glslang-zig/glslang/Include
2013-10-16 22:28:35 +00:00
..
BaseTypes.h Have block members use EvqVaryingIn rather than EvqIn, etc., confining the EvqIn-class of qualifier just to parameters and parse time (before it's known if something is a parameter). Also, have member error messages report their actual line, rather than the block's line. 2013-10-16 04:08:21 +00:00
Common.h Memory management hygiene: Use compare() instead of substr(), and put a few more things intrinsically in the memory pool. 2013-10-11 16:28:43 +00:00
ConstantUnion.h Memory management hygiene: Use compare() instead of substr(), and put a few more things intrinsically in the memory pool. 2013-10-11 16:28:43 +00:00
InfoSink.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
InitializeGlobals.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
intermediate.h Implement ES 2.0 (version 100) limitations for non-inductive loop detection and array indexes needing "constant-index-expressions" (inductive variables and constant expressions). 2013-10-14 22:42:16 +00:00
PoolAlloc.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
ResourceLimits.h Add all built-in variables for all versions/profiles/stages of GLSL. Also, made more readable; declarations are cut and paste from the specs, with quotes around them. This does not include built-in constants yet (other than MaxClipDistances), just the non-constants. 2013-10-16 22:28:35 +00:00
ShHandle.h Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end. 2013-09-04 21:19:27 +00:00
Types.h Memory management hygiene: Use compare() instead of substr(), and put a few more things intrinsically in the memory pool. 2013-10-11 16:28:43 +00:00