* Fix bug in TestFixture.h, debug info gets enabled when nonsemantic debug info is requested.
883 lines
52 KiB
Text
883 lines
52 KiB
Text
spv.debuginfo.glsl.tesc
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 579
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Capability Tessellation
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Extension "SPV_KHR_non_semantic_info"
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1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint TessellationControl 14 "main" 262 267 296 390 405 524 540 550 565
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ExecutionMode 14 OutputVertices 4
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2: String "spv.debuginfo.glsl.tesc"
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8: String "uint"
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17: String "float"
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31: String "screenSpaceTessFactor"
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34: String "// OpModuleProcessed auto-map-locations
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// OpModuleProcessed auto-map-bindings
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// OpModuleProcessed client vulkan100
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// OpModuleProcessed target-env vulkan1.0
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// OpModuleProcessed keep-uncalled
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// OpModuleProcessed entry-point main
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#line 1
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/*
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The MIT License (MIT)
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Copyright (c) 2022 Sascha Willems
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#version 450
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layout(set = 0, binding = 0) uniform UBO
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{
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mat4 projection;
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mat4 modelview;
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vec4 lightPos;
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vec4 frustumPlanes[6];
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float displacementFactor;
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float tessellationFactor;
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vec2 viewportDim;
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float tessellatedEdgeSize;
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} ubo;
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layout(set = 0, binding = 1) uniform sampler2D samplerHeight;
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layout (vertices = 4) out;
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layout (location = 0) in vec3 inNormal[];
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layout (location = 1) in vec2 inUV[];
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layout (location = 0) out vec3 outNormal[4];
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layout (location = 1) out vec2 outUV[4];
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// Calculate the tessellation factor based on screen space
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// dimensions of the edge
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float screenSpaceTessFactor(vec4 p0, vec4 p1)
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{
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// Calculate edge mid point
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vec4 midPoint = 0.5 * (p0 + p1);
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// Sphere radius as distance between the control points
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float radius = distance(p0, p1) / 2.0;
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// View space
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vec4 v0 = ubo.modelview * midPoint;
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// Project into clip space
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vec4 clip0 = (ubo.projection * (v0 - vec4(radius, vec3(0.0))));
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vec4 clip1 = (ubo.projection * (v0 + vec4(radius, vec3(0.0))));
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// Get normalized device coordinates
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clip0 /= clip0.w;
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clip1 /= clip1.w;
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// Convert to viewport coordinates
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clip0.xy *= ubo.viewportDim;
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clip1.xy *= ubo.viewportDim;
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// Return the tessellation factor based on the screen size
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// given by the distance of the two edge control points in screen space
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// and a reference (min.) tessellation size for the edge set by the application
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return clamp(distance(clip0, clip1) / ubo.tessellatedEdgeSize * ubo.tessellationFactor, 1.0, 64.0);
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}
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// Checks the current's patch visibility against the frustum using a sphere check
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// Sphere radius is given by the patch size
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bool frustumCheck()
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{
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// Fixed radius (increase if patch size is increased in example)
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const float radius = 8.0f;
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vec4 pos = gl_in[gl_InvocationID].gl_Position;
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pos.y -= textureLod(samplerHeight, inUV[0], 0.0).r * ubo.displacementFactor;
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// Check sphere against frustum planes
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for (int i = 0; i < 6; i++) {
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if (dot(pos, ubo.frustumPlanes[i]) + radius < 0.0)
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{
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return false;
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}
