glslang-zig/glslang
Laurie e442a03897 GLSL: Fix tessellation control shader bounding box support. (#1730)
Prior to this change, OES_primitive_bounding_box and EXT_primitive_bounding_box were both recognised as extensions, but only the name gl_BoundingBoxOES could be used. However the EXT version uses the name gl_BoundingBoxEXT instead. In addition, since GLES 3.2, the extension has been included in the core standard and the name gl_BoundingBox may be used instead. This change aims to make both extensions and the 3.2 core version all work.
2019-03-19 08:49:27 +07:00
..
GenericCodeGen Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Include Build: Update to the most recent SPIR-V headers, for Rev. 7 of SPV 1.3 2019-03-17 22:29:25 -06:00
MachineIndependent GLSL: Fix tessellation control shader bounding box support. (#1730) 2019-03-19 08:49:27 +07:00
OSDependent Port Unix/ossource.cpp to Fuchsia 2019-01-30 15:15:11 -05:00
Public Add option to unwrap I/O block aggregates in reflection 2019-02-11 11:53:52 +00:00
CMakeLists.txt Rename PCH macro to glslang_pch (to avoid name collision) and update to latest spirv-tools 2018-11-07 09:35:31 -06:00
updateGrammar Bison: Non-functional: Move to revision 3.0.4. 2016-05-04 12:54:56 -06:00