glslang-zig/glslang/MachineIndependent
2014-04-24 22:38:50 +00:00
..
preprocessor Restore r26245 and all tests and test results since 4/1: 2014-04-14 15:46:40 +00:00
Constant.cpp GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included 2014-01-31 02:40:19 +00:00
gl_types.h Reflection: Add translation from glslang types to the API #define types. 2013-11-13 19:07:43 +00:00
glslang.y Establish desktop completeness through version 1.50. (gl_MaxVaryingFloats, implicit-cconversion safety, cube-sampler-array fix, add tests) 2014-04-14 22:08:16 +00:00
InfoSink.cpp Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.) 2014-02-18 23:37:57 +00:00
Initialize.cpp Establish desktop completeness through version 1.50. (gl_MaxVaryingFloats, implicit-cconversion safety, cube-sampler-array fix, add tests) 2014-04-14 22:08:16 +00:00
Initialize.h Add texture gather functions (and extension check) for GLSL 400 and GL_ARB_texture_gather. 2013-10-21 19:25:59 +00:00
Intermediate.cpp Establish desktop completeness through version 1.50. (gl_MaxVaryingFloats, implicit-cconversion safety, cube-sampler-array fix, add tests) 2014-04-14 22:08:16 +00:00
intermOut.cpp Non-functional, infrastructure: Be more explicit about "implicit array sizes", improving the infrastructure for handling them. Also fix some output that was too big for its buffer. 2014-04-02 02:27:26 +00:00
IntermTraverse.cpp Improvement to the AST traversal infrastructure. 2014-01-11 19:29:55 +00:00
limits.cpp Make 64-bit VS compile clean. Mostly size_t vs. int tweaks. 2014-02-19 02:47:20 +00:00
linkValidate.cpp Just make computeTypeLocationSize const. 2014-04-22 19:06:23 +00:00
localintermediate.h Just make computeTypeLocationSize const. 2014-04-22 19:06:23 +00:00
Makefile Check in a much improved submitted set of makefiles for Linux builds. This eliminates dependencies on system headers, and generally simplifies the makefiles. 2014-02-19 01:00:58 +00:00
parseConst.cpp GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included 2014-01-31 02:40:19 +00:00
ParseHelper.cpp Allow the pre-150 built-in redeclarations when using SSO: gl_Position, gl_PointSize, gl_ClipVertex, and gl_FogFragCoord. 2014-04-24 22:38:50 +00:00
ParseHelper.h Restore r26192, r26240, r26241: Two missing files from last check in. 2014-04-14 15:07:33 +00:00
PoolAlloc.cpp Fix bug 11736: Minor glslang compilation fixes: Correct "currentChar" logic for recently switched to unsigned size_t locations, and protect more pool guard code with #ifdef. 2014-02-24 21:36:08 +00:00
reflection.cpp Restore r26192, r26240, r26241: All three about implicit-array sizing design and implementation. *Minus* test results. 2014-04-14 14:59:51 +00:00
reflection.h Make 64-bit VS compile clean. Mostly size_t vs. int tweaks. 2014-02-19 02:47:20 +00:00
RemoveTree.cpp Improvement to the AST traversal infrastructure. 2014-01-11 19:29:55 +00:00
RemoveTree.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
Scan.cpp Use more modern bison %parse-param and %lex-param rather than #defined YYPARSE_PARAM and YYLEX_PARAM. This should make it build across a broader range of modern versions of bison, as well as avoid void* and type casting. 2014-03-08 00:17:27 +00:00
Scan.h Fix bug 11736: Minor glslang compilation fixes: Correct "currentChar" logic for recently switched to unsigned size_t locations, and protect more pool guard code with #ifdef. 2014-02-24 21:36:08 +00:00
ScanContext.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
ShaderLang.cpp Establish desktop completeness through version 1.50. (gl_MaxVaryingFloats, implicit-cconversion safety, cube-sampler-array fix, add tests) 2014-04-14 22:08:16 +00:00
SymbolTable.cpp GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included 2014-01-31 02:40:19 +00:00
SymbolTable.h Restore r26192, r26240, r26241: Two missing files from last check in. 2014-04-14 15:07:33 +00:00
unistd.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Versions.cpp Track which extensions were enabled or required, in the intermediate representation, for reflection of the consumer. 2014-03-31 22:20:47 +00:00
Versions.h Support GL_ARB_texture_cube_map_array extension for desktop. 2014-01-26 22:22:54 +00:00