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}
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return true;
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}
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void main()
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{
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if (gl_InvocationID == 0)
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{
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if (!frustumCheck())
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{
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gl_TessLevelInner[0] = 0.0;
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gl_TessLevelInner[1] = 0.0;
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gl_TessLevelOuter[0] = 0.0;
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gl_TessLevelOuter[1] = 0.0;
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gl_TessLevelOuter[2] = 0.0;
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gl_TessLevelOuter[3] = 0.0;
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}
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else
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{
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if (ubo.tessellationFactor > 0.0)
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{
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gl_TessLevelOuter[0] = screenSpaceTessFactor(gl_in[3].gl_Position, gl_in[0].gl_Position);
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gl_TessLevelOuter[1] = screenSpaceTessFactor(gl_in[0].gl_Position, gl_in[1].gl_Position);
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gl_TessLevelOuter[2] = screenSpaceTessFactor(gl_in[1].gl_Position, gl_in[2].gl_Position);
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gl_TessLevelOuter[3] = screenSpaceTessFactor(gl_in[2].gl_Position, gl_in[3].gl_Position);
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gl_TessLevelInner[0] = mix(gl_TessLevelOuter[0], gl_TessLevelOuter[3], 0.5);
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gl_TessLevelInner[1] = mix(gl_TessLevelOuter[2], gl_TessLevelOuter[1], 0.5);
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}
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else
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{
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// Tessellation factor can be set to zero by example
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// to demonstrate a simple passthrough
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gl_TessLevelInner[0] = 1.0;
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gl_TessLevelInner[1] = 1.0;
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gl_TessLevelOuter[0] = 1.0;
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gl_TessLevelOuter[1] = 1.0;
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gl_TessLevelOuter[2] = 1.0;
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gl_TessLevelOuter[3] = 1.0;
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}
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}
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}
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gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;
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outNormal[gl_InvocationID] = inNormal[gl_InvocationID];
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outUV[gl_InvocationID] = inUV[gl_InvocationID];
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}
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"
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40: String "p0"
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46: String "p1"
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49: String "bool"
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55: String "frustumCheck"
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58: String "main"
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64: String "midPoint"
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77: String "radius"
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88: String "v0"
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101: String "modelview"
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105: String "lightPos"
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108: String "frustumPlanes"
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110: String "tessellatedEdgeSize"
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115: String "viewportDim"
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119: String "UBO"
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124: String "ubo"
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126: String "int"
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137: String "clip0"
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158: String "clip1"
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239: String "pos"
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247: String "gl_Position"
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250: String "gl_PointSize"
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253: String "gl_CullDistance"
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257: String "gl_PerVertex"
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264: String "gl_in"
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269: String "gl_InvocationID"
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277: String "type.2d.image"
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279: String "@type.2d.image"
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283: String "type.sampled.image"
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284: String "@type.sampled.image"
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289: String "samplerHeight"
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298: String "inUV"
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317: String "i"
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392: String "gl_TessLevelInner"
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407: String "gl_TessLevelOuter"
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526: String "gl_out"
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542: String "outNormal"
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552: String "inNormal"
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567: String "outUV"
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Name 14 "main"
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Name 29 "screenSpaceTessFactor(vf4;vf4;"
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Name 27 "p0"
