This patch tries to attach debug location of a branch/return instruction to its predecessor or the closing brace. If none could be found, no debug info should be emitted.
1308 lines
76 KiB
Text
1308 lines
76 KiB
Text
spv.debuginfo.glsl.frag
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 879
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Capability Shader
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Capability ImageQuery
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Extension "SPV_KHR_non_semantic_info"
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1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 14 "main" 499 552
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ExecutionMode 14 OriginUpperLeft
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2: String "spv.debuginfo.glsl.frag"
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8: String "uint"
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17: String "float"
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39: String "textureProj"
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42: String "// OpModuleProcessed auto-map-locations
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// OpModuleProcessed auto-map-bindings
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// OpModuleProcessed client vulkan100
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// OpModuleProcessed target-env vulkan1.0
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// OpModuleProcessed keep-uncalled
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// OpModuleProcessed entry-point main
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#line 1
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/*
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The MIT License (MIT)
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Copyright (c) 2022 Sascha Willems
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#version 450
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layout (binding = 1) uniform sampler2D samplerposition;
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layout (binding = 2) uniform sampler2D samplerNormal;
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layout (binding = 3) uniform sampler2D samplerAlbedo;
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layout (binding = 5) uniform sampler2DArray samplerShadowMap;
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layout (location = 0) in vec2 inUV;
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layout (location = 0) out vec4 outFragColor;
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#define LIGHT_COUNT 3
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#define SHADOW_FACTOR 0.25
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#define AMBIENT_LIGHT 0.1
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#define USE_PCF
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int global_var = 0;
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struct Light
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{
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vec4 position;
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vec4 target;
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vec4 color;
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mat4 viewMatrix;
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};
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layout (binding = 4) uniform UBO
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{
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vec4 viewPos;
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Light lights[LIGHT_COUNT];
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int useShadows;
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int debugDisplayTarget;
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} ubo;
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float textureProj(vec4 P, float layer, vec2 offset)
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{
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float shadow = 1.0;
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vec4 shadowCoord = P / P.w;
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shadowCoord.st = shadowCoord.st * 0.5 + 0.5;
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if (shadowCoord.z > -1.0 && shadowCoord.z < 1.0)
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{
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float dist = texture(samplerShadowMap, vec3(shadowCoord.st + offset, layer)).r;
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if (shadowCoord.w > 0.0 && dist < shadowCoord.z)
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{
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shadow = SHADOW_FACTOR;
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}
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}
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return shadow;
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}
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float filterPCF(vec4 sc, float layer)
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{
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ivec2 texDim = textureSize(samplerShadowMap, 0).xy;
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float scale = 1.5;
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float dx = scale * 1.0 / float(texDim.x);
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float dy = scale * 1.0 / float(texDim.y);
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float shadowFactor = 0.0;
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int count = 0;
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int range = 1;
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for (int x = -range; x <= range; x++)
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{
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for (int y = -range; y <= range; y++)
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{
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shadowFactor += textureProj(sc, layer, vec2(dx*x, dy*y));
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count++;
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}
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}
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return shadowFactor / count;
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}
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vec3 shadow(vec3 fragcolor, vec3 fragpos) {
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for(int i = 0; i < LIGHT_COUNT; ++i)
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{
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vec4 shadowClip = ubo.lights[i].viewMatrix * vec4(fragpos, 1.0);
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float shadowFactor;
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#ifdef USE_PCF
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shadowFactor= filterPCF(shadowClip, i);
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#else
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shadowFactor = textureProj(shadowClip, i, vec2(0.0));
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#endif
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fragcolor *= shadowFactor;
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}
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return fragcolor;
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}
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void main()
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{
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// Get G-Buffer values
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vec3 fragPos = texture(samplerposition, inUV).rgb;
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vec3 normal = texture(samplerNormal, inUV).rgb;
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vec4 albedo = texture(samplerAlbedo, inUV);
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// Debug display
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if (ubo.debugDisplayTarget > 0) {
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switch (ubo.debugDisplayTarget) {
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case 1:
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outFragColor.rgb = shadow(vec3(1.0), fragPos).rgb;
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break;
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case 2:
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outFragColor.rgb = fragPos;
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break;
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case 3:
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outFragColor.rgb = normal;
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break;
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case 4:
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outFragColor.rgb = albedo.rgb;
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break;
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case 5:
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outFragColor.rgb = albedo.aaa;
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break;
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}
