glslang-zig/glslang/Include
John Kessenich f0fdc53e2a Implement non-square matrices, and make a few type improvements. Cleaned up a few old issues. Added two tests.
Details
 - added all the new non-square types
 - separated concepts of matrix size and vector size
 - removed VS 6.0 comments/workarounds
 - removed obsolete concept of matrix fields



git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20436 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-02-04 23:54:58 +00:00
..
BaseTypes.h Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers. 2013-01-24 23:10:51 +00:00
Common.h Implement non-square matrices, and make a few type improvements. Cleaned up a few old issues. Added two tests. 2013-02-04 23:54:58 +00:00
ConstantUnion.h Support suffixes for floats and doubles (none were supported in 110). 2012-12-12 22:42:30 +00:00
InfoSink.h Bring up to date with VS 10 express. 2012-12-12 21:21:23 +00:00
InitializeGlobals.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
InitializeParseContext.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
intermediate.h Implement non-square matrices, and make a few type improvements. Cleaned up a few old issues. Added two tests. 2013-02-04 23:54:58 +00:00
PoolAlloc.h Implement non-square matrices, and make a few type improvements. Cleaned up a few old issues. Added two tests. 2013-02-04 23:54:58 +00:00
ResourceLimits.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
ShHandle.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Types.h Implement non-square matrices, and make a few type improvements. Cleaned up a few old issues. Added two tests. 2013-02-04 23:54:58 +00:00