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Name 28 "p1"
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Name 53 "frustumCheck("
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Name 62 "midPoint"
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Name 75 "radius"
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Name 86 "v0"
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Name 99 "UBO"
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MemberName 99(UBO) 0 "projection"
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MemberName 99(UBO) 1 "modelview"
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MemberName 99(UBO) 2 "lightPos"
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MemberName 99(UBO) 3 "frustumPlanes"
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MemberName 99(UBO) 4 "displacementFactor"
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MemberName 99(UBO) 5 "tessellationFactor"
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MemberName 99(UBO) 6 "viewportDim"
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MemberName 99(UBO) 7 "tessellatedEdgeSize"
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Name 122 "ubo"
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Name 135 "clip0"
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Name 156 "clip1"
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Name 237 "pos"
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Name 245 "gl_PerVertex"
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MemberName 245(gl_PerVertex) 0 "gl_Position"
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MemberName 245(gl_PerVertex) 1 "gl_PointSize"
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MemberName 245(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 245(gl_PerVertex) 3 "gl_CullDistance"
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Name 262 "gl_in"
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Name 267 "gl_InvocationID"
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Name 287 "samplerHeight"
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Name 296 "inUV"
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Name 315 "i"
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Name 390 "gl_TessLevelInner"
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Name 405 "gl_TessLevelOuter"
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Name 434 "param"
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Name 439 "param"
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Name 444 "param"
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Name 449 "param"
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Name 454 "param"
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Name 459 "param"
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Name 464 "param"
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Name 469 "param"
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Name 511 "gl_PerVertex"
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MemberName 511(gl_PerVertex) 0 "gl_Position"
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MemberName 511(gl_PerVertex) 1 "gl_PointSize"
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MemberName 511(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 511(gl_PerVertex) 3 "gl_CullDistance"
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Name 524 "gl_out"
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Name 540 "outNormal"
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Name 550 "inNormal"
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Name 565 "outUV"
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Decorate 95 ArrayStride 16
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Decorate 99(UBO) Block
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MemberDecorate 99(UBO) 0 ColMajor
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MemberDecorate 99(UBO) 0 MatrixStride 16
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MemberDecorate 99(UBO) 0 Offset 0
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MemberDecorate 99(UBO) 1 ColMajor
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MemberDecorate 99(UBO) 1 MatrixStride 16
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MemberDecorate 99(UBO) 1 Offset 64
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MemberDecorate 99(UBO) 2 Offset 128
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MemberDecorate 99(UBO) 3 Offset 144
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MemberDecorate 99(UBO) 4 Offset 240
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MemberDecorate 99(UBO) 5 Offset 244
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MemberDecorate 99(UBO) 6 Offset 248
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MemberDecorate 99(UBO) 7 Offset 256
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Decorate 122(ubo) Binding 0
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Decorate 122(ubo) DescriptorSet 0
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Decorate 245(gl_PerVertex) Block
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MemberDecorate 245(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 245(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 245(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 245(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 267(gl_InvocationID) BuiltIn InvocationId
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Decorate 287(samplerHeight) Binding 1
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Decorate 287(samplerHeight) DescriptorSet 0
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Decorate 296(inUV) Location 1
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Decorate 390(gl_TessLevelInner) BuiltIn TessLevelInner
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Decorate 390(gl_TessLevelInner) Patch
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Decorate 405(gl_TessLevelOuter) BuiltIn TessLevelOuter
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Decorate 405(gl_TessLevelOuter) Patch
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Decorate 511(gl_PerVertex) Block
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MemberDecorate 511(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 511(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 511(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 511(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 540(outNormal) Location 0
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Decorate 550(inNormal) Location 0
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Decorate 565(outUV) Location 1