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outFragColor.a = 1.0;
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return;
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}
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// Ambient part
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vec3 fragcolor = albedo.rgb * AMBIENT_LIGHT;
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vec3 N = normalize(normal);
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for(int i = 0; i < LIGHT_COUNT; ++i)
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{
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// Vector to light
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vec3 L = ubo.lights[i].position.xyz - fragPos;
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// Distance from light to fragment position
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float dist = length(L);
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L = normalize(L);
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// Viewer to fragment
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vec3 V = ubo.viewPos.xyz - fragPos;
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V = normalize(V);
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float lightCosInnerAngle = cos(radians(15.0));
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float lightCosOuterAngle = cos(radians(25.0));
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float lightRange = 100.0;
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// Direction vector from source to target
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vec3 dir = normalize(ubo.lights[i].position.xyz - ubo.lights[i].target.xyz);
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// Dual cone spot light with smooth transition between inner and outer angle
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float cosDir = dot(L, dir);
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float spotEffect = smoothstep(lightCosOuterAngle, lightCosInnerAngle, cosDir);
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float heightAttenuation = smoothstep(lightRange, 0.0f, dist);
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// Diffuse lighting
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float NdotL = max(0.0, dot(N, L));
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vec3 diff = vec3(NdotL);
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// Specular lighting
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vec3 R = reflect(-L, N);
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float NdotR = max(0.0, dot(R, V));
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vec3 spec = vec3(pow(NdotR, 16.0) * albedo.a * 2.5);
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fragcolor += vec3((diff + spec) * spotEffect * heightAttenuation) * ubo.lights[i].color.rgb * albedo.rgb;
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}
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// Shadow calculations in a separate pass
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if (ubo.useShadows > 0)
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{
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fragcolor = shadow(fragcolor, fragPos);
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}
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outFragColor = vec4(fragcolor, 1.0);
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}
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"
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47: String "P"
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53: String "layer"
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56: String "offset"
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64: String "filterPCF"
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68: String "sc"
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84: String "shadow"
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88: String "fragcolor"
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93: String "fragpos"
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95: String "main"
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99: String "int"
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105: String "global_var"
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120: String "shadowCoord"
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142: String "bool"
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164: String "dist"
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171: String "type.2d.image"
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172: String "@type.2d.image"
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176: String "type.sampled.image"
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177: String "@type.sampled.image"
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182: String "samplerShadowMap"
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233: String "texDim"
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245: String "scale"
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252: String "dx"
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266: String "dy"
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278: String "shadowFactor"
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284: String "count"
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290: String "range"
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297: String "x"
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317: String "y"
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383: String "i"
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401: String "shadowClip"
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411: String "color"
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416: String "viewMatrix"
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419: String "Light"
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425: String "lights"
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428: String "debugDisplayTarget"
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432: String "UBO"
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437: String "ubo"
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483: String "fragPos"
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495: String "samplerposition"
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501: String "inUV"
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507: String "normal"
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513: String "samplerNormal"
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520: String "albedo"
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526: String "samplerAlbedo"
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554: String "outFragColor"
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648: String "N"
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672: String "L"
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698: String "V"
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713: String "lightCosInnerAngle"
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720: String "lightCosOuterAngle"
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727: String "lightRange"
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734: String "dir"
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750: String "cosDir"
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759: String "spotEffect"
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769: String "heightAttenuation"
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778: String "NdotL"
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788: String "diff"
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796: String "R"
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806: String "NdotR"
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816: String "spec"
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Name 14 "main"
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Name 37 "textureProj(vf4;f1;vf2;"
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Name 34 "P"
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Name 35 "layer"
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Name 36 "offset"
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Name 62 "filterPCF(vf4;f1;"
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Name 60 "sc"
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Name 61 "layer"
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Name 82 "shadow(vf3;vf3;"
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Name 80 "fragcolor"
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Name 81 "fragpos"
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Name 103 "global_var"
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Name 112 "shadow"
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Name 118 "shadowCoord"
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Name 162 "dist"
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Name 180 "samplerShadowMap"
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Name 231 "texDim"
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Name 243 "scale"
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Name 250 "dx"
