glslang-zig/glslang/Include
John Kessenich 2b4f77f2dc HLSL: Correct use of isPerVertexBuiltIn() to be isClipOrCullDistance().
This allows removal of isPerVertexBuiltIn(). It also leads to
removal of addInterstageIoToLinkage(), which is no longer needed.

Includes related name improvements.
2017-08-04 15:32:24 -06:00
..
arrays.h GLSL: Fix #853: Only outer dimension of array can be specialization constant. 2017-06-08 12:26:49 -06:00
BaseTypes.h Implement extension GL_ARB_shader_stencil_export 2017-06-29 17:50:46 +08:00
Common.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
ConstantUnion.h Add basic HS/DS implementation. 2017-02-10 16:59:09 -07:00
InfoSink.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
InitializeGlobals.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
intermediate.h GLSL 4.6: Implement atomic counter ops and SPV_KHR_shader_atomic_counter_ops. 2017-07-31 03:00:04 -06:00
PoolAlloc.h Memory/constructor/warning clean-up. Addresses issue #705. 2017-02-02 14:55:02 -07:00
ResourceLimits.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
revision.h HLSL: Fix #770: implicitly convert bool operands to numeric operators. 2017-04-12 22:38:24 -06:00
revision.template Non-Functional: Whitespace, comments, replace accidentally deleted comment. 2017-01-06 11:24:14 -07:00
ShHandle.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Types.h HLSL: Correct use of isPerVertexBuiltIn() to be isClipOrCullDistance(). 2017-08-04 15:32:24 -06:00