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4: TypeVoid
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5: TypeFunction 4
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7: TypeInt 32 0
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10: 7(int) Constant 32
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11: 7(int) Constant 6
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12: 7(int) Constant 0
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9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
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13: 7(int) Constant 3
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6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
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16: TypeFloat 32
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18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 17 10 13 12
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19: TypeVector 16(float) 4
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20: 7(int) Constant 4
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21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 20
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22: TypePointer Function 19(fvec4)
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23: 7(int) Constant 7
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24: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 23 12
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25: TypeFunction 16(float) 22(ptr) 22(ptr)
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26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 18 21 21
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33: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 34
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35: 7(int) Constant 51
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37: 7(int) Constant 1
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38: 7(int) Constant 2
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36: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 37 20 33 38
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32: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 31 26 33 35 12 36 31 13 35
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39: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 40 21 33 35 12 32 20 37
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42: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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45: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 46 21 33 35 12 32 20 38
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48: TypeBool
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50: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 49 10 38 12
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51: TypeFunction 48(bool)
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52: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 50
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57: 7(int) Constant 81
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56: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 55 52 33 57 12 36 55 13 57
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60: 7(int) Constant 98
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59: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 58 6 33 60 12 36 58 13 60
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65: 7(int) Constant 54
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63: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 64 21 33 65 12 32 20
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68: 16(float) Constant 1056964608
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73: TypePointer Function 16(float)
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74: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 18 23 12
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78: 7(int) Constant 56
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76: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 77 18 33 78 12 32 20
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84: 16(float) Constant 1073741824
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89: 7(int) Constant 59
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87: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 88 21 33 89 12 32 20
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92: TypeMatrix 19(fvec4) 4
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94: 48(bool) ConstantTrue
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93: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 21 20 94
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95: TypeArray 19(fvec4) 11
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96: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 21 11
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97: TypeVector 16(float) 2
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98: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 38
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99(UBO): TypeStruct 92 92 19(fvec4) 95 16(float) 16(float) 97(fvec2) 16(float)
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102: 7(int) Constant 30
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100: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 101 93 33 102 23 12 12 13
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103: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 101 93 33 102 23 12 12 13
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106: 7(int) Constant 31
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104: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 105 21 33 106 23 12 12 13
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107: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 108 96 33 10 23 12 12 13
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111: 7(int) Constant 36
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112: 7(int) Constant 8
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109: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 110 18 33 111 112 12 12 13
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113: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 110 18 33 111 112 12 12 13
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116: 7(int) Constant 35
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114: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 115 98 33 116 23 12 12 13
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117: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 110 18 33 111 112 12 12 13
