This patch tries to attach debug location of a branch/return instruction to its predecessor or the closing brace. If none could be found, no debug info should be emitted.
232 lines
14 KiB
Text
232 lines
14 KiB
Text
spv.debuginfo.bufferref.glsl.frag
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 148
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Capability Shader
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Capability PhysicalStorageBufferAddressesEXT
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Extension "SPV_KHR_non_semantic_info"
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Extension "SPV_KHR_physical_storage_buffer"
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Extension "SPV_KHR_relaxed_extended_instruction"
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Extension "SPV_KHR_storage_buffer_storage_class"
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1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel PhysicalStorageBuffer64EXT GLSL450
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EntryPoint Fragment 14 "main" 82 135
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ExecutionMode 14 OriginUpperLeft
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2: String "spv.debuginfo.bufferref.glsl.frag"
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8: String "uint"
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16: String "main"
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19: String "// OpModuleProcessed auto-map-locations
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// OpModuleProcessed auto-map-bindings
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// OpModuleProcessed client vulkan100
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// OpModuleProcessed target-env vulkan1.0
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// OpModuleProcessed keep-uncalled
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// OpModuleProcessed entry-point main
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#line 1
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#version 450 core
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#extension GL_EXT_buffer_reference : enable
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layout(buffer_reference, std430) buffer MeshVertexPositions {
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float data[];
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};
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struct Mesh {
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MeshVertexPositions positions;
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};
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layout(set = 0, binding = 0) readonly buffer PerPass_meshes {
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Mesh data[];
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} perPass_meshes;
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layout(location = 0) out vec4 out_fragColor;
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layout(location = 0) in flat uint tri_idx0;
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void main() {
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Mesh meshData = perPass_meshes.data[tri_idx0];
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vec3 vertex_pos0 = vec3(meshData.positions.data[3 * tri_idx0],
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meshData.positions.data[3 * tri_idx0 + 1],
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meshData.positions.data[3 * tri_idx0 + 2]);
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out_fragColor = vec4(vertex_pos0, 1.0);
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}
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"
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33: String "positions"
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37: String "Mesh"
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40: String "float"
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46: String "data"
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49: String "MeshVertexPositions"
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55: String "meshData"
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69: String "PerPass_meshes"
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75: String "perPass_meshes"
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77: String "int"
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84: String "tri_idx0"
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100: String "vertex_pos0"
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137: String "out_fragColor"
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SourceExtension "GL_EXT_buffer_reference"
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Name 14 "main"
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Name 31 "Mesh"
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MemberName 31(Mesh) 0 "positions"
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Name 44 "MeshVertexPositions"
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MemberName 44(MeshVertexPositions) 0 "data"
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Name 53 "meshData"
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Name 59 "Mesh"
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MemberName 59(Mesh) 0 "positions"
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Name 64 "PerPass_meshes"
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MemberName 64(PerPass_meshes) 0 "data"
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Name 73 "perPass_meshes"
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Name 82 "tri_idx0"
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Name 98 "vertex_pos0"
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Name 135 "out_fragColor"
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Decorate 42 ArrayStride 4
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Decorate 44(MeshVertexPositions) Block
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MemberDecorate 44(MeshVertexPositions) 0 Offset 0
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Decorate 53(meshData) DecorationAliasedPointerEXT
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MemberDecorate 59(Mesh) 0 Offset 0
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Decorate 62 ArrayStride 8
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Decorate 64(PerPass_meshes) Block
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MemberDecorate 64(PerPass_meshes) 0 NonWritable
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MemberDecorate 64(PerPass_meshes) 0 Offset 0
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Decorate 73(perPass_meshes) NonWritable
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Decorate 73(perPass_meshes) Binding 0
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Decorate 73(perPass_meshes) DescriptorSet 0
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Decorate 82(tri_idx0) Flat
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Decorate 82(tri_idx0) Location 0
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Decorate 135(out_fragColor) Location 0
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4: TypeVoid
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5: TypeFunction 4
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7: TypeInt 32 0
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10: 7(int) Constant 32
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11: 7(int) Constant 6
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12: 7(int) Constant 0
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9: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
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13: 7(int) Constant 3
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6: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
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18: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 19
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20: 7(int) Constant 20
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22: 7(int) Constant 1
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23: 7(int) Constant 4
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24: 7(int) Constant 2
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21: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
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17: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
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TypeForwardPointer 28 PhysicalStorageBufferEXT
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29: 7(int) Constant 5349
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30: 4 ExtInstWithForwardRefsKHR 1(NonSemantic.Shader.DebugInfo.100) 3 48 29 12
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31(Mesh): TypeStruct 28
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34: 7(int) Constant 9
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35: 7(int) Constant 23
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32: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 33 30 18 34 35 12 12 13
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38: 7(int) Constant 21
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36: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 37 22 18 38 12 21 37 12 13 32
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39: TypeFloat 32
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41: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 40 10 13 12
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42: TypeRuntimeArray 39(float)
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43: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 41 12
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44(MeshVertexPositions): TypeStruct 42
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47: 7(int) Constant 5
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45: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 46 43 18 47 34 12 12 13
