..
preprocessor
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
Constant.cpp
Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
2013-09-28 04:02:08 +00:00
glslang.y
Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
2013-09-28 04:02:08 +00:00
InfoSink.cpp
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
Initialize.cpp
Full thread safety working:
2013-09-08 21:04:46 +00:00
Initialize.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
Intermediate.cpp
Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
2013-09-28 04:02:08 +00:00
intermOut.cpp
Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
2013-09-28 04:02:08 +00:00
IntermTraverse.cpp
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
localintermediate.h
Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
2013-09-28 04:02:08 +00:00
Makefile
Linux abs() needs to be fabs(); a few other minor Linux tweaks.
2013-08-05 16:36:49 +00:00
parseConst.cpp
Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
2013-09-28 04:02:08 +00:00
ParseHelper.cpp
Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
2013-09-28 04:02:08 +00:00
ParseHelper.h
Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
2013-09-28 04:02:08 +00:00
PoolAlloc.cpp
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
QualifierAlive.cpp
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
QualifierAlive.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
RemoveTree.cpp
Option rationalization and minor clean up.
2013-08-31 02:41:30 +00:00
RemoveTree.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
Scan.cpp
Full thread safety working:
2013-09-08 21:04:46 +00:00
Scan.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
ScanContext.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
ShaderLang.cpp
Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders.
2013-09-24 21:18:46 +00:00
SymbolTable.cpp
Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
2013-09-28 04:02:08 +00:00
SymbolTable.h
Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers.
2013-09-28 04:02:08 +00:00
unistd.h
Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
2012-12-12 21:15:54 +00:00
Versions.cpp
Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end.
2013-09-04 21:19:27 +00:00
Versions.h
Update copyrights to 2013 for files with real change in them.
2013-01-11 18:40:40 +00:00