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118: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 119 37 33 89 12 36 119 12 13 100 103 104 107 109 113 114 117
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120: TypePointer Uniform 99(UBO)
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121: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 118 38 12
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122(ubo): 120(ptr) Variable Uniform
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123: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 124 118 33 89 12 36 124 122(ubo) 112
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125: TypeInt 32 1
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127: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 126 10 20 12
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128: 125(int) Constant 1
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129: TypePointer Uniform 92
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130: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 93 38 12
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138: 7(int) Constant 62
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136: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 137 21 33 138 12 32 20
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141: 125(int) Constant 0
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146: TypeVector 16(float) 3
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147: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 13
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148: 16(float) Constant 0
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149: 146(fvec3) ConstantComposite 148 148 148
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159: 7(int) Constant 63
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157: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 158 21 33 159 12 32 20
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174: 7(int) Constant 66
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181: 7(int) Constant 67
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186: 125(int) Constant 6
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187: TypePointer Uniform 97(fvec2)
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188: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 98 38 12
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191: 7(int) Constant 70
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202: 7(int) Constant 71
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213: 7(int) Constant 76
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216: 125(int) Constant 7
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217: TypePointer Uniform 16(float)
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218: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 18 38 12
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222: 125(int) Constant 5
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226: 16(float) Constant 1065353216
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227: 16(float) Constant 1115684864
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233: 7(int) Constant 77
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240: 7(int) Constant 85
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238: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 239 21 33 240 12 56 20
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243: TypeArray 16(float) 37
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244: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 18 37
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245(gl_PerVertex): TypeStruct 19(fvec4) 16(float) 243 243
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248: 7(int) Constant 1756
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246: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 247 21 33 37 248 12 12 13
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251: 7(int) Constant 1774
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249: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 250 18 33 37 251 12 12 13
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254: 7(int) Constant 1817
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252: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 253 244 33 37 254 12 12 13
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255: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 253 244 33 37 254 12 12 13
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256: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 257 37 33 240 12 36 257 12 13 246 249 252 255
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258: TypeArray 245(gl_PerVertex) 10
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259: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 256 10
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260: TypePointer Input 258
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261: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 259 37 12
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262(gl_in): 260(ptr) Variable Input
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263: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 264 259 33 240 12 36 264 262(gl_in) 112
|
|
265: TypePointer Input 125(int)
|
|
266: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 127 37 12
|
|
267(gl_InvocationID): 265(ptr) Variable Input
|
|
268: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 269 127 33 240 12 36 269 267(gl_InvocationID) 112
|
|
271: TypePointer Input 19(fvec4)
|
|
272: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 37 12
|
|
275: TypeImage 16(float) 2D sampled format:Unknown
|
|
278: 7(int) Constant 86
|
|
280: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
|
|
276: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 277 12 33 278 12 36 279 280 13
|
|
281: TypeSampledImage 275
|
|
282: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 283 12 33 278 12 36 284 280 13
|
|
285: TypePointer UniformConstant 281
|
|
286: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 282 12 12
|
|
287(samplerHeight): 285(ptr) Variable UniformConstant
|
|
288: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 289 282 33 278 12 36 289 287(samplerHeight) 112
|
|
292: TypeArray 97(fvec2) 10
|
|
293: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 98 10
|
|
294: TypePointer Input 292
|
|
295: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 293 37 12
|
|
296(inUV): 294(ptr) Variable Input
|
|
297: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 298 293 33 278 12 36 298 296(inUV) 112
|
|
299: TypePointer Input 97(fvec2)
|
|
