; i++)
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{
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GSOutput output = (GSOutput)0;
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output.Normal = mul((float3x3)ubo.modelview[InvocationID], input[i].Normal);
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output.Color = input[i].Color;
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float4 pos = input[i].Pos;
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float4 worldPos = mul(ubo.modelview[InvocationID], pos);
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float3 lPos = mul(ubo.modelview[InvocationID], ubo.lightPos).xyz;
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output.LightVec = lPos - worldPos.xyz;
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output.ViewVec = -worldPos.xyz;
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output.Pos = mul(ubo.projection[InvocationID], worldPos);
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// Set the viewport index that the vertex will be emitted to
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output.ViewportIndex = InvocationID;
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output.PrimitiveID = PrimitiveID;
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outStream.Append( output );
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}
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outStream.RestartStrip();
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}
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"
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31: String "Color"
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36: String "VSOutput"
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50: String "PrimitiveID"
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55: String "LightVec"
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61: String "GSOutput"
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74: String "@main"
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77: String "input"
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83: String "outStream"
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87: String "InvocationID"
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97: String "int"
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103: String "i"
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120: String "bool"
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126: String "output"
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152: String "projection"
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156: String "modelview"
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160: String "lightPos"
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164: String "UBO"
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167: String "ubo"
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174: String ""
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204: String "pos"
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213: String "worldPos"
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224: String "lPos"
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272: String "outStream.Pos"
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281: String "outStream.ViewportIndex"
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286: String "outStream.PrimitiveID"
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293: String "outStream.Normal"
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298: String "outStream.Color"
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303: String "outStream.ViewVec"
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308: String "outStream.LightVec"
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Name 6 "main"
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Name 23 "VSOutput"
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MemberName 23(VSOutput) 0 "Pos"
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MemberName 23(VSOutput) 1 "Normal"
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MemberName 23(VSOutput) 2 "Color"
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Name 46 "GSOutput"
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MemberName 46(GSOutput) 0 "Pos"
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MemberName 46(GSOutput) 1 "ViewportIndex"
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MemberName 46(GSOutput) 2 "PrimitiveID"
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MemberName 46(GSOutput) 3 "Normal"
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MemberName 46(GSOutput) 4 "Color"
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MemberName 46(GSOutput) 5 "ViewVec"
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MemberName 46(GSOutput) 6 "LightVec"
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Name 72 "@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;"
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Name 68 "input"
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Name 69 "outStream"
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Name 70 "InvocationID"
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Name 71 "PrimitiveID"
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Name 101 "i"
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Name 124 "output"
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Name 150 "UBO"
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MemberName 150(UBO) 0 "projection"
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MemberName 150(UBO) 1 "modelview"
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MemberName 150(UBO) 2 "lightPos"
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Name 165 "ubo"
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MemberName 165(ubo) 0 "ubo"
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Name 172 ""
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Name 202 "pos"
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Name 211 "worldPos"