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48: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 49 22 18 38 12 21 49 12 13 45
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28: TypePointer PhysicalStorageBufferEXT 44(MeshVertexPositions)
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50: TypePointer Function 31(Mesh)
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51: 7(int) Constant 7
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52: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 36 51 12
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54: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 55 36 18 38 12 17 23
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57: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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59(Mesh): TypeStruct 28(ptr)
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60: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 33 30 18 34 35 12 12 13
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61: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 37 22 18 38 12 21 37 12 13 60
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62: TypeRuntimeArray 59(Mesh)
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63: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 61 12
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64(PerPass_meshes): TypeStruct 62
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66: 7(int) Constant 13
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67: 7(int) Constant 8
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65: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 46 63 18 66 67 12 12 13
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68: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 69 22 18 38 12 21 69 12 13 65
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70: TypePointer StorageBuffer 64(PerPass_meshes)
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71: 7(int) Constant 12
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72: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 68 71 12
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73(perPass_meshes): 70(ptr) Variable StorageBuffer
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74: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 75 68 18 38 12 21 75 73(perPass_meshes) 67
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76: TypeInt 32 1
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78: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 77 10 23 12
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79: 76(int) Constant 0
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80: TypePointer Input 7(int)
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81: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 9 22 12
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82(tri_idx0): 80(ptr) Variable Input
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83: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 84 9 18 38 12 21 84 82(tri_idx0) 67
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86: TypePointer StorageBuffer 59(Mesh)
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87: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 61 71 12
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91: TypePointer Function 28(ptr)
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92: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 30 51 12
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94: TypeVector 39(float) 3
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95: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 41 13
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96: TypePointer Function 94(fvec3)
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97: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 95 51 12
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99: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 100 95 18 35 12 17 23
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107: TypePointer PhysicalStorageBufferEXT 39(float)
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108: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 41 29 12
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113: 7(int) Constant 24
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122: 7(int) Constant 25
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131: TypeVector 39(float) 4
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132: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 41 23
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133: TypePointer Output 131(fvec4)
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134: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 132 13 12
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135(out_fragColor): 133(ptr) Variable Output
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138: 7(int) Constant 27
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136: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 137 132 18 138 12 21 137 135(out_fragColor) 67
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141: 39(float) Constant 1065353216
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147: 7(int) Constant 28
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14(main): 4 Function None 5
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15: Label
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53(meshData): 50(ptr) Variable Function
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98(vertex_pos0): 96(ptr) Variable Function
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26: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
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27: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 20 20 12 12
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25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
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58: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 38 38 12 12
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56: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 54 53(meshData) 57
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85: 7(int) Load 82(tri_idx0)
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88: 86(ptr) AccessChain 73(perPass_meshes) 79 85
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89: 59(Mesh) Load 88
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90: 28(ptr) CompositeExtract 89 0
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93: 91(ptr) AccessChain 53(meshData) 79
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Store 93 90
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102: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 35 35 12 12
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101: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 99 98(vertex_pos0) 57
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103: 91(ptr) AccessChain 53(meshData) 79
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104: 28(ptr) Load 103
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105: 7(int) Load 82(tri_idx0)
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106: 7(int) IMul 13 105
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109: 107(ptr) AccessChain 104 79 106
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110: 39(float) Load 109 Aligned 4
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112: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 113 113 12 12
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111: 91(ptr) AccessChain 53(meshData) 79
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114: 28(ptr) Load 111
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115: 7(int) Load 82(tri_idx0)
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116: 7(int) IMul 13 115
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117: 7(int) IAdd 116 22
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118: 107(ptr) AccessChain 114 79 117
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119: 39(float) Load 118 Aligned 4
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121: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 122 122 12 12
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120: 91(ptr) AccessChain 53(meshData) 79
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123: 28(ptr) Load 120
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124: 7(int) Load 82(tri_idx0)
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125: 7(int) IMul 13 124
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126: 7(int) IAdd 125 24
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127: 107(ptr) AccessChain 123 79 126
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128: 39(float) Load 127 Aligned 4
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129: 94(fvec3) CompositeConstruct 110 119 128
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130: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 35 35 12 12
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Store 98(vertex_pos0) 129
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140: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 138 138 12 12
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139: 94(fvec3) Load 98(vertex_pos0)
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142: 39(float) CompositeExtract 139 0
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143: 39(float) CompositeExtract 139 1
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144: 39(float) CompositeExtract 139 2
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145: 131(fvec4) CompositeConstruct 142 143 144 141
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Store 135(out_fragColor) 145
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146: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 147 147 12 12
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Return
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FunctionEnd
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