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Name 264 "dy"
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Name 276 "shadowFactor"
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Name 282 "count"
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Name 288 "range"
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Name 295 "x"
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Name 315 "y"
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Name 348 "param"
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Name 350 "param"
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Name 352 "param"
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Name 381 "i"
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Name 399 "shadowClip"
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Name 409 "Light"
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MemberName 409(Light) 0 "position"
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MemberName 409(Light) 1 "target"
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MemberName 409(Light) 2 "color"
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MemberName 409(Light) 3 "viewMatrix"
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Name 422 "UBO"
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MemberName 422(UBO) 0 "viewPos"
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MemberName 422(UBO) 1 "lights"
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MemberName 422(UBO) 2 "useShadows"
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MemberName 422(UBO) 3 "debugDisplayTarget"
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Name 435 "ubo"
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Name 449 "shadowFactor"
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Name 456 "param"
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Name 458 "param"
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Name 481 "fragPos"
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Name 493 "samplerposition"
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Name 499 "inUV"
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Name 505 "normal"
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Name 511 "samplerNormal"
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Name 518 "albedo"
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Name 524 "samplerAlbedo"
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Name 552 "outFragColor"
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Name 557 "param"
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Name 560 "param"
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Name 636 "fragcolor"
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Name 646 "N"
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Name 654 "i"
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Name 670 "L"
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Name 685 "dist"
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Name 696 "V"
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Name 711 "lightCosInnerAngle"
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Name 718 "lightCosOuterAngle"
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Name 725 "lightRange"
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Name 732 "dir"
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Name 748 "cosDir"
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Name 757 "spotEffect"
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Name 767 "heightAttenuation"
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Name 776 "NdotL"
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Name 786 "diff"
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Name 794 "R"
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Name 804 "NdotR"
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Name 814 "spec"
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Name 861 "param"
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Name 866 "param"
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Decorate 180(samplerShadowMap) Binding 5
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Decorate 180(samplerShadowMap) DescriptorSet 0
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MemberDecorate 409(Light) 0 Offset 0
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MemberDecorate 409(Light) 1 Offset 16
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MemberDecorate 409(Light) 2 Offset 32
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MemberDecorate 409(Light) 3 ColMajor
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MemberDecorate 409(Light) 3 MatrixStride 16
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MemberDecorate 409(Light) 3 Offset 48
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Decorate 420 ArrayStride 112
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Decorate 422(UBO) Block
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MemberDecorate 422(UBO) 0 Offset 0
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MemberDecorate 422(UBO) 1 Offset 16
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MemberDecorate 422(UBO) 2 Offset 352
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MemberDecorate 422(UBO) 3 Offset 356
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Decorate 435(ubo) Binding 4
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Decorate 435(ubo) DescriptorSet 0
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Decorate 493(samplerposition) Binding 1
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Decorate 493(samplerposition) DescriptorSet 0
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Decorate 499(inUV) Location 0
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Decorate 511(samplerNormal) Binding 2
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Decorate 511(samplerNormal) DescriptorSet 0
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Decorate 524(samplerAlbedo) Binding 3
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Decorate 524(samplerAlbedo) DescriptorSet 0
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Decorate 552(outFragColor) Location 0
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4: TypeVoid
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5: TypeFunction 4
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7: TypeInt 32 0
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10: 7(int) Constant 32
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11: 7(int) Constant 6
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12: 7(int) Constant 0
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9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
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13: 7(int) Constant 3
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6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
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16: TypeFloat 32
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18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 17 10 13 12
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19: TypeVector 16(float) 4
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20: 7(int) Constant 4
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21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 20
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22: TypePointer Function 19(fvec4)
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23: 7(int) Constant 7
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24: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 23 12
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25: TypePointer Function 16(float)
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26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 18 23 12
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27: TypeVector 16(float) 2
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28: 7(int) Constant 2
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29: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 28
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30: TypePointer Function 27(fvec2)
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31: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 29 23 12
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32: TypeFunction 16(float) 22(ptr) 25(ptr) 30(ptr)
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33: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 18 21 18 29
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41: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 42
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43: 7(int) Constant 59
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45: 7(int) Constant 1
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44: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 45 20 41 28
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40: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 39 33 41 43 12 44 39 13 43
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46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 47 21 41 43 12 40 20 45
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49: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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52: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 53 18 41 43 12 40 20 28