300: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 98 37 12
|
|
305: 125(int) Constant 4
|
|
313: TypePointer Function 125(int)
|
|
314: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 127 23 12
|
|
318: 7(int) Constant 89
|
|
316: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 317 127 33 318 12 56 20
|
|
335: 7(int) Constant 90
|
|
336: 125(int) Constant 3
|
|
338: TypePointer Uniform 19(fvec4)
|
|
339: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 38 12
|
|
343: 16(float) Constant 1090519040
|
|
349: 7(int) Constant 92
|
|
348: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 33 349 20 56
|
|
350: 48(bool) ConstantFalse
|
|
360: 7(int) Constant 95
|
|
365: 7(int) Constant 96
|
|
371: 7(int) Constant 100
|
|
376: 7(int) Constant 102
|
|
375: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 33 376 13 59
|
|
384: 7(int) Constant 104
|
|
385: 7(int) Constant 25
|
|
383: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 33 384 385 375
|
|
386: TypeArray 16(float) 38
|
|
387: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 18 38
|
|
388: TypePointer Output 386
|
|
389: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 387 13 12
|
|
390(gl_TessLevelInner): 388(ptr) Variable Output
|
|
391: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 392 387 33 384 12 36 392 390(gl_TessLevelInner) 112
|
|
393: TypePointer Output 16(float)
|
|
394: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 18 13 12
|
|
400: 7(int) Constant 105
|
|
401: TypeArray 16(float) 20
|
|
402: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 18 20
|
|
403: TypePointer Output 401
|
|
404: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 402 13 12
|
|
405(gl_TessLevelOuter): 403(ptr) Variable Output
|
|
408: 7(int) Constant 106
|
|
406: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 407 402 33 408 12 36 407 405(gl_TessLevelOuter) 112
|
|
413: 7(int) Constant 107
|
|
414: 125(int) Constant 2
|
|
417: 7(int) Constant 108
|
|
420: 7(int) Constant 109
|
|
423: 7(int) Constant 113
|
|
422: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 33 423 20 375
|
|
432: 7(int) Constant 115
|
|
433: 7(int) Constant 26
|
|
431: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 33 432 433 422
|
|
447: 7(int) Constant 116
|
|
457: 7(int) Constant 117
|
|
467: 7(int) Constant 118
|
|
476: 7(int) Constant 119
|
|
484: 7(int) Constant 120
|
|
492: 7(int) Constant 126
|
|
491: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 33 492 433 422
|
|
498: 7(int) Constant 127
|
|
501: 7(int) Constant 128
|
|
504: 7(int) Constant 129
|
|
507: 7(int) Constant 130
|
|
510: 7(int) Constant 131
|
|
511(gl_PerVertex): TypeStruct 19(fvec4) 16(float) 243 243
|
|
513: 7(int) Constant 110
|
|
512: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 247 21 33 37 513 12 12 13
|
|
514: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 250 18 33 37 501 12 12 13
|
|
516: 7(int) Constant 171
|
|
515: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 253 244 33 37 516 12 12 13
|
|
517: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 253 244 33 37 516 12 12 13
|
|
519: 7(int) Constant 137
|
|
518: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 257 37 33 519 12 36 257 12 13 512 514 515 517
|
|
520: TypeArray 511(gl_PerVertex) 20
|
|
521: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 518 20
|
|
522: TypePointer Output 520
|
|
523: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 521 13 12
|
|
524(gl_out): 522(ptr) Variable Output
|
|
525: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 526 521 33 519 12 36 526 524(gl_out) 112
|
|
533: TypePointer Output 19(fvec4)
|
|
534: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 13 12
|
|
536: TypeArray 146(fvec3) 20
|
|
537: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 147 20
|
|
538: TypePointer Output 536
|
|
539: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 537 13 12
|
|
540(outNormal): 538(ptr) Variable Output
|
|
543: 7(int) Constant 138
|
|
541: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 542 537 33 543 12 36 542 540(outNormal) 112
|
|
546: TypeArray 146(fvec3) 10
|
|
547: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 147 10
|
|
548: TypePointer Input 546
|
|
549: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 547 37 12
|
|
550(inNormal): 548(ptr) Variable Input
|
|
551: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 552 547 33 543 12 36 552 550(inNormal) 112
|
|
554: TypePointer Input 146(fvec3)
|
|
555: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 147 37 12
|
|
558: TypePointer Output 146(fvec3)
|
|
559: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 147 13 12
|
|
561: TypeArray 97(fvec2) 20
|
|
562: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 98 20
|
|
563: TypePointer Output 561
|
|
564: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 562 13 12
|
|
565(outUV): 563(ptr) Variable Output
|
|
568: 7(int) Constant 139
|
|
566: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 567 562 33 568 12 36 567 565(outUV) 112
|
|
574: TypePointer Output 97(fvec2)
|
|
575: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 98 13 12
|
|
578: 7(int) Constant 140
|
|
14(main): 4 Function None 5
|
|
15: Label
|
|
434(param): 22(ptr) Variable Function
|
|
439(param): 22(ptr) Variable Function
|
|
444(param): 22(ptr) Variable Function
|
|
449(param): 22(ptr) Variable Function
|
|
454(param): 22(ptr) Variable Function
|
|
459(param): 22(ptr) Variable Function
|
|
464(param): 22(ptr) Variable Function
|
|
469(param): 22(ptr) Variable Function
|
|
367: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 59
|
|
368: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 60 60 12 12
|
|
366: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 59 14(main)
|
|
370: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 371 371 12 12
|
|
369: 125(int) Load 267(gl_InvocationID)
|
|
372: 48(bool) IEqual 369 141
|
|
SelectionMerge 374 None
|
|
BranchConditional 372 373 374
|
|
373: Label
|
|
378: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 375
|
|
379: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 376 376 12 12
|
|
377: 48(bool) FunctionCall 53(frustumCheck()
|
|
380: 48(bool) LogicalNot 377
|
|
SelectionMerge 382 None
|
|
BranchConditional 380 381 421
|
|
381: Label
|
|
396: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 383
|
|
397: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 384 384 12 12
|
|
395: 393(ptr) AccessChain 390(gl_TessLevelInner) 141
|
|
Store 395 148
|
|
399: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 400 400 12 12
|
|
398: 393(ptr) AccessChain 390(gl_TessLevelInner) 128
|
|
Store 398 148
|
|
410: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 408 408 12 12
|
|