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Name 222 "lPos"
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Name 270 "outStream.Pos"
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Name 279 "outStream.ViewportIndex"
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Name 284 "outStream.PrimitiveID"
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Name 291 "outStream.Normal"
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Name 296 "outStream.Color"
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Name 301 "outStream.ViewVec"
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Name 306 "outStream.LightVec"
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Name 319 "input"
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Name 322 "input.Pos"
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Name 329 "input.Normal"
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Name 334 "input.Color"
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Name 356 "InvocationID"
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Name 358 "InvocationID"
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Name 360 "PrimitiveID"
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Name 361 "PrimitiveID"
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Name 363 "outStream"
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Name 364 "param"
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Name 366 "param"
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Name 367 "param"
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Name 369 "param"
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Decorate 146 ArrayStride 64
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Decorate 148 ArrayStride 64
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MemberDecorate 150(UBO) 0 RowMajor
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MemberDecorate 150(UBO) 0 MatrixStride 16
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MemberDecorate 150(UBO) 0 Offset 0
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MemberDecorate 150(UBO) 1 RowMajor
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MemberDecorate 150(UBO) 1 MatrixStride 16
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MemberDecorate 150(UBO) 1 Offset 128
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MemberDecorate 150(UBO) 2 Offset 256
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Decorate 165(ubo) Block
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MemberDecorate 165(ubo) 0 Offset 0
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Decorate 172 Binding 0
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Decorate 172 DescriptorSet 0
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Decorate 270(outStream.Pos) BuiltIn Position
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Decorate 279(outStream.ViewportIndex) BuiltIn ViewportIndex
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Decorate 284(outStream.PrimitiveID) BuiltIn PrimitiveId
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Decorate 291(outStream.Normal) Location 0
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Decorate 296(outStream.Color) Location 1
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Decorate 301(outStream.ViewVec) Location 2
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Decorate 306(outStream.LightVec) Location 3
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Decorate 322(input.Pos) BuiltIn Position
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Decorate 329(input.Normal) Location 0
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Decorate 334(input.Color) Location 1
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Decorate 358(InvocationID) BuiltIn InvocationId
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Decorate 361(PrimitiveID) BuiltIn PrimitiveId
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4: TypeVoid
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5: TypeFunction 4
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8: TypeFloat 32
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11: TypeInt 32 0
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14: 11(int) Constant 32
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15: 11(int) Constant 6
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16: 11(int) Constant 0
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13: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 12 14 15 16
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17: 11(int) Constant 3
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10: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 14 17 16
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18: TypeVector 8(float) 4
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19: 11(int) Constant 4
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20: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 19
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21: TypeVector 8(float) 3
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22: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 17
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23(VSOutput): TypeStruct 18(fvec4) 21(fvec3) 21(fvec3)
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26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 27
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28: 11(int) Constant 37
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29: 11(int) Constant 13
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24: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 25 20 26 28 29 16 16 17
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32: 11(int) Constant 39
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33: 11(int) Constant 34
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30: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 31 22 26 32 33 16 16 17
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34: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 31 22 26 32 33 16 16 17
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37: 11(int) Constant 1