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55: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 56 29 41 43 12 40 20 13
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58: TypeFunction 16(float) 22(ptr) 25(ptr)
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59: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 18 21 18
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66: 7(int) Constant 76
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65: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 64 59 41 66 12 44 64 13 66
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67: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 68 21 41 66 12 65 20 45
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72: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 53 18 41 66 12 65 20 28
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74: TypeVector 16(float) 3
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75: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 13
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76: TypePointer Function 74(fvec3)
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77: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 75 23 12
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78: TypeFunction 74(fvec3) 76(ptr) 76(ptr)
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79: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 75 75 75
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86: 7(int) Constant 99
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85: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 84 79 41 86 12 44 84 13 86
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87: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 88 75 41 86 12 85 20 45
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92: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 93 75 41 86 12 85 20 28
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97: 7(int) Constant 116
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96: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 95 6 41 97 12 44 95 13 97
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98: TypeInt 32 1
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100: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 99 10 20 12
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101: TypePointer Private 98(int)
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102: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 100 11 12
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103(global_var): 101(ptr) Variable Private
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106: 7(int) Constant 41
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107: 7(int) Constant 8
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104: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 105 100 41 106 12 44 105 103(global_var) 107
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108: 98(int) Constant 0
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114: 7(int) Constant 61
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113: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 84 18 41 114 12 40 20
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117: 16(float) Constant 1065353216
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121: 7(int) Constant 62
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119: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 120 21 41 121 12 40 20
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131: 7(int) Constant 63
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133: 16(float) Constant 1056964608
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141: TypeBool
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143: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 142 10 28 12
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146: 7(int) Constant 65
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148: 16(float) Constant 3212836864
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165: 7(int) Constant 67
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163: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 164 18 41 165 12 40 20
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169: TypeImage 16(float) 2D array sampled format:Unknown
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173: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
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170: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 171 12 41 165 12 44 172 173 13
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174: TypeSampledImage 169
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175: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 176 12 41 165 12 44 177 173 13
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178: TypePointer UniformConstant 174
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179: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 175 12 12
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180(samplerShadowMap): 178(ptr) Variable UniformConstant
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181: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 182 175 41 165 12 44 182 180(samplerShadowMap) 107
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196: 7(int) Constant 68
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198: 16(float) Constant 0
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213: 16(float) Constant 1048576000
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216: 7(int) Constant 70
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220: 7(int) Constant 73
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225: 7(int) Constant 74
|
|
227: TypeVector 98(int) 2
|
|
228: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 100 28
|
|
229: TypePointer Function 227(ivec2)
|
|
230: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 228 23 12
|
|
234: 7(int) Constant 78
|
|
232: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 233 228 41 234 12 65 20
|
|
239: TypeVector 98(int) 3
|
|
240: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 100 13
|
|
246: 7(int) Constant 79
|
|
244: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 245 18 41 246 12 65 20
|
|
249: 16(float) Constant 1069547520
|
|
253: 7(int) Constant 80
|
|
251: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 252 18 41 253 12 65 20
|
|
258: TypePointer Function 98(int)
|
|
259: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 100 23 12
|
|
267: 7(int) Constant 81
|
|
265: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 266 18 41 267 12 65 20
|
|
279: 7(int) Constant 83
|
|
277: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 278 18 41 279 12 65 20
|
|
285: 7(int) Constant 84
|
|
283: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 284 100 41 285 12 65 20
|
|
291: 7(int) Constant 85
|
|
289: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 290 100 41 291 12 65 20
|
|
294: 98(int) Constant 1
|
|
298: 7(int) Constant 87
|
|
296: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 297 100 41 298 12 65 20
|
|
318: 7(int) Constant 89
|
|
316: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 317 100 41 318 12 65 20
|
|
339: 7(int) Constant 91
|
|
358: 7(int) Constant 92
|
|
371: 7(int) Constant 96
|
|
379: 7(int) Constant 97
|
|
384: 7(int) Constant 100
|
|
382: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 383 100 41 384 12 85 20
|
|
397: 98(int) Constant 3
|
|
402: 7(int) Constant 102
|
|
400: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 401 21 41 402 12 85 20
|
|
406: TypeMatrix 19(fvec4) 4
|
|
408: 141(bool) ConstantTrue
|
|
407: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 21 20 408
|
|
409(Light): TypeStruct 19(fvec4) 19(fvec4) 19(fvec4) 406
|
|
412: 7(int) Constant 47
|
|
410: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 411 21 41 412 23 12 12 13
|
|
413: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 411 21 41 412 23 12 12 13
|
|
414: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 411 21 41 412 23 12 12 13
|
|
417: 7(int) Constant 48
|
|
415: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 416 407 41 417 23 12 12 13
|
|
418: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 419 45 41 402 12 44 419 12 13 410 413 414 415
|
|
420: TypeArray 409(Light) 13
|
|
421: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 418 13
|
|
422(UBO): TypeStruct 19(fvec4) 420 98(int) 98(int)
|
|
423: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 411 21 41 412 23 12 12 13
|
|
426: 7(int) Constant 54
|
|
424: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 425 421 41 426 107 12 12 13
|
|
429: 7(int) Constant 56
|
|
427: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 428 100 41 429 11 12 12 13
|
|
430: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 428 100 41 429 11 12 12 13
|
|
431: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 432 45 41 402 12 44 432 12 13 423 424 427 430
|
|
433: TypePointer Uniform 422(UBO)
|
|
434: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 431 28 12
|
|
435(ubo): 433(ptr) Variable Uniform
|
|
436: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 437 431 41 402 12 44 437 435(ubo) 107
|
|
439: TypePointer Uniform 406
