glslang-zig/glslang
2013-04-05 04:05:39 +00:00
..
GenericCodeGen Add and use ability to tell the backend compiler what version/profile the source shader was. 2013-03-12 17:53:55 +00:00
Include Add uint type (big change). For both int/uint, add the operators >>, <<, &, |, and ^. Also added unsigned literals and uint precision support. Also fixed how int/uint literal underflow/overflow is handled. 2013-04-05 04:05:39 +00:00
MachineIndependent Add uint type (big change). For both int/uint, add the operators >>, <<, &, |, and ^. Also added unsigned literals and uint precision support. Also fixed how int/uint literal underflow/overflow is handled. 2013-04-05 04:05:39 +00:00
OSDependent Get a clean g++/gcc build. Runs and gets correct results on linux. 2013-03-09 19:50:19 +00:00
Public A few trivial things, including removing '/' as a command line option indicator so absolute paths work naturally. 2013-03-12 17:52:59 +00:00