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38: 11(int) Constant 56
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40: 11(int) Constant 5
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39: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 37 19 26 40
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35: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 36 37 26 38 16 39 36 16 17 24 30 34
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41: TypeArray 23(VSOutput) 17
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42: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 35 17
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43: TypePointer Function 41
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44: 11(int) Constant 7
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45: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 42 44 16
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46(GSOutput): TypeStruct 18(fvec4) 11(int) 11(int) 21(fvec3) 21(fvec3) 21(fvec3) 21(fvec3)
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48: 11(int) Constant 44
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47: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 25 20 26 48 29 16 16 17
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51: 11(int) Constant 46
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52: 11(int) Constant 19
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49: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 50 13 26 51 52 16 16 17
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53: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 50 13 26 51 52 16 16 17
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56: 11(int) Constant 50
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54: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 55 22 26 56 28 16 16 17
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57: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 55 22 26 56 28 16 16 17
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58: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 55 22 26 56 28 16 16 17
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59: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 55 22 26 56 28 16 16 17
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60: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 61 37 26 38 16 39 61 16 17 47 49 53 54 57 58 59
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62: TypePointer Function 46(GSOutput)
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63: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 60 44 16
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64: TypePointer Function 11(int)
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65: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 13 44 16
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66: TypeFunction 4 43(ptr) 62(ptr) 64(ptr) 64(ptr)
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67: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 4 42 60 13 13
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75: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 74 67 26 38 16 39 74 17 38
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76: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 77 42 26 38 16 75 19 37
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79: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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84: 11(int) Constant 2
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82: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 83 60 26 38 16 75 19 84
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86: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 87 13 26 38 16 75 19 17
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89: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 50 13 26 38 16 75 19 19
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92: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 26 16 16 75
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94: 11(int) Constant 57
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95: 11(int) Constant 10
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93: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 26 94 95 92
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96: TypeInt 32 1
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98: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 97 14 19 16
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99: TypePointer Function 96(int)
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100: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 98 44 16
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102: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 103 98 26 94 16 93 19
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107: 96(int) Constant 0
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118: 96(int) Constant 3
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119: TypeBool
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121: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 120 14 84 16
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123: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 26 16 16 93
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127: 11(int) Constant 59
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125: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 126 60 26 127 16 123 19
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131: 8(float) Constant 0
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132: 18(fvec4) ConstantComposite 131 131 131 131
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133: 21(fvec3) ConstantComposite 131 131 131
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134:46(GSOutput) ConstantComposite 132 16 16 133 133 133 133
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137: 11(int) Constant 60
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138: 96(int) Constant 1