|
|
440: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 407 28 12
|
|
451: 7(int) Constant 106
|
|
450: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 278 18 41 451 12 85 20
|
|
462: 7(int) Constant 111
|
|
472: 7(int) Constant 113
|
|
477: 7(int) Constant 114
|
|
484: 7(int) Constant 119
|
|
482: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 483 75 41 484 12 96 20
|
|
487: TypeImage 16(float) 2D sampled format:Unknown
|
|
488: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 171 12 41 484 12 44 172 173 13
|
|
489: TypeSampledImage 487
|
|
490: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 176 12 41 484 12 44 177 173 13
|
|
491: TypePointer UniformConstant 489
|
|
492: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 490 12 12
|
|
493(samplerposition): 491(ptr) Variable UniformConstant
|
|
494: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 495 490 41 484 12 44 495 493(samplerposition) 107
|
|
497: TypePointer Input 27(fvec2)
|
|
498: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 29 45 12
|
|
499(inUV): 497(ptr) Variable Input
|
|
500: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 501 29 41 484 12 44 501 499(inUV) 107
|
|
508: 7(int) Constant 120
|
|
506: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 507 75 41 508 12 96 20
|
|
511(samplerNormal): 491(ptr) Variable UniformConstant
|
|
512: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 513 490 41 508 12 44 513 511(samplerNormal) 107
|
|
521: 7(int) Constant 121
|
|
519: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 520 21 41 521 12 96 20
|
|
524(samplerAlbedo): 491(ptr) Variable UniformConstant
|
|
525: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 526 490 41 521 12 44 526 524(samplerAlbedo) 107
|
|
530: TypePointer Uniform 98(int)
|
|
531: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 100 28 12
|
|
534: 7(int) Constant 124
|
|
542: 7(int) Constant 125
|
|
550: TypePointer Output 19(fvec4)
|
|
551: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 13 12
|
|
552(outFragColor): 550(ptr) Variable Output
|
|
555: 7(int) Constant 127
|
|
553: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 554 21 41 555 12 44 554 552(outFragColor) 107
|
|
556: 74(fvec3) ConstantComposite 117 117 117
|
|
563: TypePointer Output 16(float)
|
|
564: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 18 13 12
|
|
572: 7(int) Constant 128
|
|
577: 7(int) Constant 130
|
|
585: 7(int) Constant 131
|
|
590: 7(int) Constant 133
|
|
598: 7(int) Constant 134
|
|
603: 7(int) Constant 136
|
|
612: 7(int) Constant 137
|
|
617: 7(int) Constant 139
|
|
626: 7(int) Constant 140
|
|
632: 7(int) Constant 142
|
|
634: 7(int) Constant 143
|
|
638: 7(int) Constant 147
|
|
637: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 88 75 41 638 12 96 20
|
|
644: 16(float) Constant 1036831949
|
|
649: 7(int) Constant 149
|
|
647: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 648 75 41 649 12 96 20
|
|
656: 7(int) Constant 151
|
|
655: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 383 100 41 656 12 96 20
|
|
673: 7(int) Constant 154
|
|
671: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 672 75 41 673 12 96 20
|
|
678: TypePointer Uniform 19(fvec4)
|
|
679: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 28 12
|
|
687: 7(int) Constant 156
|
|
686: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 164 18 41 687 12 96 20
|
|
694: 7(int) Constant 157
|
|
699: 7(int) Constant 160
|
|
697: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 698 75 41 699 12 96 20
|
|
709: 7(int) Constant 161
|
|
714: 7(int) Constant 163
|
|
712: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 713 18 41 714 12 96 20
|
|
717: 16(float) Constant 1064781546
|
|
721: 7(int) Constant 164
|
|
719: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 720 18 41 721 12 96 20
|
|
724: 16(float) Constant 1063781322
|
|
728: 7(int) Constant 165
|
|
726: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 727 18 41 728 12 96 20
|
|
731: 16(float) Constant 1120403456
|
|
735: 7(int) Constant 168
|
|
733: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 734 75 41 735 12 96 20
|
|
751: 7(int) Constant 171
|
|
749: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 750 18 41 751 12 96 20
|
|
760: 7(int) Constant 172
|
|
758: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 759 18 41 760 12 96 20
|
|
770: 7(int) Constant 173
|
|
768: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 769 18 41 770 12 96 20
|
|
779: 7(int) Constant 176
|
|
777: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 778 18 41 779 12 96 20
|
|
789: 7(int) Constant 177
|
|
787: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 788 75 41 789 12 96 20
|
|
797: 7(int) Constant 180
|
|
795: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 796 75 41 797 12 96 20
|
|
807: 7(int) Constant 181
|
|
805: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 806 18 41 807 12 96 20
|
|
817: 7(int) Constant 182
|
|
815: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 816 75 41 817 12 96 20
|
|
821: 16(float) Constant 1098907648
|
|
826: 16(float) Constant 1075838976
|
|
831: 7(int) Constant 184
|
|
839: 98(int) Constant 2
|
|
856: 7(int) Constant 188
|
|
865: 7(int) Constant 190
|
|
872: 7(int) Constant 193
|
|
878: 7(int) Constant 194
|
|
14(main): 4 Function None 5
|
|
15: Label
|
|
481(fragPos): 76(ptr) Variable Function
|
|
505(normal): 76(ptr) Variable Function
|
|
518(albedo): 22(ptr) Variable Function
|
|
557(param): 76(ptr) Variable Function
|
|
560(param): 76(ptr) Variable Function
|
|
636(fragcolor): 76(ptr) Variable Function
|
|
646(N): 76(ptr) Variable Function
|
|
654(i): 258(ptr) Variable Function
|
|
670(L): 76(ptr) Variable Function
|
|
685(dist): 25(ptr) Variable Function
|
|
696(V): 76(ptr) Variable Function
|
|
711(lightCosInnerAngle): 25(ptr) Variable Function
|
|
718(lightCosOuterAngle): 25(ptr) Variable Function
|
|
725(lightRange): 25(ptr) Variable Function
|
|
732(dir): 76(ptr) Variable Function
|
|
748(cosDir): 25(ptr) Variable Function
|
|
757(spotEffect): 25(ptr) Variable Function
|
|
767(heightAttenuation): 25(ptr) Variable Function
|
|
776(NdotL): 25(ptr) Variable Function
|
|
786(diff): 76(ptr) Variable Function
|
|
794(R): 76(ptr) Variable Function
|
|
804(NdotR): 25(ptr) Variable Function
|
|
814(spec): 76(ptr) Variable Function
|
|
861(param): 76(ptr) Variable Function
|
|
866(param): 76(ptr) Variable Function
|
|
109: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 44
|
|
110: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 106 106 12 12
|
|
Store 103(global_var) 108
|
|
479: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
480: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 97 97 12 12
|
|
478: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 96 14(main)
|
|
486: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 484 484 12 12
|
|
485: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 482 481(fragPos) 49
|
|
496: 489 Load 493(samplerposition)
|
|
502: 27(fvec2) Load 499(inUV)
|
|
503: 19(fvec4) ImageSampleImplicitLod 496 502
|
|
504: 74(fvec3) VectorShuffle 503 503 0 1 2
|
|
Store 481(fragPos) 504
|
|
510: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 508 508 12 12
|
|
509: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 506 505(normal) 49
|
|
514: 489 Load 511(samplerNormal)
|
|
515: 27(fvec2) Load 499(inUV)
|
|
516: 19(fvec4) ImageSampleImplicitLod 514 515
|
|
517: 74(fvec3) VectorShuffle 516 516 0 1 2
|
|
Store 505(normal) 517
|
|
523: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 521 521 12 12
|
|
522: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 519 518(albedo) 49
|
|
527: 489 Load 524(samplerAlbedo)
|
|
528: 27(fvec2) Load 499(inUV)
|
|
529: 19(fvec4) ImageSampleImplicitLod 527 528
|
|
Store 518(albedo) 529
|
|
533: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 534 534 12 12
|
|
532: 530(ptr) AccessChain 435(ubo) 397
|
|
535: 98(int) Load 532
|
|
536: 141(bool) SGreaterThan 535 108
|
|
SelectionMerge 538 None
|
|
BranchConditional 536 537 538
|
|
537: Label
|
|
540: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
541: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 542 542 12 12
|
|
539: 530(ptr) AccessChain 435(ubo) 397
|
|
543: 98(int) Load 539
|
|
SelectionMerge 549 None
|
|
Switch 543 549
|
|
case 1: 544
|
|
case 2: 545
|
|
case 3: 546
|
|
case 4: 547
|
|
case 5: 548
|
|
544: Label
|
|
558: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
559: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 555 555 12 12
|
|
Store 557(param) 556
|
|
561: 74(fvec3) Load 481(fragPos)
|
|
Store 560(param) 561
|
|
562: 74(fvec3) FunctionCall 82(shadow(vf3;vf3;) 557(param) 560(param)
|
|
565: 563(ptr) AccessChain 552(outFragColor) 12
|
|
566: 16(float) CompositeExtract 562 0
|
|
Store 565 566
|
|
567: 563(ptr) AccessChain 552(outFragColor) 45
|
|
568: 16(float) CompositeExtract 562 1
|
|
Store 567 568
|
|
569: 563(ptr) AccessChain 552(outFragColor) 28
|
|
570: 16(float) CompositeExtract 562 2
|
|
Store 569 570
|
|
571: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 572 572 12 12
|
|
Branch 549
|
|
545: Label
|
|
575: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
576: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 577 577 12 12
|
|
574: 74(fvec3) Load 481(fragPos)
|
|
578: 563(ptr) AccessChain 552(outFragColor) 12
|
|
579: 16(float) CompositeExtract 574 0
|
