glslang-zig/glslang/OSDependent/Windows
Pyry Haulos 5f6892e23c Use generic osinclude.h
Using platform-neutral osinclude.h makes it easier to substitute
implementation when necessary and eliminates some variability between
build configurations.
2015-12-01 13:01:34 -08:00
..
CMakeLists.txt Remove include_directories from CMakeLists, to enforce relative includes 2015-11-16 18:05:18 +01:00
main.cpp Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
ossource.cpp Use generic osinclude.h 2015-12-01 13:01:34 -08:00