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139: TypePointer Function 21(fvec3)
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140: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 22 44 16
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143: TypeMatrix 18(fvec4) 4
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145: 119(bool) ConstantTrue
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144: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 20 19 145
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146: TypeArray 143 84
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147: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 144 84
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148: TypeArray 143 84
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149: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 144 84
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150(UBO): TypeStruct 146 148 18(fvec4)
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153: 11(int) Constant 28
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154: 11(int) Constant 21
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151: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 152 147 26 153 154 16 16 17
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157: 11(int) Constant 29
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158: 11(int) Constant 20
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155: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 156 149 26 157 158 16 16 17
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161: 11(int) Constant 30
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162: 11(int) Constant 17
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159: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 160 20 26 161 162 16 16 17
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163: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 164 37 26 137 16 39 164 16 17 151 155 159
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165(ubo): TypeStruct 150(UBO)
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168: 11(int) Constant 33
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166: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 167 163 26 168 28 16 16 17
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169: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 167 37 26 137 16 39 167 16 17 166
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170: TypePointer Uniform 165(ubo)
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171: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 169 84 16
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172: 170(ptr) Variable Uniform
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175: 11(int) Constant 8
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173: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 174 169 26 137 16 39 174 172 175
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177: TypePointer Uniform 143
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178: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 144 84 16
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181: TypeMatrix 21(fvec3) 3
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182: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 22 17 145
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192: 96(int) Constant 4
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195: 11(int) Constant 61
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196: 96(int) Constant 2
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200: TypePointer Function 18(fvec4)
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201: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 20 44 16
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205: 11(int) Constant 63
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203: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 204 20 26 205 16 123 19
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214: 11(int) Constant 64
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212: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 213 20 26 214 16 123 19
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225: 11(int) Constant 66
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223: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 224 22 26 225 16 123 19
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228: TypePointer Uniform 18(fvec4)
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229: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 20 84 16
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237: 96(int) Constant 6
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240: 11(int) Constant 67
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245: 96(int) Constant 5
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248: 11(int) Constant 68
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254: 11(int) Constant 70
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262: 11(int) Constant 73
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266: 11(int) Constant 74
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268: TypePointer Output 18(fvec4)
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269: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 20 17 16
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270(outStream.Pos): 268(ptr) Variable Output
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273: 11(int) Constant 75
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271: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 272 20 26 273 16 39 272 270(outStream.Pos) 175
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277: TypePointer Output 11(int)
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278: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 13 17 16
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279(outStream.ViewportIndex): 277(ptr) Variable Output
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280: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 281 13 26 273 16 39 281 279(outStream.ViewportIndex) 175