|
Store 578 579
|
|
580: 563(ptr) AccessChain 552(outFragColor) 45
|
|
581: 16(float) CompositeExtract 574 1
|
|
Store 580 581
|
|
582: 563(ptr) AccessChain 552(outFragColor) 28
|
|
583: 16(float) CompositeExtract 574 2
|
|
Store 582 583
|
|
584: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 585 585 12 12
|
|
Branch 549
|
|
546: Label
|
|
588: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
589: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 590 590 12 12
|
|
587: 74(fvec3) Load 505(normal)
|
|
591: 563(ptr) AccessChain 552(outFragColor) 12
|
|
592: 16(float) CompositeExtract 587 0
|
|
Store 591 592
|
|
593: 563(ptr) AccessChain 552(outFragColor) 45
|
|
594: 16(float) CompositeExtract 587 1
|
|
Store 593 594
|
|
595: 563(ptr) AccessChain 552(outFragColor) 28
|
|
596: 16(float) CompositeExtract 587 2
|
|
Store 595 596
|
|
597: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 598 598 12 12
|
|
Branch 549
|
|
547: Label
|
|
601: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
602: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 603 603 12 12
|
|
600: 19(fvec4) Load 518(albedo)
|
|
604: 74(fvec3) VectorShuffle 600 600 0 1 2
|
|
605: 563(ptr) AccessChain 552(outFragColor) 12
|
|
606: 16(float) CompositeExtract 604 0
|
|
Store 605 606
|
|
607: 563(ptr) AccessChain 552(outFragColor) 45
|
|
608: 16(float) CompositeExtract 604 1
|
|
Store 607 608
|
|
609: 563(ptr) AccessChain 552(outFragColor) 28
|
|
610: 16(float) CompositeExtract 604 2
|
|
Store 609 610
|
|
611: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 612 612 12 12
|
|
Branch 549
|
|
548: Label
|
|
615: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
616: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 617 617 12 12
|
|
614: 19(fvec4) Load 518(albedo)
|
|
618: 74(fvec3) VectorShuffle 614 614 3 3 3
|
|
619: 563(ptr) AccessChain 552(outFragColor) 12
|
|
620: 16(float) CompositeExtract 618 0
|
|
Store 619 620
|
|
621: 563(ptr) AccessChain 552(outFragColor) 45
|
|
622: 16(float) CompositeExtract 618 1
|
|
Store 621 622
|
|
623: 563(ptr) AccessChain 552(outFragColor) 28
|
|
624: 16(float) CompositeExtract 618 2
|
|
Store 623 624
|
|
625: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 626 626 12 12
|
|
Branch 549
|
|
549: Label
|
|
630: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
631: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 632 632 12 12
|
|
629: 563(ptr) AccessChain 552(outFragColor) 13
|
|
Store 629 117
|
|
633: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 634 634 12 12
|
|
Return
|
|
538: Label
|
|
640: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
641: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 638 638 12 12
|
|
639: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 637 636(fragcolor) 49
|
|
642: 19(fvec4) Load 518(albedo)
|
|
643: 74(fvec3) VectorShuffle 642 642 0 1 2
|
|
645: 74(fvec3) VectorTimesScalar 643 644
|
|
Store 636(fragcolor) 645
|
|
651: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 649 649 12 12
|
|
650: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 647 646(N) 49
|
|
652: 74(fvec3) Load 505(normal)
|
|
653: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 652
|
|
Store 646(N) 653
|
|
658: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 656 656 12 12
|
|
657: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 655 654(i) 49
|
|
Store 654(i) 108
|
|
Branch 659
|
|
659: Label
|
|
663: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
664: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 656 656 12 12
|
|
LoopMerge 661 662 None
|
|
Branch 665
|
|
665: Label
|
|
667: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
668: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 656 656 12 12
|
|
666: 98(int) Load 654(i)
|
|
669: 141(bool) SLessThan 666 397
|
|
BranchConditional 669 660 661
|
|
660: Label
|
|
675: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
676: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 673 673 12 12
|
|
674: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 671 670(L) 49
|
|
677: 98(int) Load 654(i)
|
|
680: 678(ptr) AccessChain 435(ubo) 294 677 108
|
|
681: 19(fvec4) Load 680
|
|
682: 74(fvec3) VectorShuffle 681 681 0 1 2
|
|
683: 74(fvec3) Load 481(fragPos)
|
|
684: 74(fvec3) FSub 682 683
|
|
Store 670(L) 684
|
|
689: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 687 687 12 12
|
|
688: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 686 685(dist) 49
|
|
690: 74(fvec3) Load 670(L)
|
|
691: 16(float) ExtInst 3(GLSL.std.450) 66(Length) 690
|
|
Store 685(dist) 691
|
|
693: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 694 694 12 12
|
|
692: 74(fvec3) Load 670(L)
|
|
695: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 692
|
|
Store 670(L) 695
|
|
701: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 699 699 12 12
|
|
700: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 697 696(V) 49
|
|
702: 678(ptr) AccessChain 435(ubo) 108
|
|
703: 19(fvec4) Load 702
|
|
704: 74(fvec3) VectorShuffle 703 703 0 1 2
|
|
705: 74(fvec3) Load 481(fragPos)
|
|
706: 74(fvec3) FSub 704 705
|
|
Store 696(V) 706
|
|
708: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 709 709 12 12
|
|
707: 74(fvec3) Load 696(V)
|
|
710: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 707
|
|
Store 696(V) 710
|
|
716: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 714 714 12 12
|
|
715: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 712 711(lightCosInnerAngle) 49
|
|
Store 711(lightCosInnerAngle) 717
|
|
723: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 721 721 12 12
|
|
722: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 719 718(lightCosOuterAngle) 49
|
|
Store 718(lightCosOuterAngle) 724
|
|
730: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 728 728 12 12
|
|
729: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 726 725(lightRange) 49
|
|
Store 725(lightRange) 731
|
|
737: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 735 735 12 12
|
|
736: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 733 732(dir) 49
|
|
738: 98(int) Load 654(i)
|
|
739: 678(ptr) AccessChain 435(ubo) 294 738 108
|
|
740: 19(fvec4) Load 739
|
|
741: 74(fvec3) VectorShuffle 740 740 0 1 2
|
|
742: 98(int) Load 654(i)
|
|
743: 678(ptr) AccessChain 435(ubo) 294 742 294
|
|
744: 19(fvec4) Load 743
|
|
745: 74(fvec3) VectorShuffle 744 744 0 1 2
|
|
746: 74(fvec3) FSub 741 745
|
|
747: 74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 746
|
|
Store 732(dir) 747
|
|
753: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 751 751 12 12
|
|
752: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 749 748(cosDir) 49
|
|
754: 74(fvec3) Load 670(L)
|
|
755: 74(fvec3) Load 732(dir)
|
|
756: 16(float) Dot 754 755
|
|
Store 748(cosDir) 756
|
|
762: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 760 760 12 12
|
|
761: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 758 757(spotEffect) 49
|
|
763: 16(float) Load 718(lightCosOuterAngle)
|
|
764: 16(float) Load 711(lightCosInnerAngle)
|
|
765: 16(float) Load 748(cosDir)
|
|
766: 16(float) ExtInst 3(GLSL.std.450) 49(SmoothStep) 763 764 765
|
|
Store 757(spotEffect) 766
|
|
772: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 770 770 12 12
|
|
771: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 768 767(heightAttenuation) 49
|
|
773: 16(float) Load 725(lightRange)
|
|
774: 16(float) Load 685(dist)
|
|
775: 16(float) ExtInst 3(GLSL.std.450) 49(SmoothStep) 773 198 774
|
|
Store 767(heightAttenuation) 775
|
|
781: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 779 779 12 12
|
|
780: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 777 776(NdotL) 49
|
|
782: 74(fvec3) Load 646(N)
|
|
783: 74(fvec3) Load 670(L)
|
|
784: 16(float) Dot 782 783
|
|
785: 16(float) ExtInst 3(GLSL.std.450) 40(FMax) 198 784
|
|
Store 776(NdotL) 785
|
|
791: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 789 789 12 12
|
|
790: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 787 786(diff) 49
|
|
792: 16(float) Load 776(NdotL)
|
|
793: 74(fvec3) CompositeConstruct 792 792 792
|
|
Store 786(diff) 793
|
|
799: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 797 797 12 12
|
|
798: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 795 794(R) 49
|
|
800: 74(fvec3) Load 670(L)
|
|
801: 74(fvec3) FNegate 800
|
|
802: 74(fvec3) Load 646(N)
|
|
803: 74(fvec3) ExtInst 3(GLSL.std.450) 71(Reflect) 801 802
|
|
Store 794(R) 803
|
|
809: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 807 807 12 12
|
|
808: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 805 804(NdotR) 49
|
|
810: 74(fvec3) Load 794(R)
|
|
811: 74(fvec3) Load 696(V)
|
|
812: 16(float) Dot 810 811
|
|
813: 16(float) ExtInst 3(GLSL.std.450) 40(FMax) 198 812
|
|
Store 804(NdotR) 813
|
|
819: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 817 817 12 12
|
|
818: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 815 814(spec) 49
|
|
820: 16(float) Load 804(NdotR)
|
|
822: 16(float) ExtInst 3(GLSL.std.450) 26(Pow) 820 821
|
|
823: 25(ptr) AccessChain 518(albedo) 13
|
|
824: 16(float) Load 823
|
|
825: 16(float) FMul 822 824
|
|
827: 16(float) FMul 825 826
|
|
828: 74(fvec3) CompositeConstruct 827 827 827
|
|
Store 814(spec) 828
|
|
830: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 831 831 12 12
|
|
829: 74(fvec3) Load 786(diff)
|
|
832: 74(fvec3) Load 814(spec)
|
|
833: 74(fvec3) FAdd 829 832