409: 393(ptr) AccessChain 405(gl_TessLevelOuter) 141
|
|
Store 409 148
|
|
412: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 413 413 12 12
|
|
411: 393(ptr) AccessChain 405(gl_TessLevelOuter) 128
|
|
Store 411 148
|
|
416: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 417 417 12 12
|
|
415: 393(ptr) AccessChain 405(gl_TessLevelOuter) 414
|
|
Store 415 148
|
|
419: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 420 420 12 12
|
|
418: 393(ptr) AccessChain 405(gl_TessLevelOuter) 336
|
|
Store 418 148
|
|
Branch 382
|
|
421: Label
|
|
425: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 422
|
|
426: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 423 423 12 12
|
|
424: 217(ptr) AccessChain 122(ubo) 222
|
|
427: 16(float) Load 424
|
|
428: 48(bool) FOrdGreaterThan 427 148
|
|
SelectionMerge 430 None
|
|
BranchConditional 428 429 490
|
|
429: Label
|
|
436: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 431
|
|
437: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 432 432 12 12
|
|
435: 271(ptr) AccessChain 262(gl_in) 336 141
|
|
438: 19(fvec4) Load 435
|
|
Store 434(param) 438
|
|
440: 271(ptr) AccessChain 262(gl_in) 141 141
|
|
441: 19(fvec4) Load 440
|
|
Store 439(param) 441
|
|
442: 16(float) FunctionCall 29(screenSpaceTessFactor(vf4;vf4;) 434(param) 439(param)
|
|
443: 393(ptr) AccessChain 405(gl_TessLevelOuter) 141
|
|
Store 443 442
|
|
446: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 447 447 12 12
|
|
445: 271(ptr) AccessChain 262(gl_in) 141 141
|
|
448: 19(fvec4) Load 445
|
|
Store 444(param) 448
|
|
450: 271(ptr) AccessChain 262(gl_in) 128 141
|
|
451: 19(fvec4) Load 450
|
|
Store 449(param) 451
|
|
452: 16(float) FunctionCall 29(screenSpaceTessFactor(vf4;vf4;) 444(param) 449(param)
|
|
453: 393(ptr) AccessChain 405(gl_TessLevelOuter) 128
|
|
Store 453 452
|
|
456: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 457 457 12 12
|
|
455: 271(ptr) AccessChain 262(gl_in) 128 141
|
|
458: 19(fvec4) Load 455
|
|
Store 454(param) 458
|
|
460: 271(ptr) AccessChain 262(gl_in) 414 141
|
|
461: 19(fvec4) Load 460
|
|
Store 459(param) 461
|
|
462: 16(float) FunctionCall 29(screenSpaceTessFactor(vf4;vf4;) 454(param) 459(param)
|
|
463: 393(ptr) AccessChain 405(gl_TessLevelOuter) 414
|
|
Store 463 462
|
|
466: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 467 467 12 12
|
|
465: 271(ptr) AccessChain 262(gl_in) 414 141
|
|
468: 19(fvec4) Load 465
|
|
Store 464(param) 468
|
|
470: 271(ptr) AccessChain 262(gl_in) 336 141
|
|
471: 19(fvec4) Load 470
|
|
Store 469(param) 471
|
|
472: 16(float) FunctionCall 29(screenSpaceTessFactor(vf4;vf4;) 464(param) 469(param)
|
|
473: 393(ptr) AccessChain 405(gl_TessLevelOuter) 336
|
|
Store 473 472
|
|
475: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 476 476 12 12
|
|
474: 393(ptr) AccessChain 405(gl_TessLevelOuter) 141
|
|
477: 16(float) Load 474
|
|
478: 393(ptr) AccessChain 405(gl_TessLevelOuter) 336
|
|
479: 16(float) Load 478
|
|
480: 16(float) ExtInst 3(GLSL.std.450) 46(FMix) 477 479 68
|
|
481: 393(ptr) AccessChain 390(gl_TessLevelInner) 141
|
|
Store 481 480
|
|
483: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 484 484 12 12
|
|
482: 393(ptr) AccessChain 405(gl_TessLevelOuter) 414
|
|
485: 16(float) Load 482
|
|
486: 393(ptr) AccessChain 405(gl_TessLevelOuter) 128
|
|
487: 16(float) Load 486
|
|
488: 16(float) ExtInst 3(GLSL.std.450) 46(FMix) 485 487 68
|
|
489: 393(ptr) AccessChain 390(gl_TessLevelInner) 128
|
|
Store 489 488
|
|
Branch 430
|
|
490: Label
|
|
494: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 491
|
|
495: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 492 492 12 12
|
|
493: 393(ptr) AccessChain 390(gl_TessLevelInner) 141
|
|
Store 493 226
|
|
497: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 498 498 12 12
|
|
496: 393(ptr) AccessChain 390(gl_TessLevelInner) 128
|
|
Store 496 226
|
|
500: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 501 501 12 12
|
|
499: 393(ptr) AccessChain 405(gl_TessLevelOuter) 141
|
|
Store 499 226
|
|
503: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 504 504 12 12
|
|
502: 393(ptr) AccessChain 405(gl_TessLevelOuter) 128
|
|
Store 502 226
|
|
506: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 507 507 12 12
|
|
505: 393(ptr) AccessChain 405(gl_TessLevelOuter) 414
|
|
Store 505 226
|
|
509: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 510 510 12 12
|
|
508: 393(ptr) AccessChain 405(gl_TessLevelOuter) 336
|
|
Store 508 226
|
|
Branch 430
|
|
430: Label
|
|
Branch 382
|
|
382: Label
|
|
Branch 374
|
|
374: Label
|
|
528: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 59
|
|
529: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 519 519 12 12
|
|
527: 125(int) Load 267(gl_InvocationID)
|
|
530: 125(int) Load 267(gl_InvocationID)
|
|
531: 271(ptr) AccessChain 262(gl_in) 530 141
|
|
532: 19(fvec4) Load 531
|
|
535: 533(ptr) AccessChain 524(gl_out) 527 141
|
|
Store 535 532
|
|
545: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 543 543 12 12
|
|
544: 125(int) Load 267(gl_InvocationID)
|
|
553: 125(int) Load 267(gl_InvocationID)
|
|
556: 554(ptr) AccessChain 550(inNormal) 553
|
|
557: 146(fvec3) Load 556
|
|
560: 558(ptr) AccessChain 540(outNormal) 544
|
|
Store 560 557
|
|
570: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 568 568 12 12
|
|
569: 125(int) Load 267(gl_InvocationID)
|
|
571: 125(int) Load 267(gl_InvocationID)
|
|
572: 299(ptr) AccessChain 296(inUV) 571
|
|
573: 97(fvec2) Load 572
|
|
576: 574(ptr) AccessChain 565(outUV) 569
|
|
Store 576 573
|
|
577: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 578 578 12 12
|
|
Return
|
|
FunctionEnd
|
|
29(screenSpaceTessFactor(vf4;vf4;): 16(float) Function None 25
|
|
27(p0): 22(ptr) FunctionParameter
|
|
28(p1): 22(ptr) FunctionParameter
|
|
30: Label
|
|
62(midPoint): 22(ptr) Variable Function
|
|
75(radius): 73(ptr) Variable Function
|
|
86(v0): 22(ptr) Variable Function
|
|
135(clip0): 22(ptr) Variable Function
|
|
156(clip1): 22(ptr) Variable Function
|
|
43: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 32
|
|
44: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 35 35 12 12
|
|
41: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 39 27(p0) 42
|
|
47: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 45 28(p1) 42
|
|
61: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 32 29(screenSpaceTessFactor(vf4;vf4;)
|
|
67: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 65 65 12 12
|
|
66: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 63 62(midPoint) 42
|
|
69: 19(fvec4) Load 27(p0)
|
|
70: 19(fvec4) Load 28(p1)
|
|
71: 19(fvec4) FAdd 69 70
|
|
72: 19(fvec4) VectorTimesScalar 71 68
|
|
Store 62(midPoint) 72
|
|