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284(outStream.PrimitiveID): 277(ptr) Variable Output
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285: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 286 13 26 273 16 39 286 284(outStream.PrimitiveID) 175
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289: TypePointer Output 21(fvec3)
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290: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 22 17 16
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291(outStream.Normal): 289(ptr) Variable Output
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292: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 293 22 26 273 16 39 293 291(outStream.Normal) 175
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296(outStream.Color): 289(ptr) Variable Output
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297: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 298 22 26 273 16 39 298 296(outStream.Color) 175
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301(outStream.ViewVec): 289(ptr) Variable Output
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302: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 303 22 26 273 16 39 303 301(outStream.ViewVec) 175
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306(outStream.LightVec): 289(ptr) Variable Output
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307: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 308 22 26 273 16 39 308 306(outStream.LightVec) 175
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317: 11(int) Constant 78
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320: TypeArray 18(fvec4) 17
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321: TypePointer Input 320
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322(input.Pos): 321(ptr) Variable Input
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323: TypePointer Input 18(fvec4)
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327: TypeArray 21(fvec3) 17
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328: TypePointer Input 327
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329(input.Normal): 328(ptr) Variable Input
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330: TypePointer Input 21(fvec3)
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334(input.Color): 328(ptr) Variable Input
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357: TypePointer Input 11(int)
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358(InvocationID): 357(ptr) Variable Input
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361(PrimitiveID): 357(ptr) Variable Input
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6(main): 4 Function None 5
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7: Label
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319(input): 43(ptr) Variable Function
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356(InvocationID): 64(ptr) Variable Function
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360(PrimitiveID): 64(ptr) Variable Function
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363(outStream): 62(ptr) Variable Function
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364(param): 43(ptr) Variable Function
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366(param): 62(ptr) Variable Function
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367(param): 64(ptr) Variable Function
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369(param): 64(ptr) Variable Function
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324: 323(ptr) AccessChain 322(input.Pos) 107
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325: 18(fvec4) Load 324
|
|
326: 200(ptr) AccessChain 319(input) 107 107
|
|
Store 326 325
|
|
331: 330(ptr) AccessChain 329(input.Normal) 107
|
|
332: 21(fvec3) Load 331
|
|
333: 139(ptr) AccessChain 319(input) 107 138
|
|
Store 333 332
|
|
335: 330(ptr) AccessChain 334(input.Color) 107
|
|
336: 21(fvec3) Load 335
|
|
337: 139(ptr) AccessChain 319(input) 107 196
|
|
Store 337 336
|
|
338: 323(ptr) AccessChain 322(input.Pos) 138
|
|
339: 18(fvec4) Load 338
|
|
340: 200(ptr) AccessChain 319(input) 138 107
|
|
Store 340 339
|
|
341: 330(ptr) AccessChain 329(input.Normal) 138
|
|
342: 21(fvec3) Load 341
|
|
343: 139(ptr) AccessChain 319(input) 138 138
|
|
Store 343 342
|
|
344: 330(ptr) AccessChain 334(input.Color) 138
|
|
345: 21(fvec3) Load 344
|
|
346: 139(ptr) AccessChain 319(input) 138 196
|
|
Store 346 345
|
|
347: 323(ptr) AccessChain 322(input.Pos) 196
|
|
348: 18(fvec4) Load 347
|
|
349: 200(ptr) AccessChain 319(input) 196 107
|
|
Store 349 348
|
|
350: 330(ptr) AccessChain 329(input.Normal) 196
|
|
351: 21(fvec3) Load 350
|
|
352: 139(ptr) AccessChain 319(input) 196 138
|
|
Store 352 351
|
|
353: 330(ptr) AccessChain 334(input.Color) 196
|
|
354: 21(fvec3) Load 353
|
|
355: 139(ptr) AccessChain 319(input) 196 196
|
|
Store 355 354
|
|
359: 11(int) Load 358(InvocationID)
|
|
Store 356(InvocationID) 359
|
|
362: 11(int) Load 361(PrimitiveID)
|
|
Store 360(PrimitiveID) 362
|
|
365: 41 Load 319(input)
|
|
Store 364(param) 365
|
|
368: 11(int) Load 356(InvocationID)
|
|
Store 367(param) 368
|
|
370: 11(int) Load 360(PrimitiveID)
|
|
Store 369(param) 370
|
|
371: 4 FunctionCall 72(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;) 364(param) 366(param) 367(param) 369(param)
|
|
372:46(GSOutput) Load 366(param)
|
|
Store 363(outStream) 372
|
|
Return
|
|
FunctionEnd
|
|
72(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;): 4 Function None 66
|
|
68(input): 43(ptr) FunctionParameter
|
|
69(outStream): 62(ptr) FunctionParameter
|
|
70(InvocationID): 64(ptr) FunctionParameter
|
|
71(PrimitiveID): 64(ptr) FunctionParameter
|
|
73: Label
|
|
101(i): 99(ptr) Variable Function
|
|
124(output): 62(ptr) Variable Function
|
|
202(pos): 200(ptr) Variable Function
|
|
211(worldPos): 200(ptr) Variable Function
|
|
222(lPos): 139(ptr) Variable Function
|
|
80: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 75
|
|