|
|
834: 16(float) Load 757(spotEffect)
|
|
835: 74(fvec3) VectorTimesScalar 833 834
|
|
836: 16(float) Load 767(heightAttenuation)
|
|
837: 74(fvec3) VectorTimesScalar 835 836
|
|
838: 98(int) Load 654(i)
|
|
840: 678(ptr) AccessChain 435(ubo) 294 838 839
|
|
841: 19(fvec4) Load 840
|
|
842: 74(fvec3) VectorShuffle 841 841 0 1 2
|
|
843: 74(fvec3) FMul 837 842
|
|
844: 19(fvec4) Load 518(albedo)
|
|
845: 74(fvec3) VectorShuffle 844 844 0 1 2
|
|
846: 74(fvec3) FMul 843 845
|
|
847: 74(fvec3) Load 636(fragcolor)
|
|
848: 74(fvec3) FAdd 847 846
|
|
Store 636(fragcolor) 848
|
|
Branch 662
|
|
662: Label
|
|
850: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
851: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 656 656 12 12
|
|
849: 98(int) Load 654(i)
|
|
852: 98(int) IAdd 849 294
|
|
Store 654(i) 852
|
|
Branch 659
|
|
661: Label
|
|
854: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
855: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 856 856 12 12
|
|
853: 530(ptr) AccessChain 435(ubo) 839
|
|
857: 98(int) Load 853
|
|
858: 141(bool) SGreaterThan 857 108
|
|
SelectionMerge 860 None
|
|
BranchConditional 858 859 860
|
|
859: Label
|
|
863: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
864: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 865 865 12 12
|
|
862: 74(fvec3) Load 636(fragcolor)
|
|
Store 861(param) 862
|
|
867: 74(fvec3) Load 481(fragPos)
|
|
Store 866(param) 867
|
|
868: 74(fvec3) FunctionCall 82(shadow(vf3;vf3;) 861(param) 866(param)
|
|
Store 636(fragcolor) 868
|
|
Branch 860
|
|
860: Label
|
|
870: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
|
|
871: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 872 872 12 12
|
|
869: 74(fvec3) Load 636(fragcolor)
|
|
873: 16(float) CompositeExtract 869 0
|
|
874: 16(float) CompositeExtract 869 1
|
|
875: 16(float) CompositeExtract 869 2
|
|
876: 19(fvec4) CompositeConstruct 873 874 875 117
|
|
Store 552(outFragColor) 876
|
|
877: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 878 878 12 12
|
|
Return
|
|
FunctionEnd
|
|
37(textureProj(vf4;f1;vf2;): 16(float) Function None 32
|
|
34(P): 22(ptr) FunctionParameter
|
|
35(layer): 25(ptr) FunctionParameter
|
|
36(offset): 30(ptr) FunctionParameter
|
|
38: Label
|
|
112(shadow): 25(ptr) Variable Function
|
|
118(shadowCoord): 22(ptr) Variable Function
|
|
162(dist): 25(ptr) Variable Function
|
|
50: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
51: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 43 43 12 12
|
|
48: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 46 34(P) 49
|
|
54: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 52 35(layer) 49
|
|
57: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 55 36(offset) 49
|
|
111: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 40 37(textureProj(vf4;f1;vf2;)
|
|
116: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 114 114 12 12
|
|
115: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 113 112(shadow) 49
|
|
Store 112(shadow) 117
|
|
123: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 121 121 12 12
|
|
122: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 119 118(shadowCoord) 49
|
|
124: 19(fvec4) Load 34(P)
|
|
125: 25(ptr) AccessChain 34(P) 13
|
|
126: 16(float) Load 125
|
|
127: 19(fvec4) CompositeConstruct 126 126 126 126
|
|
128: 19(fvec4) FDiv 124 127
|
|
Store 118(shadowCoord) 128
|
|
130: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 131 131 12 12
|
|
129: 19(fvec4) Load 118(shadowCoord)
|
|
132: 27(fvec2) VectorShuffle 129 129 0 1
|
|
134: 27(fvec2) VectorTimesScalar 132 133
|
|
135: 27(fvec2) CompositeConstruct 133 133
|
|
136: 27(fvec2) FAdd 134 135
|
|
137: 25(ptr) AccessChain 118(shadowCoord) 12
|
|
138: 16(float) CompositeExtract 136 0
|
|
Store 137 138
|
|
139: 25(ptr) AccessChain 118(shadowCoord) 45
|
|
140: 16(float) CompositeExtract 136 1
|
|
Store 139 140
|
|
145: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 146 146 12 12
|
|
144: 25(ptr) AccessChain 118(shadowCoord) 28
|
|
147: 16(float) Load 144
|
|
149: 141(bool) FOrdGreaterThan 147 148
|
|
SelectionMerge 151 None
|
|
BranchConditional 149 150 151
|
|
150: Label
|
|
153: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
154: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 146 146 12 12
|
|
152: 25(ptr) AccessChain 118(shadowCoord) 28
|
|
155: 16(float) Load 152
|
|
156: 141(bool) FOrdLessThan 155 117
|
|
Branch 151
|
|
151: Label
|
|
157: 141(bool) Phi 149 38 156 150
|
|
160: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
161: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 146 146 12 12
|
|
SelectionMerge 159 None
|
|
BranchConditional 157 158 159
|
|
158: Label
|
|
167: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
168: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 165 165 12 12
|
|
166: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 163 162(dist) 49
|
|
183: 174 Load 180(samplerShadowMap)
|
|
184: 19(fvec4) Load 118(shadowCoord)
|
|
185: 27(fvec2) VectorShuffle 184 184 0 1
|
|
186: 27(fvec2) Load 36(offset)
|
|
187: 27(fvec2) FAdd 185 186
|
|
188: 16(float) Load 35(layer)
|
|
189: 16(float) CompositeExtract 187 0
|
|
190: 16(float) CompositeExtract 187 1
|
|
191: 74(fvec3) CompositeConstruct 189 190 188
|
|
192: 19(fvec4) ImageSampleImplicitLod 183 191
|
|
193: 16(float) CompositeExtract 192 0
|
|
Store 162(dist) 193
|
|
195: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 196 196 12 12
|
|
194: 25(ptr) AccessChain 118(shadowCoord) 13
|
|
197: 16(float) Load 194
|
|
199: 141(bool) FOrdGreaterThan 197 198
|
|
SelectionMerge 201 None
|
|
BranchConditional 199 200 201
|
|
200: Label
|
|
203: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
204: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 196 196 12 12
|
|
202: 16(float) Load 162(dist)
|
|
205: 25(ptr) AccessChain 118(shadowCoord) 28
|
|
206: 16(float) Load 205
|
|
207: 141(bool) FOrdLessThan 202 206
|
|
Branch 201
|
|
201: Label
|
|
208: 141(bool) Phi 199 158 207 200
|
|
211: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
212: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 196 196 12 12
|
|
SelectionMerge 210 None
|
|
BranchConditional 208 209 210
|
|
209: Label
|
|
214: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
215: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 216 216 12 12
|
|
Store 112(shadow) 213
|
|
Branch 210
|
|
210: Label
|
|
Branch 159
|
|
159: Label
|
|
218: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
|
|
219: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 220 220 12 12
|
|
217: 16(float) Load 112(shadow)
|
|
ReturnValue 217
|
|
FunctionEnd
|
|
62(filterPCF(vf4;f1;): 16(float) Function None 58
|
|
60(sc): 22(ptr) FunctionParameter
|
|
61(layer): 25(ptr) FunctionParameter
|
|
63: Label
|
|
231(texDim): 229(ptr) Variable Function
|
|
243(scale): 25(ptr) Variable Function
|
|
250(dx): 25(ptr) Variable Function
|
|
264(dy): 25(ptr) Variable Function
|
|
276(shadowFactor): 25(ptr) Variable Function
|
|
282(count): 258(ptr) Variable Function
|
|
288(range): 258(ptr) Variable Function
|
|
295(x): 258(ptr) Variable Function
|
|
315(y): 258(ptr) Variable Function
|
|
348(param): 22(ptr) Variable Function
|
|
350(param): 25(ptr) Variable Function
|
|
352(param): 30(ptr) Variable Function
|
|
70: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
|
|
71: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 66 66 12 12
|
|
69: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 67 60(sc) 49
|
|
73: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 72 61(layer) 49
|
|
226: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 65 62(filterPCF(vf4;f1;)
|
|
236: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 234 234 12 12
|
|
235: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 232 231(texDim) 49
|
|
237: 174 Load 180(samplerShadowMap)
|
|
238: 169 Image 237
|
|
241: 239(ivec3) ImageQuerySizeLod 238 108
|
|
242: 227(ivec2) VectorShuffle 241 241 0 1
|
|
Store 231(texDim) 242
|
|
248: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 246 246 12 12
|
|
247: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 244 243(scale) 49
|
|
Store 243(scale) 249
|
|
255: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 253 253 12 12
|
|
254: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 251 250(dx) 49
|
|
256: 16(float) Load 243(scale)
|
|
257: 16(float) FMul 256 117
|
|
260: 258(ptr) AccessChain 231(texDim) 12
|
|
261: 98(int) Load 260
|
|
262: 16(float) ConvertSToF 261
|
|
263: 16(float) FDiv 257 262
|
|
Store 250(dx) 263
|
|
269: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 267 267 12 12
|
|
268: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 265 264(dy) 49
|
|
270: 16(float) Load 243(scale)
|
|
271: 16(float) FMul 270 117
|
|
272: 258(ptr) AccessChain 231(texDim) 45
|
|
273: 98(int) Load 272
|
|
274: 16(float) ConvertSToF 273
|
|
275: 16(float) FDiv 271 274
|
|
Store 264(dy) 275
|
|
281: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 279 279 12 12
|
|
280: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 277 276(shadowFactor) 49
|
|
Store 276(shadowFactor) 198
|
|
287: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 285 285 12 12
|
|
286: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 283 282(count) 49
|
|
Store 282(count) 108
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293: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 291 291 12 12