80: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 78 78 12 12
|
|
79: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 76 75(radius) 42
|
|
81: 19(fvec4) Load 27(p0)
|
|
82: 19(fvec4) Load 28(p1)
|
|
83: 16(float) ExtInst 3(GLSL.std.450) 67(Distance) 81 82
|
|
85: 16(float) FDiv 83 84
|
|
Store 75(radius) 85
|
|
91: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 89 89 12 12
|
|
90: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 87 86(v0) 42
|
|
131: 129(ptr) AccessChain 122(ubo) 128
|
|
132: 92 Load 131
|
|
133: 19(fvec4) Load 62(midPoint)
|
|
134: 19(fvec4) MatrixTimesVector 132 133
|
|
Store 86(v0) 134
|
|
140: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 138 138 12 12
|
|
139: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 136 135(clip0) 42
|
|
142: 129(ptr) AccessChain 122(ubo) 141
|
|
143: 92 Load 142
|
|
144: 19(fvec4) Load 86(v0)
|
|
145: 16(float) Load 75(radius)
|
|
150: 16(float) CompositeExtract 149 0
|
|
151: 16(float) CompositeExtract 149 1
|
|
152: 16(float) CompositeExtract 149 2
|
|
153: 19(fvec4) CompositeConstruct 145 150 151 152
|
|
154: 19(fvec4) FSub 144 153
|
|
155: 19(fvec4) MatrixTimesVector 143 154
|
|
Store 135(clip0) 155
|
|
161: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 159 159 12 12
|
|
160: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 157 156(clip1) 42
|
|
162: 129(ptr) AccessChain 122(ubo) 141
|
|
163: 92 Load 162
|
|
164: 19(fvec4) Load 86(v0)
|
|
165: 16(float) Load 75(radius)
|
|
166: 16(float) CompositeExtract 149 0
|
|
167: 16(float) CompositeExtract 149 1
|
|
168: 16(float) CompositeExtract 149 2
|
|
169: 19(fvec4) CompositeConstruct 165 166 167 168
|
|
170: 19(fvec4) FAdd 164 169
|
|
171: 19(fvec4) MatrixTimesVector 163 170
|
|
Store 156(clip1) 171
|
|
173: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 174 174 12 12
|
|
172: 73(ptr) AccessChain 135(clip0) 13
|
|
175: 16(float) Load 172
|
|
176: 19(fvec4) Load 135(clip0)
|
|
177: 19(fvec4) CompositeConstruct 175 175 175 175
|
|
178: 19(fvec4) FDiv 176 177
|
|
Store 135(clip0) 178
|
|
180: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 181 181 12 12
|
|
179: 73(ptr) AccessChain 156(clip1) 13
|
|
182: 16(float) Load 179
|
|
183: 19(fvec4) Load 156(clip1)
|
|
184: 19(fvec4) CompositeConstruct 182 182 182 182
|
|
185: 19(fvec4) FDiv 183 184
|
|
Store 156(clip1) 185
|
|
190: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 191 191 12 12
|
|
189: 187(ptr) AccessChain 122(ubo) 186
|
|
192: 97(fvec2) Load 189
|
|
193: 19(fvec4) Load 135(clip0)
|
|
194: 97(fvec2) VectorShuffle 193 193 0 1
|
|
195: 97(fvec2) FMul 194 192
|
|
196: 73(ptr) AccessChain 135(clip0) 12
|
|
197: 16(float) CompositeExtract 195 0
|
|
Store 196 197
|
|
198: 73(ptr) AccessChain 135(clip0) 37
|
|
199: 16(float) CompositeExtract 195 1
|
|
Store 198 199
|
|
201: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 202 202 12 12
|
|
200: 187(ptr) AccessChain 122(ubo) 186
|
|
203: 97(fvec2) Load 200
|
|
204: 19(fvec4) Load 156(clip1)
|
|
205: 97(fvec2) VectorShuffle 204 204 0 1
|
|
206: 97(fvec2) FMul 205 203
|
|
207: 73(ptr) AccessChain 156(clip1) 12
|
|
208: 16(float) CompositeExtract 206 0
|
|
Store 207 208
|
|
209: 73(ptr) AccessChain 156(clip1) 37
|
|
210: 16(float) CompositeExtract 206 1
|
|
Store 209 210
|
|
212: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 213 213 12 12
|
|
211: 19(fvec4) Load 135(clip0)
|
|
214: 19(fvec4) Load 156(clip1)
|
|
215: 16(float) ExtInst 3(GLSL.std.450) 67(Distance) 211 214
|
|
219: 217(ptr) AccessChain 122(ubo) 216
|
|
220: 16(float) Load 219
|
|
221: 16(float) FDiv 215 220
|
|
223: 217(ptr) AccessChain 122(ubo) 222
|
|
224: 16(float) Load 223
|
|
225: 16(float) FMul 221 224
|
|
228: 16(float) ExtInst 3(GLSL.std.450) 43(FClamp) 225 226 227
|
|
ReturnValue 228
|
|
FunctionEnd
|
|
53(frustumCheck(): 48(bool) Function None 51
|
|
54: Label
|
|
237(pos): 22(ptr) Variable Function
|
|
315(i): 313(ptr) Variable Function
|
|
235: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 56
|
|
236: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 57 57 12 12
|
|
234: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 56 53(frustumCheck()
|
|
242: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 240 240 12 12
|
|
241: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 238 237(pos) 42
|
|
270: 125(int) Load 267(gl_InvocationID)
|
|
273: 271(ptr) AccessChain 262(gl_in) 270 141
|
|
274: 19(fvec4) Load 273
|
|
Store 237(pos) 274
|
|
291: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 278 278 12 12
|
|
290: 281 Load 287(samplerHeight)
|
|
301: 299(ptr) AccessChain 296(inUV) 141
|
|
302: 97(fvec2) Load 301
|
|
303: 19(fvec4) ImageSampleExplicitLod 290 302 Lod 148
|
|
304: 16(float) CompositeExtract 303 0
|
|
306: 217(ptr) AccessChain 122(ubo) 305
|
|
307: 16(float) Load 306
|
|
308: 16(float) FMul 304 307
|
|
309: 73(ptr) AccessChain 237(pos) 37
|
|
310: 16(float) Load 309
|
|
311: 16(float) FSub 310 308
|
|
312: 73(ptr) AccessChain 237(pos) 37
|
|
Store 312 311
|
|
320: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 318 318 12 12
|
|
319: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 316 315(i) 42
|
|
Store 315(i) 141
|
|
Branch 321
|
|
321: Label
|
|
325: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 56
|
|
326: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 318 318 12 12
|
|
LoopMerge 323 324 None
|
|
Branch 327
|
|
327: Label
|
|
329: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 56
|
|
330: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 318 318 12 12
|
|
328: 125(int) Load 315(i)
|
|
331: 48(bool) SLessThan 328 186
|
|
BranchConditional 331 322 323
|
|
322: Label
|
|
333: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 56
|
|
334: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 335 335 12 12
|
|
332: 19(fvec4) Load 237(pos)
|
|
337: 125(int) Load 315(i)
|
|
340: 338(ptr) AccessChain 122(ubo) 336 337
|
|
341: 19(fvec4) Load 340
|
|
342: 16(float) Dot 332 341
|
|
344: 16(float) FAdd 342 343
|
|
345: 48(bool) FOrdLessThan 344 148
|
|
SelectionMerge 347 None
|
|
BranchConditional 345 346 347
|
|
346: Label
|
|
351: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 348
|
|
352: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 349 349 12 12
|
|
ReturnValue 350
|
|
347: Label
|
|
Branch 324
|
|
324: Label
|
|
355: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 56
|
|
356: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 318 318 12 12
|
|
354: 125(int) Load 315(i)
|
|
357: 125(int) IAdd 354 128
|
|
Store 315(i) 357
|
|
Branch 321
|
|
323: Label
|
|
358: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 56
|
|
359: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 33 360 360 12 12
|
|
ReturnValue 94
|
|
FunctionEnd
|