81: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 38 38 16 16
|
|
78: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 76 68(input) 79
|
|
85: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 82 69(outStream) 79
|
|
88: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 86 70(InvocationID) 79
|
|
90: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 89 71(PrimitiveID) 79
|
|
91: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 75 72(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;)
|
|
105: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 93
|
|
106: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 94 94 16 16
|
|
104: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 102 101(i) 79
|
|
Store 101(i) 107
|
|
Branch 108
|
|
108: Label
|
|
112: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 93
|
|
113: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 94 94 16 16
|
|
LoopMerge 110 111 None
|
|
Branch 114
|
|
114: Label
|
|
116: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 93
|
|
117: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 94 94 16 16
|
|
115: 96(int) Load 101(i)
|
|
122: 119(bool) SLessThan 115 118
|
|
BranchConditional 122 109 110
|
|
109: Label
|
|
129: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 123
|
|
130: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 127 127 16 16
|
|
128: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 125 124(output) 79
|
|
Store 124(output) 134
|
|
136: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 137 137 16 16
|
|
135: 96(int) Load 101(i)
|
|
141: 139(ptr) AccessChain 68(input) 135 138
|
|
142: 21(fvec3) Load 141
|
|
176: 11(int) Load 70(InvocationID)
|
|
179: 177(ptr) AccessChain 172 107 138 176
|
|
180: 143 Load 179
|
|
183: 18(fvec4) CompositeExtract 180 0
|
|
184: 21(fvec3) VectorShuffle 183 183 0 1 2
|
|
185: 18(fvec4) CompositeExtract 180 1
|
|
186: 21(fvec3) VectorShuffle 185 185 0 1 2
|
|
187: 18(fvec4) CompositeExtract 180 2
|
|
188: 21(fvec3) VectorShuffle 187 187 0 1 2
|
|
189: 181 CompositeConstruct 184 186 188
|
|
190: 21(fvec3) VectorTimesMatrix 142 189
|
|
191: 139(ptr) AccessChain 124(output) 118
|
|
Store 191 190
|
|
194: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 195 195 16 16
|
|
193: 96(int) Load 101(i)
|
|
197: 139(ptr) AccessChain 68(input) 193 196
|
|
198: 21(fvec3) Load 197
|
|
199: 139(ptr) AccessChain 124(output) 192
|
|
Store 199 198
|
|
207: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 205 205 16 16
|
|
206: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 203 202(pos) 79
|
|
208: 96(int) Load 101(i)
|
|
209: 200(ptr) AccessChain 68(input) 208 107
|
|
210: 18(fvec4) Load 209
|
|
Store 202(pos) 210
|
|
216: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 214 214 16 16
|
|
215: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 212 211(worldPos) 79
|
|
217: 18(fvec4) Load 202(pos)
|
|
218: 11(int) Load 70(InvocationID)
|
|
219: 177(ptr) AccessChain 172 107 138 218
|
|
220: 143 Load 219
|
|
221: 18(fvec4) VectorTimesMatrix 217 220
|
|
Store 211(worldPos) 221
|
|
227: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 225 225 16 16
|
|
226: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 223 222(lPos) 79
|
|
230: 228(ptr) AccessChain 172 107 196
|
|
231: 18(fvec4) Load 230
|
|
232: 11(int) Load 70(InvocationID)
|
|
233: 177(ptr) AccessChain 172 107 138 232
|
|
234: 143 Load 233
|
|
235: 18(fvec4) VectorTimesMatrix 231 234
|
|
236: 21(fvec3) VectorShuffle 235 235 0 1 2
|
|
Store 222(lPos) 236
|
|
239: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 240 240 16 16
|
|
238: 21(fvec3) Load 222(lPos)
|
|
241: 18(fvec4) Load 211(worldPos)
|
|
242: 21(fvec3) VectorShuffle 241 241 0 1 2
|
|
243: 21(fvec3) FSub 238 242
|
|
244: 139(ptr) AccessChain 124(output) 237
|
|
Store 244 243
|
|
247: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 248 248 16 16
|
|
246: 18(fvec4) Load 211(worldPos)
|
|
249: 21(fvec3) VectorShuffle 246 246 0 1 2
|
|
250: 21(fvec3) FNegate 249
|
|
251: 139(ptr) AccessChain 124(output) 245
|
|
Store 251 250
|
|
253: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 254 254 16 16
|
|
252: 18(fvec4) Load 211(worldPos)
|
|
255: 11(int) Load 70(InvocationID)
|
|
256: 177(ptr) AccessChain 172 107 107 255
|
|
257: 143 Load 256
|
|
258: 18(fvec4) VectorTimesMatrix 252 257
|
|
259: 200(ptr) AccessChain 124(output) 107
|
|
Store 259 258
|
|
261: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 262 262 16 16
|
|
260: 11(int) Load 70(InvocationID)
|
|
263: 64(ptr) AccessChain 124(output) 138
|
|
Store 263 260
|
|
265: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 266 266 16 16
|
|
264: 11(int) Load 71(PrimitiveID)
|
|
267: 64(ptr) AccessChain 124(output) 196
|
|
Store 267 264
|
|
275: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 273 273 16 16
|
|
274: 200(ptr) AccessChain 124(output) 107
|
|
276: 18(fvec4) Load 274
|
|
Store 270(outStream.Pos) 276
|
|
282: 64(ptr) AccessChain 124(output) 138
|
|
283: 11(int) Load 282
|
|
Store 279(outStream.ViewportIndex) 283
|
|
287: 64(ptr) AccessChain 124(output) 196
|
|
288: 11(int) Load 287
|
|
Store 284(outStream.PrimitiveID) 288
|
|
294: 139(ptr) AccessChain 124(output) 118
|
|
295: 21(fvec3) Load 294
|
|
Store 291(outStream.Normal) 295
|
|
299: 139(ptr) AccessChain 124(output) 192
|
|
300: 21(fvec3) Load 299
|
|
Store 296(outStream.Color) 300
|
|
304: 139(ptr) AccessChain 124(output) 245
|
|
305: 21(fvec3) Load 304
|
|
Store 301(outStream.ViewVec) 305
|
|
309: 139(ptr) AccessChain 124(output) 237
|
|
310: 21(fvec3) Load 309
|
|
Store 306(outStream.LightVec) 310
|
|
EmitVertex
|
|
Branch 111
|
|
111: Label
|
|
312: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 93
|
|
313: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 94 94 16 16
|
|
311: 96(int) Load 101(i)
|
|
314: 96(int) IAdd 311 138
|
|
Store 101(i) 314
|
|
Branch 108
|
|
110: Label
|
|
315: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 92
|
|
316: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 317 317 16 16
|
|
EndPrimitive
|
|
318: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 75
|
|
Return
|
|
FunctionEnd
|