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|
292: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 289 288(range) 49
|
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Store 288(range) 294
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300: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 298 298 12 12
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|
299: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 296 295(x) 49
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301: 98(int) Load 288(range)
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302: 98(int) SNegate 301
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|
Store 295(x) 302
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Branch 303
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303: Label
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307: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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|
308: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 298 298 12 12
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|
LoopMerge 305 306 None
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|
Branch 309
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309: Label
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|
311: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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|
312: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 298 298 12 12
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310: 98(int) Load 295(x)
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|
313: 98(int) Load 288(range)
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|
314: 141(bool) SLessThanEqual 310 313
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|
BranchConditional 314 304 305
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|
304: Label
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|
320: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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|
321: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 318 318 12 12
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|
319: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 316 315(y) 49
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|
322: 98(int) Load 288(range)
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|
323: 98(int) SNegate 322
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|
Store 315(y) 323
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|
Branch 324
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324: Label
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|
328: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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|
329: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 318 318 12 12
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|
LoopMerge 326 327 None
|
|
Branch 330
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330: Label
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332: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
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333: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 318 318 12 12
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|
331: 98(int) Load 315(y)
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|
334: 98(int) Load 288(range)
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|
335: 141(bool) SLessThanEqual 331 334
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|
BranchConditional 335 325 326
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|
325: Label
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337: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
|
|
338: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 339 339 12 12
|
|
336: 16(float) Load 250(dx)
|
|
340: 98(int) Load 295(x)
|
|
341: 16(float) ConvertSToF 340
|
|
342: 16(float) FMul 336 341
|
|
343: 16(float) Load 264(dy)
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|
344: 98(int) Load 315(y)
|
|
345: 16(float) ConvertSToF 344
|
|
346: 16(float) FMul 343 345
|
|
347: 27(fvec2) CompositeConstruct 342 346
|
|
349: 19(fvec4) Load 60(sc)
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|
Store 348(param) 349
|
|
351: 16(float) Load 61(layer)
|
|
Store 350(param) 351
|
|
Store 352(param) 347
|
|
353: 16(float) FunctionCall 37(textureProj(vf4;f1;vf2;) 348(param) 350(param) 352(param)
|
|
354: 16(float) Load 276(shadowFactor)
|
|
355: 16(float) FAdd 354 353
|
|
Store 276(shadowFactor) 355
|
|
357: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 358 358 12 12
|
|
356: 98(int) Load 282(count)
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|
359: 98(int) IAdd 356 294
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|
Store 282(count) 359
|
|
Branch 327
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|
327: Label
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|
361: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
|
|
362: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 318 318 12 12
|
|
360: 98(int) Load 315(y)
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|
363: 98(int) IAdd 360 294
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|
Store 315(y) 363
|
|
Branch 324
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|
326: Label
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|
Branch 306
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|
306: Label
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|
365: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
|
|
366: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 298 298 12 12
|
|
364: 98(int) Load 295(x)
|
|
367: 98(int) IAdd 364 294
|
|
Store 295(x) 367
|
|
Branch 303
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|
305: Label
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|
369: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
|
|
370: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 371 371 12 12
|
|
368: 16(float) Load 276(shadowFactor)
|
|
372: 98(int) Load 282(count)
|
|
373: 16(float) ConvertSToF 372
|
|
374: 16(float) FDiv 368 373
|
|
ReturnValue 374
|
|
FunctionEnd
|
|
82(shadow(vf3;vf3;): 74(fvec3) Function None 78
|
|
80(fragcolor): 76(ptr) FunctionParameter
|
|
81(fragpos): 76(ptr) FunctionParameter
|
|
83: Label
|
|
381(i): 258(ptr) Variable Function
|
|
399(shadowClip): 22(ptr) Variable Function
|
|
449(shadowFactor): 25(ptr) Variable Function
|
|
456(param): 22(ptr) Variable Function
|
|
458(param): 25(ptr) Variable Function
|
|
90: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
91: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 86 86 12 12
|
|
89: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 87 80(fragcolor) 49
|
|
94: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 92 81(fragpos) 49
|
|
380: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 85 82(shadow(vf3;vf3;)
|
|
386: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 384 384 12 12
|
|
385: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 382 381(i) 49
|
|
Store 381(i) 108
|
|
Branch 387
|
|
387: Label
|
|
391: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
392: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 384 384 12 12
|
|
LoopMerge 389 390 None
|
|
Branch 393
|
|
393: Label
|
|
395: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
396: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 384 384 12 12
|
|
394: 98(int) Load 381(i)
|
|
398: 141(bool) SLessThan 394 397
|
|
BranchConditional 398 388 389
|
|
388: Label
|
|
404: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
405: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 402 402 12 12
|
|
403: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 400 399(shadowClip) 49
|
|
438: 98(int) Load 381(i)
|
|
441: 439(ptr) AccessChain 435(ubo) 294 438 397
|
|
442: 406 Load 441
|
|
443: 74(fvec3) Load 81(fragpos)
|
|
444: 16(float) CompositeExtract 443 0
|
|
445: 16(float) CompositeExtract 443 1
|
|
446: 16(float) CompositeExtract 443 2
|
|
447: 19(fvec4) CompositeConstruct 444 445 446 117
|
|
448: 19(fvec4) MatrixTimesVector 442 447
|
|
Store 399(shadowClip) 448
|
|
453: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 451 451 12 12
|
|
452: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 450 449(shadowFactor) 49
|
|
454: 98(int) Load 381(i)
|
|
455: 16(float) ConvertSToF 454
|
|
457: 19(fvec4) Load 399(shadowClip)
|
|
Store 456(param) 457
|
|
Store 458(param) 455
|
|
459: 16(float) FunctionCall 62(filterPCF(vf4;f1;) 456(param) 458(param)
|
|
Store 449(shadowFactor) 459
|
|
461: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 462 462 12 12
|
|
460: 16(float) Load 449(shadowFactor)
|
|
463: 74(fvec3) Load 80(fragcolor)
|
|
464: 74(fvec3) VectorTimesScalar 463 460
|
|
Store 80(fragcolor) 464
|
|
Branch 390
|
|
390: Label
|
|
466: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
467: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 384 384 12 12
|
|
465: 98(int) Load 381(i)
|
|
468: 98(int) IAdd 465 294
|
|
Store 381(i) 468
|
|
Branch 387
|
|
389: Label
|
|
470: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
|
|
471: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 472 472 12 12
|
|
469: 74(fvec3) Load 80(fragcolor)
|
|
ReturnValue 469
|
|
FunctionEnd
|